updated project files and created scripts

This commit is contained in:
2025-12-27 00:00:15 +05:00
parent 7c4c0d4776
commit 46d99f5baf
13 changed files with 172 additions and 190 deletions

View File

@@ -1,77 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{2534AAEB-1F27-43F9-86C5-A1726DACB98D}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>Lunar.UplinkLauncher</RootNamespace>
<AssemblyName>UplinkLauncher</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<OutputType>Exe</OutputType>
<TargetFramework>net48</TargetFramework>
<Configurations>Release;Debug</Configurations>
<Platforms>x64</Platforms>
<PlatformTarget>x64</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<StartupObject />
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>UplinkSE_logo.ico</ApplicationIcon>
<LangVersion>latest</LangVersion>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
<InvariantGlobalization>true</InvariantGlobalization>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>..\UplinkSE_logo.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<None Include="App.config" />
<PackageReference Include="DTLib.Demystifier" Version="1.1.1" />
<PackageReference Include="Lib.Harmony" Version="2.4.2" />
</ItemGroup>
<ItemGroup>
<Compile Include="UplinkLauncher.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="UplinkSE_logo.ico" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\SpaceEngineersLauncher\Bin64\0Harmony.dll</HintPath>
<Reference Include="..\Bin64\Sandbox.Game.dll">
<Private>false</Private>
</Reference>
<Reference Include="Sandbox.Game, Version=0.1.1.0, Culture=neutral, processorArchitecture=AMD64">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Bin64\Sandbox.Game.dll</HintPath>
<Reference Include="..\Bin64\SpaceEngineers.exe">
<Private>false</Private>
</Reference>
<Reference Include="SpaceEngineers, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Bin64\SpaceEngineers.exe</HintPath>
<Reference Include="..\Bin64\SpaceEngineers.Game.dll">
<Private>false</Private>
</Reference>
<Reference Include="SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, processorArchitecture=AMD64">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Bin64\SpaceEngineers.Game.dll</HintPath>
</Reference>
<Reference Include="Steamworks.NET, Version=20.1.0.0, Culture=neutral, processorArchitecture=AMD64">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Bin64\Steamworks.NET.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="VRage, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Bin64\VRage.dll</HintPath>
<Reference Include="..\Bin64\VRage.dll">
<Private>false</Private>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>