refactored SearchExpression
This commit is contained in:
@@ -0,0 +1,19 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>
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/// Encodings used by Paradox save files.
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/// Touching this class registers the code page provider, so no consumer has to do it.
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/// </summary>
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public static class ParadoxEncodings
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{
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/// <summary>Encoding of EU4 save files.</summary>
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public static Encoding Windows1252 { get; }
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static ParadoxEncodings()
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{
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// .NET ships only ASCII, Latin1 and the Unicode encodings; code pages come from this provider
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Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
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// assigned here and not in an initializer, which would run before the provider is registered
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Windows1252 = Encoding.GetEncoding(1252);
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}
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}
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@@ -0,0 +1,2 @@
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=searchexpression/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
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@@ -14,13 +14,20 @@ public class SaveParserEU4
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private const int DefaultBufferSize = 64 * 1024;
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private static ReadOnlySpan<byte> Header => "EU4txt"u8;
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/// <summary>
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/// Windows-1252 is the default encoding of the save files
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/// </summary>
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public static Encoding DefaultEncoding => ParadoxEncodings.Windows1252;
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private readonly Tokenizer _tokens;
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private readonly SearchExpressionCompilation? _query;
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// step of the query the parser is currently at, compiled by Parse()
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private ISearchExpression? _searchExprCurrent;
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/// <summary>
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/// Encoding of the strings inside the save. Saves of different localizations use
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/// different ones, so it can be changed; <see cref="System.Text.Encoding.Latin1" /> maps
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/// every byte to one character and never fails, which makes it a safe default.
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/// different ones, so it can be changed; <see cref="DefaultEncoding" /> is what EU4 writes.
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/// </summary>
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public Encoding Encoding { get; }
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@@ -28,21 +35,23 @@ public class SaveParserEU4
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/// Uncompressed stream of <c>gamestate</c> file which can be extracted from save archive
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/// </param>
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/// <param name="query">
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/// Parsing whole save takes 10 seconds on mid pc and takes 1GB of RAM,
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/// Parsing whole save may take a few seconds on mid pc and takes 1GB of RAM,
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/// so you should specify what exactly you want to get from save file
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/// </param>
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/// <param name="encoding">Encoding of the strings inside the save. Latin1 by default.</param>
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/// <param name="encoding">Encoding of the strings inside the save. <see cref="DefaultEncoding"/></param>
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/// <param name="bufferSize">Size of the read buffer. Mostly useful for tests.</param>
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public SaveParserEU4(Stream savefile, ISearchExpression? query,
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public SaveParserEU4(Stream savefile, SearchExpressionCompilation? query,
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Encoding? encoding = null, int bufferSize = DefaultBufferSize)
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{
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Encoding = encoding ?? Encoding.Latin1;
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_searchExprCurrent = query;
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Encoding = encoding ?? DefaultEncoding;
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_query = query;
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_tokens = new Tokenizer(savefile, bufferSize);
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}
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public Dictionary<string, object> Parse()
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{
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// compiled here, so the keys of the query are always encoded like the save
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_searchExprCurrent = _query?.Compile(Encoding);
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_tokens.ReadHeader(Header, Encoding);
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return ParseDict();
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}
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@@ -194,7 +203,7 @@ public class SaveParserEU4
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ISearchExpression? searchExprNext = null;
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bool matches = _searchExprCurrent == null
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|| _searchExprCurrent.DoesMatch(
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new MatchCandidate(localIndex, _tokens.Text, Encoding), out searchExprNext);
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new MatchCandidate(localIndex, _tokens.Text), out searchExprNext);
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string? keyStr = matches ? DecodeString(_tokens.Text) : null;
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// next token should be `=` or `{`
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@@ -1,188 +0,0 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>
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/// The node a search expression is tested against: its key inside the parent dictionary,
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/// still in the raw bytes of the save, and its position inside the parent list.
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/// Keys stay undecoded so that a key rejected by the query never becomes a string.
