global using System; using System.Collections.Concurrent; using System.IO; using System.Linq; using System.Text.Json; using DTLib.Demystifier; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using ParadoxSaveParser.Lib; namespace ParadoxSaveParser.WebAPI; public enum SaveFileProcessingStatus { Initialized, Uploading, Parsing, SavingResults, Done, Error } public enum Game { Unknown, EU4 } public class SaveFileMetadata { public required string id { get; init; } public required Game game { get; init; } public required SaveFileProcessingStatus status { get; set; } public string? errorMesage { get; set; } private static readonly JsonSerializerOptions _jsonOptions = new() { WriteIndented = true }; public void SaveToFile() { using var metaFile = File.Open(PathHelper.GetMetaFilePath(id), FileMode.CreateNew, FileAccess.Write); JsonSerializer.Serialize(metaFile, this, _jsonOptions); } } public static class PathHelper { public const string DATA_DIR = "data"; public static string SAVES_DIR = Path.Join(DATA_DIR, "saves"); public static string GetMetaFilePath(string save_id) => Path.Join(SAVES_DIR, save_id + ".meta.json"); public static string GetEU4SaveFilePath(string save_id) => Path.Join(SAVES_DIR, save_id + ".eu4"); } public class Program { private static ConcurrentDictionary _saveMetadataStorage = new(); private static WebApplication _app = null!; public static void Main(string[] args) { var builder = WebApplication.CreateBuilder(args); _app = builder.Build(); foreach (var metaFilePath in Directory.GetFiles(PathHelper.SAVES_DIR, "*.meta.json", SearchOption.TopDirectoryOnly)) { using var metaFile = File.Open(metaFilePath, FileMode.Open, FileAccess.Read); var meta = JsonSerializer.Deserialize(metaFile) ?? throw new NullReferenceException(metaFilePath); if (meta.status != SaveFileProcessingStatus.Done) { _app.Logger.Log(LogLevel.Warning, "metadata file '{metaFilePath}' status has invalid status {status}", metaFilePath, meta.status); } if(!_saveMetadataStorage.TryAdd(meta.id, meta)) throw new Exception("Guid collision!"); } _app.UseHttpsRedirection(); _app.MapPost("/parse/eu4", (HttpContext httpContext) => { var remoteFile = httpContext.Request.Form.Files.FirstOrDefault(); if(remoteFile is null || !remoteFile.FileName.EndsWith(".eu4")) throw new Exception($"Invalid file format: {remoteFile?.FileName}"); string saveId = Guid.NewGuid().ToString(); string metaFilePath = PathHelper.GetMetaFilePath(saveId); if (File.Exists(metaFilePath)) { httpContext.Response.StatusCode = StatusCodes.Status500InternalServerError; throw new Exception($"Guid collision! file {metaFilePath} already exists."); } var meta = new SaveFileMetadata { id = saveId, game = Game.EU4, status = SaveFileProcessingStatus.Initialized, }; if (!_saveMetadataStorage.TryAdd(saveId, meta)) { throw new Exception($"Guid collision! Can't create metadata with id {saveId}"); } BeginEU4SaveParse(remoteFile, meta); return meta; }); _app.Run(); } private static async void BeginEU4SaveParse(IFormFile remoteFile, SaveFileMetadata meta) { try { meta.status = SaveFileProcessingStatus.Uploading; string saveFilePath = PathHelper.GetEU4SaveFilePath(meta.id); await using var saveFile = File.Open(saveFilePath, FileMode.CreateNew, FileAccess.ReadWrite); await using (var remoteStream = remoteFile.OpenReadStream()) { await remoteStream.CopyToAsync(saveFile); } meta.status = SaveFileProcessingStatus.Parsing; saveFile.Seek(0, SeekOrigin.Begin); var parser = new ParserEU4(saveFile); //var result = parser.Parse(); meta.status = SaveFileProcessingStatus.SavingResults; // save meta.status = SaveFileProcessingStatus.Done; } catch (Exception ex) { meta.status = SaveFileProcessingStatus.Error; string errorMesage = ex.ToStringDemystified(); _app.Logger.Log(LogLevel.Error, "EU4SaveParse Error: {errorMesage}", errorMesage); } } }