FastArena/Assets/Network/Packets/ConnectionPackets.cs
2025-07-09 21:15:31 +03:00

21 lines
508 B
C#

using System.Runtime.InteropServices;
using System.Security.Cryptography;
using UnityEngine;
namespace FastArena
{
internal struct Hash256
[StructLayout(LayoutKind.Sequential)]
internal readonly struct ConnectionRequestTCP
{
internal readonly PacketHeader header;
private SHA256 _sha256;
public ConnectionRequestTCP()
{
header = new PacketHeader(PacketType.ConnectionRequestTCP);
}
}
}