kerep sources

This commit is contained in:
2023-07-12 13:53:20 +03:00
parent 683395983c
commit 44ee9e210f
88 changed files with 3051 additions and 98 deletions

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../base/std.h"
#include "splitmix64/splitmix64.h"
#include "xoroshiro/xoroshiro.h"
#include "xoshiro/xoshiro.h"
/*
You can choose any algorithm that has required functions:
some_alg32_statePtr some_alg32_init(u32 seed);
u32 some_alg32_next(some_alg32_statePtr);
void some_alg32_free(some_alg32_statePtr);
#define KRAND_ALG32_init some_alg32_init
#define KRAND_ALG32_next some_alg32_next
#define KRAND_ALG32_free some_alg32_free
#include "kerep/random/krandom.h"
The same way it works for 64-bit RNGs
*/
// default rng_next function
#ifndef KRAND_ALG32_next
#define KRAND_ALG32_next xoshiro128plus##_next
#endif
#ifndef KRAND_ALG32_init
#define KRAND_ALG32_init xoshiro128plus##_init
#endif
#ifndef KRAND_ALG32_free
#define KRAND_ALG32_free xoshiro128plus##_free
#endif
#ifndef KRAND_ALG64_next
#define KRAND_ALG64_next xoshiro256plus##_next
#endif
#ifndef KRAND_ALG64_init
#define KRAND_ALG64_init xoshiro256plus##_init
#endif
#ifndef KRAND_ALG64_free
#define KRAND_ALG64_free xoshiro256plus##_free
#endif
typedef void* krand_statePtr;
#define KRAND_ALG32_initFromTime xoshiro128plus##_initFromTime
#define KRAND_ALG64_initFromTime xoshiro256plus##_initFromTime
#define __krand_next_definition(VALUE_SIZE) { return from+KRAND_ALG##VALUE_SIZE##_next(state)%(to-from); }
// ready-to-use functions
static inline i8 krand_next8 (krand_statePtr state, i8 from, i8 to) __krand_next_definition(32)
static inline i16 krand_next16(krand_statePtr state, i16 from, i16 to) __krand_next_definition(32)
static inline i32 krand_next32(krand_statePtr state, i32 from, i32 to) __krand_next_definition(32)
static inline i64 krand_next64(krand_statePtr state, i64 from, i64 to) __krand_next_definition(64)
// divides random number by 2^64 to return a value between 0 and 1
static inline f32 krand_nextFloat32(krand_statePtr state) {return (u32)KRAND_ALG32_next(state)/0xffffffff; }
static inline f64 krand_nextFloat64(krand_statePtr state) {return KRAND_ALG64_next(state)/0xffffffff; }
///@param chance (0-1.0) is probability of success
static inline bool fate(krand_statePtr state,float chance){
i32 limit=1/chance + 0.01f;
return KRAND_ALG32_next(state)%limit == 0;
}
#if __cplusplus
}
#endif

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#include "splitmix64.h"
/*
This is a fixed-increment version of Java 8's SplittableRandom generator
See http://dx.doi.org/10.1145/2714064.2660195 and
http://docs.oracle.com/javase/8/docs/api/java/util/SplittableRandom.html
It is a very fast generator passing BigCrush, and it can be useful if
for some reason you absolutely want 64 bits of state; otherwise, we
rather suggest to use a xoroshiro128+ (for moderately parallel
computations) or xorshift1024* (for massively parallel computations)
generator.
*/
// The state can be seeded with any (upto) 64 bit integer value.
void* splitmix64_init(u64 seed){
splitmix64_state* state=malloc(sizeof(splitmix64_state));
*state=seed;
return state;
}
u64 splitmix64_next(void* _state) {
splitmix64_state* state=_state;
// increment the state variable
*state += 0x9e3779b97f4a7c15;
// copy the state to a working variable
u64 z = *state;
// xor the variable with the variable right bit shifted 30 then multiply by a constant
z = (z ^ (z>>30)) * 0xbf58476d1ce4e5b9;
// xor the variable with the variable right bit shifted 27 then multiply by a constant
z = (z ^ (z>>27)) * 0x94d049bb133111eb;
// return the variable xored with itself right bit shifted 31
return z ^ (z>>31);
}

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../../base/base.h"
typedef u64 splitmix64_state;
typedef void* splitmix64_statePtr;
splitmix64_statePtr splitmix64_init(u64 seed);
static inline splitmix64_statePtr splitmix64_initFromTime(void) { return splitmix64_init(time(NULL)); }
u64 splitmix64_next(splitmix64_statePtr);
static inline void splitmix64_free(splitmix64_statePtr state) {
free(state);
}
#if __cplusplus
}
#endif

