#pragma once #include "../base/base.h" typedef struct SearchTreeNode{ struct SearchTreeNode**** branches; //*STNode[8][8][4] Unitype value; } STNode; STNode* STNode_create(); void STNode_free(STNode* node); void ST_push(STNode* node, const char* key, Unitype value); Unitype ST_pull(STNode* node, const char* key);