61 lines
2.4 KiB
C#
61 lines
2.4 KiB
C#
using System.Text.Json.Serialization;
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using ZstdSharp;
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namespace ParadoxSaveParser.WebAPI;
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public class Config
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{
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[JsonIgnore]
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public const int ActualVersion = 1;
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public int Version { get; set; } = ActualVersion;
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public string BaseUrl { get; set; } = "http://127.0.0.1:5226/";
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public int UploadLifetimeDays { get; set; } = 30;
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public string DbPath { get; set; } = "database.sqlite";
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public SaveUploadConfig SaveUpload { get; set; } = new();
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/// level used to compress parsed save data
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public int ZstdCompressionLevel { get; set; } = 10;
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public class SaveUploadConfig
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{
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/// max size of game data entry after decompression, in MiB
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public int MaxSizePlainTextMegabytes { get; set; } = 200;
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/// max size of uploaded .tar.zst, in MiB
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public int MaxSizeCompressedMegabytes { get; set; } = 60;
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// long, because int overflows at 2048 MiB
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[JsonIgnore]
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public long MaxSizePlainTextBytes => MaxSizePlainTextMegabytes * 1024L * 1024L;
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[JsonIgnore]
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public long MaxSizeCompressedBytes => MaxSizeCompressedMegabytes * 1024L * 1024L;
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}
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public static JsonSerializerOptions JsonOptions = new()
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{
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WriteIndented = false,
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MaxDepth = 1024,
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DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
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};
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public static Config Load(IOPath configPath)
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{
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var cfg = JsonSerializer.Deserialize<Config>(File.ReadAllText(configPath))
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?? throw new Exception("Could not parse config file");
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if (cfg.Version < ActualVersion)
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throw new Exception($"config is obsolete (config v{cfg.Version} < program v{ActualVersion})");
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if (cfg.Version > ActualVersion)
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throw new Exception($"program is obsolete (config v{cfg.Version} > program v{ActualVersion})");
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// fail on start instead of on first parsed save
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if (cfg.ZstdCompressionLevel < Compressor.MinCompressionLevel
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|| cfg.ZstdCompressionLevel > Compressor.MaxCompressionLevel)
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throw new Exception($"{nameof(ZstdCompressionLevel)} must be in range "
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+ $"[{Compressor.MinCompressionLevel}, {Compressor.MaxCompressionLevel}]");
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return cfg;
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}
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public override string ToString() => JsonSerializer.Serialize(this, JsonOptions);
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public void Save(IOPath configPath)
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{
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File.WriteAllText(configPath, ToString());
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}
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} |