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../../../base/std.h"
#include "../../splitmix64/splitmix64.h"
typedef union {
u64 merged;
u32 s[2];
} xoroshiro64_state;
typedef void* xoroshiro64_statePtr;
xoroshiro64_statePtr xoroshiro64_init(u64 seed);
#define xoroshiro64star_init xoroshiro64_init
#define xoroshiro64starstar_init xoroshiro64_init
static inline xoroshiro64_statePtr xoroshiro64_initFromTime(void) { return xoroshiro64_init(time(NULL)); }
#define xoroshiro64star_initFromTime xoroshiro64_initFromTime
#define xoroshiro64starstar_initFromTime xoroshiro64_initFromTime
u32 xoroshiro64star_next(xoroshiro64_statePtr);
u32 xoroshiro64starstar_next(xoroshiro64_statePtr);
static inline void xoroshiro64_free(xoroshiro64_statePtr state) {
free(state);
}
#define xoroshiro64star_free xoroshiro64_free
#define xoroshiro64starstar_free xoroshiro64_free
#if __cplusplus
}
#endif

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/* Written in 2016 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoroshiro64.h"
/*
This is xoroshiro64* 1.0, our best and fastest 32-bit small-state
generator for 32-bit floating-poi32 numbers. We suggest to use its
upper bits for floating-poi32 generation, as it is slightly faster than
xoroshiro64**. It passes all tests we are aware of except for linearity
tests, as the lowest six bits have low linear complexity, so if low
linear complexity is not considered an issue (as it is usually the
case) it can be used to generate 32-bit outputs, too.
We suggest to use a sign test to extract a random Boolean value, and
right shifts to extract subsets of bits.
The state must be seeded so that it is not everywhere zero.
*/
static inline u32 rotl(const u32 x, i32 k) {
return (x << k) | (x >> (32 - k));
}
u32 xoroshiro64star_next(void* _state) {
xoroshiro64_state* state=_state;
const u32 s0 = state->s[0];
u32 s1 = state->s[1];
const u32 result = s0 * 0x9E3779BB;
s1 ^= s0;
state->s[0] = rotl(s0, 26) ^ s1 ^ (s1 << 9); // a, b
state->s[1] = rotl(s1, 13); // c
return result;
}
void* xoroshiro64_init(u64 seed){
xoroshiro64_state* state=malloc(sizeof(xoroshiro64_state));
splitmix64_state* splitmix=splitmix64_init(seed);
state->merged=splitmix64_next(splitmix);
splitmix64_free(splitmix);
return state;
}

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoroshiro64.h"
/* This is xoroshiro64** 1.0, our 32-bit all-purpose, rock-solid,
small-state generator. It is extremely fast and it passes all tests we
are aware of, but its state space is not large enough for any parallel
application.
For generating just single-precision (i.e., 32-bit) floating-point
numbers, xoroshiro64* is even faster.
The state must be seeded so that it is not everywhere zero. */
static inline u32 rotl(const u32 x, i32 k) {
return (x << k) | (x >> (32 - k));
}
u32 xoroshiro64starstar_next(void* _state) {
xoroshiro64_state* state=_state;
const u32 s0 = state->s[0];
u32 s1 = state->s[1];
const u32 result = rotl(s0 * 0x9E3779BB, 5) * 5;
s1 ^= s0;
state->s[0] = rotl(s0, 26) ^ s1 ^ (s1 << 9); // a, b
state->s[1] = rotl(s1, 13); // c
return result;
}

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../../../base/std.h"
#include "../../splitmix64/splitmix64.h"
typedef union {
u32 s[2];
} xoroshiro128_state;
typedef void* xoroshiro128_statePtr;
xoroshiro128_statePtr xoroshiro128_init(u64 seed);
#define xoroshiro128plus_init xoroshiro128_init
#define xoroshiro128plusplus_init xoroshiro128_init
#define xoroshiro128starstar_init xoroshiro128_init
static inline xoroshiro128_statePtr xoroshiro128_initFromTime(void) { return xoroshiro128_init(time(NULL)); }
#define xoroshiro128plus_initFromTime xoroshiro128_initFromTime
#define xoroshiro128plusplus_initFromTime xoroshiro128_initFromTime
#define xoroshiro128starstar_initFromTime xoroshiro128_initFromTime
u64 xoroshiro128plus_next(xoroshiro128_statePtr);
u64 xoroshiro128plusplus_next(xoroshiro128_statePtr);
u64 xoroshiro128starstar_next(xoroshiro128_statePtr);
static inline void xoroshiro128_free(xoroshiro128_statePtr state) {
free(state);
}
#define xoroshiro128plus_free xoroshiro128_free
#define xoroshiro128plusplus_free xoroshiro128_free
#define xoroshiro128starstar_free xoroshiro128_free
#if __cplusplus
}
#endif

