refactored SearchExpression
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@@ -1,6 +1,5 @@
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using System;
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using System.IO;
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using System.Text;
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using System.Text.Encodings.Web;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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@@ -35,10 +34,8 @@ public static class BenchData
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/// <summary>
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/// The save decoded as text for the regex engines.
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/// Latin1 is used because EU4 saves contain non-UTF8 bytes inside dynasty names,
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/// and it maps every byte to exactly one char.
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/// </summary>
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public static string PdxText => _pdxText ??= Encoding.Latin1.GetString(PdxBytes);
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public static string PdxText => _pdxText ??= SaveParserEU4.DefaultEncoding.GetString(PdxBytes);
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private static string FindRepoRoot()
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{
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