30 lines
786 B
C#
30 lines
786 B
C#
using System;
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using System.Collections.Generic;
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namespace DTLib.Reactive
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{
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public class ReactiveStream<T>
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{
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List<T> Storage = new();
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public event EventHandlerAsync<T> ElementAdded;
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bool StoreData = false;
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SafeMutex StorageMutex = new();
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public ReactiveStream() { }
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public ReactiveStream(bool storeData) => StoreData = storeData;
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public void Add(T elem)
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{
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if (StoreData) StorageMutex.Execute(() => Storage.Add(elem));
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ElementAdded?.Invoke(this, elem);
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}
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public void Clear()
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{
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if (StoreData) StorageMutex.Execute(() => Storage.Clear());
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else throw new Exception("Can't clear ReactiveStream because StoreData==false");
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}
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}
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}
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