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/// </summary>
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public readonly ref struct MatchCandidate
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{
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public readonly ReadOnlySpan<byte> Key;
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public readonly int Index;
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/// <summary>Encoding <see cref="Key" /> is written in.</summary>
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public readonly Encoding Encoding;
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/// <summary>A list item, which has a position but no key.</summary>
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public MatchCandidate(int index)
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{
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Key = default;
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Index = index;
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Encoding = Encoding.Latin1;
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}
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public MatchCandidate(int index, ReadOnlySpan<byte> key, Encoding encoding)
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{
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Key = key;
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Index = index;
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Encoding = encoding;
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}
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}
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public interface ISearchExpression
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{
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bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression);
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}
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public static class SearchExpressionCompiler
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{
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private static bool CharEqualsAndNotEscaped(char c, ReadOnlySpan<char> chars, int i)
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=> chars[i] == c && (i < 1 || chars[i - 1] != '\\') && (i < 2 || chars[i - 2] != '\\');
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public static ISearchExpression Compile(ReadOnlySpan<char> query)
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{
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if (query.IsEmpty)
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throw new ArgumentNullException(nameof(query));
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if (query[0] is '(')
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{
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var subExprs = new List<ISearchExpression>();
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int supExprBegin = 1;
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int bracketBalance = 1;
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int i = supExprBegin;
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for (; i < query.Length && bracketBalance != 0; i++)
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{
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if (CharEqualsAndNotEscaped('(', query, i))
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{
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bracketBalance++;
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}
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else if (CharEqualsAndNotEscaped(')', query, i))
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{
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bracketBalance--;
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}
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else if (bracketBalance == 1 && CharEqualsAndNotEscaped('|', query, i))
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{
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var subPart = query.Slice(supExprBegin, i - supExprBegin);
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var subExpr = Compile(subPart);
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subExprs.Add(subExpr);
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supExprBegin = i + 1;
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}
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}
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if (i != query.Length)
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throw new NotImplementedException("Expressions after ')' are not supported");
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if (bracketBalance > 0)
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throw new Exception("Too many opening brackets");
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if (bracketBalance < 0)
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throw new Exception("Too many closing brackets");
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var subPartLast = query.Slice(supExprBegin, i - 1 - supExprBegin);
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var subExprLast = Compile(subPartLast);
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subExprs.Add(subExprLast);
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return new MultipleMatchExpression(subExprs);
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}
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int partBeforePointLength = 0;
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while (partBeforePointLength < query.Length)
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{
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if (CharEqualsAndNotEscaped('.', query, partBeforePointLength))
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break;
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partBeforePointLength++;
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}
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var part = query.Slice(0, partBeforePointLength);
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ReadOnlySpan<char> remaining = default;
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if (partBeforePointLength < query.Length)
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remaining = query.Slice(partBeforePointLength + 1);
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if (part is "*")
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return new AnyMatchExpression(remaining.IsEmpty ? null : Compile(remaining));
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if (part is "~")
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return new NoMatchExpression();
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for (int j = 0; j < part.Length; j++)
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if (CharEqualsAndNotEscaped('*', part, j))
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throw new NotImplementedException("pattern matching other than '*' is not implemented yet");
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if (part[0] is '[')
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{
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part = part.Slice(1, part.Length - 2);
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return new IndexMatchExpression(int.Parse(part), remaining.IsEmpty ? null : Compile(remaining));
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}
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return new ExactMatchExpression(part.ToString(), remaining.IsEmpty ? null : Compile(remaining));
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}
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private record AnyMatchExpression(ISearchExpression? next) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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nextSearchExpression = next;
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return true;
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}
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}
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private record NoMatchExpression : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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nextSearchExpression = null;
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return false;
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}
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}
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private record MultipleMatchExpression(List<ISearchExpression> subExprs) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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foreach (var e in subExprs)
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if (e.DoesMatch(candidate, out nextSearchExpression))
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return true;
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nextSearchExpression = null;
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return false;
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}
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}
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private record IndexMatchExpression(int index, ISearchExpression? next) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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if (candidate.Index == index)
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{
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nextSearchExpression = next;
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return true;
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}
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nextSearchExpression = null;
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return false;
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}
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}
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private record ExactMatchExpression(string key, ISearchExpression? next) : ISearchExpression
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{
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// the key is compared as bytes, so it is encoded once for whatever encoding the
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// parser reads the save in
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private byte[]? _keyBytes;
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private Encoding? _keyEncoding;
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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if (!ReferenceEquals(_keyEncoding, candidate.Encoding))
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{
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_keyEncoding = candidate.Encoding;
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_keyBytes = candidate.Encoding.GetBytes(key);
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}
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if (candidate.Key.SequenceEqual(_keyBytes))
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{
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nextSearchExpression = next;
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return true;
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}
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nextSearchExpression = null;
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return false;
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}
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}
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}
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@@ -0,0 +1,13 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>"*" — matches every node at this level.</summary>
