ParadoxSaveParser/ParadoxSaveParser.WebAPI/Program.RequestHandlers.cs

117 lines
5.0 KiB
C#

using System.IO.Compression;
using System.Linq;
using System.Net;
namespace ParadoxSaveParser.WebAPI;
public partial class Program
{
private static async Task<HttpStatusCode> UploadSaveHandler(HttpListenerContext ctx)
{
string? contentType = ctx.Request.Headers.GetValues("Content-Type")?.FirstOrDefault();
if (contentType != "application/octet-stream")
return await ReturnResponseError(ctx, new ErrorMessage(
HttpStatusCode.BadRequest,
$"Invalid request Content-Type: '{contentType}'"));
string saveId = Guid.NewGuid().ToString();
var metaFilePath = PathHelper.GetMetaFilePath(saveId);
if (File.Exists(metaFilePath))
return await ReturnResponseError(ctx, new ErrorMessage(
HttpStatusCode.InternalServerError,
$"Guid collision! file' {metaFilePath}' already exists."));
var meta = new SaveFileMetadata
{ id = saveId, game = Game.EU4, status = SaveFileProcessingStatus.Initialized };
if (!_saveMetadataStorage.TryAdd(saveId, meta))
return await ReturnResponseError(ctx, new ErrorMessage(
HttpStatusCode.InternalServerError,
$"Guid collision! Can't create metadata with id {saveId}"));
meta.status = SaveFileProcessingStatus.Uploading;
var saveFilePath = PathHelper.GetSaveFilePath(meta.id);
await using var saveFile = File.OpenWrite(saveFilePath);
await using var remoteStream = ctx.Request.InputStream;
await remoteStream.CopyToAsync(saveFile, _mainCancel.Token);
meta.status = SaveFileProcessingStatus.Uploaded;
return await ReturnResponseString(ctx, saveId);
}
private static ValueOrError<SaveFileMetadata> GetMetaFromRequestId(HttpListenerContext ctx,
string requestParamName)
{
var idOrError = GetRequestQueryValue(ctx, requestParamName);
if (idOrError.HasError)
return idOrError.Error!;
if (!_saveMetadataStorage.TryGetValue(idOrError.Value!, out var meta))
return new ErrorMessage(HttpStatusCode.InternalServerError,
$"Save with id {idOrError.Value} not found");
return meta;
}
private static async Task<HttpStatusCode> GetSaveStatusHandler(HttpListenerContext ctx)
{
var metaOrError = GetMetaFromRequestId(ctx, "id");
if (metaOrError.HasError)
return await ReturnResponseError(ctx, metaOrError.Error!);
return await ReturnResponseJson(ctx, metaOrError.Value!);
}
private static async Task<HttpStatusCode> ParseSaveEU4Handler(HttpListenerContext ctx)
{
var metaOrError = GetMetaFromRequestId(ctx, "id");
if (metaOrError.HasError)
return await ReturnResponseError(ctx, metaOrError.Error!);
var meta = metaOrError.Value!;
var searchQueryOrError = GetRequestQueryValue(ctx, "search");
if (searchQueryOrError.HasError)
return await ReturnResponseError(ctx, searchQueryOrError.Error!);
string searchQuery = searchQueryOrError.Value!;
try
{
string extractedGamestatePath = PathHelper.GetSaveFilePath(meta.id) + ".gamestate";
using (var zipArchive = ZipFile.Open(PathHelper.GetSaveFilePath(meta.id).Str, ZipArchiveMode.Read))
{
var zipEntry = zipArchive.Entries.FirstOrDefault(e => e.Name == "gamestate");
if (zipEntry is null)
return await ReturnResponseError(ctx, new ErrorMessage(
HttpStatusCode.BadRequest,
"Invalid save format: no 'gamestate' file found"));
zipEntry.ExtractToFile(extractedGamestatePath, true);
}
var gamestateStream = File.OpenRead(extractedGamestatePath);
meta.status = SaveFileProcessingStatus.Parsing;
var se = SearchExpressionCompiler.Compile(searchQuery);
var parser = new SaveParserEU4(gamestateStream, se);
var result = parser.Parse();
meta.status = SaveFileProcessingStatus.SavingResults;
var resultFilePath = PathHelper.GetParsedSaveFilePath(meta.id);
await using var resultFile = File.OpenWrite(resultFilePath);
await JsonSerializer.SerializeAsync(resultFile, result, _saveSerializerOptions, _mainCancel.Token);
meta.status = SaveFileProcessingStatus.Done;
meta.SaveToFile();
}
catch (Exception ex)
{
string errorMesage = ex.ToStringDemystified();
_loggerRoot.LogWarn(nameof(ParseSaveEU4Handler), errorMesage);
return await ReturnResponseError(ctx, new ErrorMessage(HttpStatusCode.BadRequest, errorMesage));
}
finally
{
GC.Collect(GC.MaxGeneration, GCCollectionMode.Aggressive, false, true);
}
return await ReturnResponseJson(ctx, meta);
}
}