compress parsed data to .json.zst
This commit is contained in:
@@ -7,12 +7,14 @@ public class BackgroundJobManager
|
||||
{
|
||||
private readonly ILogger _parentLogger;
|
||||
private readonly Config.SaveUploadConfig _uploadConfig;
|
||||
private readonly int _zstdCompressionLevel;
|
||||
private long _lastJobId;
|
||||
|
||||
public BackgroundJobManager(ILogger logger, Config.SaveUploadConfig uploadConfig)
|
||||
public BackgroundJobManager(ILogger logger, Config.SaveUploadConfig uploadConfig, int zstdCompressionLevel)
|
||||
{
|
||||
_parentLogger = logger;
|
||||
_uploadConfig = uploadConfig;
|
||||
_zstdCompressionLevel = zstdCompressionLevel;
|
||||
}
|
||||
|
||||
public SaveParsingOperation StartNewParsingOperation(
|
||||
@@ -21,7 +23,7 @@ public class BackgroundJobManager
|
||||
long nextId = Interlocked.Increment(ref _lastJobId);
|
||||
var contextLogger = new ContextLogger($"BackgroundJob-{nextId}", _parentLogger);
|
||||
var op = new SaveParsingOperation(nextId, meta, filter,
|
||||
_uploadConfig.MaxSizePlainTextBytes, contextLogger, ct);
|
||||
_uploadConfig.MaxSizePlainTextBytes, _zstdCompressionLevel, contextLogger, ct);
|
||||
op.StartAsync();
|
||||
return op;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Text.Encodings.Web;
|
||||
using System.Text.Json.Serialization;
|
||||
using ParadoxSaveParser.WebAPI.Database;
|
||||
using ParadoxSaveParser.WebAPI.SaveDataFilters;
|
||||
using ZstdSharp;
|
||||
|
||||
namespace ParadoxSaveParser.WebAPI.BackgroundTasks;
|
||||
|
||||
@@ -13,6 +14,7 @@ public class SaveParsingOperation
|
||||
private readonly SaveFileMetadata _meta;
|
||||
private readonly ISaveDataFilter _filter;
|
||||
private readonly long _maxGameDataBytes;
|
||||
private readonly int _zstdCompressionLevel;
|
||||
private readonly ContextLogger _logger;
|
||||
private readonly CancellationToken _ct;
|
||||
|
||||
@@ -25,12 +27,13 @@ public class SaveParsingOperation
|
||||
};
|
||||
|
||||
public SaveParsingOperation(long operationId, SaveFileMetadata meta, ISaveDataFilter filter,
|
||||
long maxGameDataBytes, ContextLogger logger, CancellationToken ct)
|
||||
long maxGameDataBytes, int zstdCompressionLevel, ContextLogger logger, CancellationToken ct)
|
||||
{
|
||||
OperationId = operationId;
|
||||
_meta = meta;
|
||||
_filter = filter;
|
||||
_maxGameDataBytes = maxGameDataBytes;
|
||||
_zstdCompressionLevel = zstdCompressionLevel;
|
||||
_logger = logger;
|
||||
_ct = ct;
|
||||
}
|
||||
@@ -90,7 +93,11 @@ public class SaveParsingOperation
|
||||
await Program.DB.UpdateMetadataStatus(_meta, SaveFileProcessingStatus.SavingResults);
|
||||
var resultFilePath = _meta.GetParsedDataPath();
|
||||
await using (var resultFile = File.OpenWrite(resultFilePath))
|
||||
await JsonSerializer.SerializeAsync(resultFile, parsedData, _jsonOptions, _ct);
|
||||
{
|
||||
// the zstd frame is finished only when compression stream is disposed, so it must happen before Done
|
||||
await using var zstd = new CompressionStream(resultFile, _zstdCompressionLevel);
|
||||
await JsonSerializer.SerializeAsync(zstd, parsedData, _jsonOptions, _ct);
|
||||
}
|
||||
await Program.DB.UpdateMetadataStatus(_meta, SaveFileProcessingStatus.Done);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user