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internal sealed class AnyMatchExpression(ISearchExpression? next) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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nextSearchExpression = next;
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return true;
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}
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public void ReEncode(Encoding encoding) => next?.ReEncode(encoding);
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}
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@@ -0,0 +1,37 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>A literal key, matched byte for byte.</summary>
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internal sealed class ExactMatchExpression : ISearchExpression
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{
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public string Key { get; }
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// the key as it appears in the save, so matching needs no encoding at all
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public byte[] KeyBytes { get; private set; }
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public ISearchExpression? Next { get; }
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public ExactMatchExpression(string key, Encoding encoding, ISearchExpression? next)
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{
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Key = key;
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Next = next;
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KeyBytes = encoding.GetBytes(key);
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}
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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// comparing bytes keeps the candidate's key from becoming a string
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if (candidate.Key.SequenceEqual(KeyBytes))
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{
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nextSearchExpression = Next;
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return true;
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}
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nextSearchExpression = null;
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return false;
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}
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public void ReEncode(Encoding encoding)
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{
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KeyBytes = encoding.GetBytes(Key);
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Next?.ReEncode(encoding);
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}
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}
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@@ -0,0 +1,50 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>
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/// One step of a compiled query. Each step points at the step its matched nodes
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/// are searched with, so the query runs in a single pass down the tree.
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/// </summary>
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public interface ISearchExpression
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{
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/// <summary>Tests one node against this step of the query.</summary>
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/// <param name="candidate">The node being tested, identified by its key or its position.</param>
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/// <param name="nextSearchExpression">
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/// On a match, the step for the node's children, or <c>null</c> if the node is kept whole.
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/// Undefined when the method returns <c>false</c>.
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/// </param>
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/// <returns>true if the node is selected by this step</returns>
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bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression);
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/// <summary>
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/// Encodes the literal keys of this step and of every step below it.
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/// Called by <see cref="SearchExpressionCompilation" />, never during matching.
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/// </summary>
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void ReEncode(Encoding encoding);
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}
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/// <summary>
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/// A node the query is tested against: its raw key and its position in the parent.
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/// The key stays undecoded, so a rejected key never becomes a string.
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/// </summary>
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public readonly ref struct MatchCandidate
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{
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/// <summary>Undecoded key of the node. Empty for list items.</summary>
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public readonly ReadOnlySpan<byte> Key;
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/// <summary>Position of the node among its siblings, counted from 0.</summary>
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public readonly int Index;
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/// <summary>A list item, which has a position but no key.</summary>
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public MatchCandidate(int index)
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{
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Key = default;
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Index = index;
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}
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/// <summary>A dictionary entry, which has both a key and a position.</summary>
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public MatchCandidate(int index, ReadOnlySpan<byte> key)
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{
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Key = key;
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Index = index;
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}
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}
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@@ -0,0 +1,19 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>"[7]" — matches the node at one position.</summary>
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internal sealed class IndexMatchExpression(int index, ISearchExpression? next) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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if (candidate.Index == index)
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{
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nextSearchExpression = next;
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return true;
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}
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nextSearchExpression = null;
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return false;
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}
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public void ReEncode(Encoding encoding) => next?.ReEncode(encoding);
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}
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@@ -0,0 +1,22 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>"(a|b)" — matches if any alternative does.</summary>
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internal sealed class MultipleMatchExpression(List<ISearchExpression> subExprs) : ISearchExpression
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{
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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// the first matching alternative wins
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foreach (var e in subExprs)
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if (e.DoesMatch(candidate, out nextSearchExpression))
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return true;
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nextSearchExpression = null;
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return false;
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}
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public void ReEncode(Encoding encoding)
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{
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foreach (var e in subExprs)
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e.ReEncode(encoding);
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}
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}
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@@ -0,0 +1,23 @@
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namespace ParadoxSaveParser.Lib;
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/// <summary>"~" — matches nothing, so the branch is skipped.</summary>
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internal sealed class NoMatchExpression : ISearchExpression
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{
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// stateless, so one instance serves every "~" in every query
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public static readonly NoMatchExpression Instance = new();
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private NoMatchExpression()
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{
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}
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public bool DoesMatch(MatchCandidate candidate, out ISearchExpression? nextSearchExpression)
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{
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nextSearchExpression = null;
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return false;
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}
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// no keys and no children, and shared between queries, so nothing may be stored here
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public void ReEncode(Encoding encoding)
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{
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}
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}
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@@ -0,0 +1,198 @@
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using System.Threading;
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namespace ParadoxSaveParser.Lib;
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/// <summary>Thrown when a query cannot be compiled because it is malformed or uses unsupported syntax.</summary>
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public class SearchExpressionException : Exception
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{
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public SearchExpressionException(string message, ReadOnlySpan<char> part)
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: base($"{message}: '{part}'")
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{
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}
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}
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/// <summary>
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/// A query such as <c>countries.*.technology</c>, and the expression tree compiled from it.
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/// The tree is built on the first <see cref="Compile" /> and reused afterwards; only a change
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/// of encoding touches it again, and then only to re-encode its literal keys.
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/// </summary>
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public class SearchExpressionCompilation
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{
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private readonly string _query;
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// guards the tree while it is built or re-encoded, so parsers on several threads
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// can share one compilation
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private readonly Lock _compileLock = new();
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private ISearchExpression? _rootNode;
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private Encoding? _currentEncoding;
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/// <param name="query">Search query. Compiled on the first call to <see cref="Compile" />.</param>
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/// <exception cref="ArgumentException">the query is empty</exception>
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public SearchExpressionCompilation(string query)
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{
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ArgumentException.ThrowIfNullOrEmpty(query);
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_query = query;
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}
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/// <summary>
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/// Returns the expression tree, with its literal keys encoded the way the save is.
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/// Compiles the query on the first call, and re-encodes the tree when the encoding changes.
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/// </summary>
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/// <param name="encoding">Encoding of the strings inside the save being parsed.</param>
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/// <exception cref="SearchExpressionException">the query is malformed</exception>
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public ISearchExpression Compile(Encoding encoding)
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{
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lock (_compileLock)
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{
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if (_rootNode is null)
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_rootNode = CompilePart(_query, encoding, null);
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// keys are stored as bytes, so another encoding means encoding them again
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else if (!encoding.Equals(_currentEncoding))
|
||||
_rootNode.ReEncode(encoding);
|
||||
|
||||
_currentEncoding = encoding;
|
||||
return _rootNode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>True if <paramref name="chars" /> holds <paramref name="c" /> at
|
||||
/// <paramref name="i" /> as syntax, not as an escaped literal.</summary>
|
||||
private static bool CharEqualsAndNotEscaped(char c, ReadOnlySpan<char> chars, int i)
|
||||
// escaped if a backslash stands in either of the two preceding positions
|
||||
=> chars[i] == c && (i < 1 || chars[i - 1] != '\\') && (i < 2 || chars[i - 2] != '\\');
|
||||
|
||||
/// <summary>Compiles one path step together with everything that follows it.</summary>
|
||||
/// <param name="tail">
|
||||
/// Step that continues the path after this one ends, or <c>null</c> if nothing follows.
|
||||
/// Used for the part written after a group, as in <c>(a|b).c</c>, where every alternative
|
||||
/// of the group continues with the same <c>.c</c>.
|
||||
/// </param>
|
||||
private static ISearchExpression CompilePart(ReadOnlySpan<char> query, Encoding encoding,
|
||||
ISearchExpression? tail)
|
||||
{
|
||||
// empty alternative, as in "(a||b)"
|
||||
if (query.IsEmpty)
|
||||
throw new SearchExpressionException("Empty expression", query);
|
||||
|
||||
// "(a|b.c)" — a group of alternatives
|
||||
if (query[0] is '(')
|
||||
return CompileGroup(query, encoding, tail);
|
||||
|
||||
// a plain step: find the '.' that ends it
|
||||
int partBeforePointLength = 0;
|
||||
while (partBeforePointLength < query.Length)
|
||||
{
|
||||
if (CharEqualsAndNotEscaped('.', query, partBeforePointLength))
|
||||
break;
|
||||
partBeforePointLength++;
|
||||
}
|
||||
|
||||
// this step, and the rest of the path that becomes its child expression
|
||||
var part = query.Slice(0, partBeforePointLength);
|
||||
// empty step, as in "a..b" or ".b"
|
||||
if (part.IsEmpty)
|
||||
throw new SearchExpressionException("Empty path step", query);
|
||||
|
||||
ReadOnlySpan<char> remaining = default;
|
||||
if (partBeforePointLength < query.Length)
|
||||
{
|
||||
remaining = query.Slice(partBeforePointLength + 1);
|
||||
if (remaining.IsEmpty)
|
||||
throw new SearchExpressionException("Path ends with '.'", query);
|
||||
}
|
||||
|
||||
// when nothing follows this step, the path continues with the tail, which may be null too
|
||||
var next = remaining.IsEmpty ? tail : CompilePart(remaining, encoding, tail);
|
||||
|
||||
// "*" — any node at this level
|
||||
if (part is "*")
|
||||
return new AnyMatchExpression(next);
|
||||
// "~" — nothing at this level
|
||||
if (part is "~")
|
||||
return NoMatchExpression.Instance;
|
||||
|
||||
// a '*' anywhere else would be a wildcard inside a key
|
||||
for (int j = 0; j < part.Length; j++)
|
||||
if (CharEqualsAndNotEscaped('*', part, j))
|
||||
throw new SearchExpressionException("Pattern matching other than '*' is not supported", part);
|
||||
|
||||
// "[7]" — match by position
|
||||
if (part[0] is '[')
|
||||
{
|
||||
if (part[^1] is not ']')
|
||||
throw new SearchExpressionException("Index step has no closing ']'", part);
|
||||
// strip the brackets
|
||||
var indexText = part.Slice(1, part.Length - 2);
|
||||
if (!int.TryParse(indexText, out int index) || index < 0)
|
||||
throw new SearchExpressionException("Index must be a non-negative number", part);
|
||||
return new IndexMatchExpression(index, next);
|
||||
}
|
||||
|
||||
// an ordinary key
|
||||
return new ExactMatchExpression(part.ToString(), encoding, next);
|
||||
}
|
||||
|
||||
/// <summary>Compiles "(a|b)", and the path written after it, if there is one.</summary>
|
||||
private static ISearchExpression CompileGroup(ReadOnlySpan<char> query, Encoding encoding,
|
||||
ISearchExpression? tail)
|
||||
{
|
||||
int close = FindGroupEnd(query);
|
||||
|
||||
// "(a|b).c" — what stands after the group continues every alternative of it
|
||||
var afterGroup = query.Slice(close + 1);
|
||||
if (!afterGroup.IsEmpty)
|
||||
{
|
||||
if (CharEqualsAndNotEscaped(')', afterGroup, 0))
|
||||
throw new SearchExpressionException("Too many closing brackets", query);
|
||||
if (!CharEqualsAndNotEscaped('.', afterGroup, 0))
|
||||
throw new SearchExpressionException("Group must be followed by '.'", query);
|
||||
|
||||
var rest = afterGroup.Slice(1);
|
||||
if (rest.IsEmpty)
|
||||
throw new SearchExpressionException("Path ends with '.'", query);
|
||||
tail = CompilePart(rest, encoding, tail);
|
||||
}
|
||||
|
||||
// cut the group into alternatives and compile each of them with that same tail
|
||||
var subExprs = new List<ISearchExpression>();
|
||||
int begin = 1;
|
||||
int depth = 0;
|
||||
for (int i = 1; i < close; i++)
|
||||
{
|
||||
if (CharEqualsAndNotEscaped('(', query, i))
|
||||
depth++;
|
||||
else if (CharEqualsAndNotEscaped(')', query, i))
|
||||
depth--;
|
||||
// a deeper '|' belongs to a nested group and is compiled with it
|
||||
else if (depth == 0 && CharEqualsAndNotEscaped('|', query, i))
|
||||
{
|
||||
subExprs.Add(CompilePart(query.Slice(begin, i - begin), encoding, tail));
|
||||
begin = i + 1;
|
||||
}
|
||||
}
|
||||
|
||||
// the last alternative has no '|' after it
|
||||
subExprs.Add(CompilePart(query.Slice(begin, close - begin), encoding, tail));
|
||||
return new MultipleMatchExpression(subExprs);
|
||||
}
|
||||
|
||||
/// <summary>Finds the ')' that closes the group opened by the first character.</summary>
|
||||
private static int FindGroupEnd(ReadOnlySpan<char> query)
|
||||
{
|
||||
int depth = 0;
|
||||
for (int i = 0; i < query.Length; i++)
|
||||
{
|
||||
if (CharEqualsAndNotEscaped('(', query, i))
|
||||
depth++;
|
||||
else if (CharEqualsAndNotEscaped(')', query, i))
|
||||
{
|
||||
depth--;
|
||||
if (depth == 0)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
throw new SearchExpressionException("Too many opening brackets", query);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user