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/* Written in 2016-2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoroshiro128.h"
/* This is xoroshiro128+ 1.0, our best and fastest small-state generator
for floating-poi32 numbers, but its state space is large enough only
for mild parallelism. We suggest to use its upper bits for
floating-poi32 generation, as it is slightly faster than
xoroshiro128++/xoroshiro128**. It passes all tests we are aware of
except for the four lower bits, which might fail linearity tests (and
just those), so if low linear complexity is not considered an issue (as
it is usually the case) it can be used to generate 64-bit outputs, too;
moreover, this generator has a very mild Hamming-weight dependency
making our test (http://prng.di.unimi.it/hwd.php) fail after 5 TB of
output; we believe this slight bias cannot affect any application. If
you are concerned, use xoroshiro128++, xoroshiro128** or xoshiro256+.
We suggest to use a sign test to extract a random Boolean value, and
right shifts to extract subsets of bits.
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s.
NOTE: the parameters (a=24, b=16, b=37) of this version give slightly
better results in our test than the 2016 version (a=55, b=14, c=36).
*/
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x >> (64 - k));
}
u64 xoroshiro128plus_next(void* _state){
xoroshiro128_state* state=_state;
const u64 s0 = state->s[0];
u64 s1 = state->s[1];
const u64 result = s0 + s1;
s1 ^= s0;
state->s[0] = rotl(s0, 24) ^ s1 ^ (s1 << 16); // a, b
state->s[1] = rotl(s1, 37); // c
return result;
}
void* xoroshiro128_init(u64 seed){
xoroshiro128_state* state=malloc(sizeof(xoroshiro128_state));
splitmix64_state* splitmix=splitmix64_init(seed);
state->s[0]=splitmix64_next(splitmix);
state->s[1]=splitmix64_next(splitmix);
splitmix64_free(splitmix);
return state;
}

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/* Written in 2019 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoroshiro128.h"
/* This is xoroshiro128++ 1.0, one of our all-purpose, rock-solid,
small-state generators. It is extremely (sub-ns) fast and it passes all
tests we are aware of, but its state space is large enough only for
mild parallelism.
For generating just floating-poi32 numbers, xoroshiro128+ is even
faster (but it has a very mild bias, see notes in the comments).
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s. */
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x >> (64 - k));
}
u64 xoroshiro128plusplus_next(void* _state){
xoroshiro128_state* state=_state;
const u64 s0 = state->s[0];
u64 s1 = state->s[1];
const u64 result = rotl(s0 + s1, 17) + s0;
s1 ^= s0;
state->s[0] = rotl(s0, 49) ^ s1 ^ (s1 << 21); // a, b
state->s[1] = rotl(s1, 28); // c
return result;
}

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoroshiro128.h"
/* This is xoroshiro128** 1.0, one of our all-purpose, rock-solid,
small-state generators. It is extremely (sub-ns) fast and it passes all
tests we are aware of, but its state space is large enough only for
mild parallelism.
For generating just floating-poi32 numbers, xoroshiro128+ is even
faster (but it has a very mild bias, see notes in the comments).
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s. */
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x >> (64 - k));
}
u64 xoroshiro128starstar_next(void* _state){
xoroshiro128_state* state=_state;
const u64 s0 = state->s[0];
u64 s1 = state->s[1];
const u64 result = rotl(s0 * 5, 7) * 9;
s1 ^= s0;
state->s[0] = rotl(s0, 24) ^ s1 ^ (s1 << 16); // a, b
state->s[1] = rotl(s1, 37); // c
return result;
}

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#include "32bitValue/xoroshiro64.h"
#include "64bitValue/xoroshiro128.h"

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# Xoshiro/Xoroshiro RNG algorithms
There are a bunch of versions of xoshiro/xoroshiro algorithms, which are created by [David Blackman and Sebastiano Vigna](https://prng.di.unimi.it/)
```
xoroshiro
├── 32bitValue
| ├── xoroshiro64star.c
| └── xoroshiro64starstar.c
└── 64bitValue
├── xoroshiro128plus.c
├── xoroshiro128plusplus.c
└── xoroshiro128starstar.c
xoshiro
├── 32bitValue
│ ├── xoshiro128plus.c
│ ├── xoshiro128plusplus.c
│ └── xoshiro128starstar.c
└── 64bitValue
├── xoshiro256plus.c
├── xoshiro256plusplus.c
└── xoshiro256starstar.c
```

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../../../base/std.h"
#include "../../splitmix64/splitmix64.h"
typedef union {
u64 merged[2];
u32 s[4];
} xoshiro128_state;
typedef void* xoshiro128_statePtr;
xoshiro128_statePtr xoshiro128_init(u64 seed);
#define xoshiro128plus_init xoshiro128_init
#define xoshiro128plusplus_init xoshiro128_init
#define xoshiro128starstar_init xoshiro128_init
static inline xoshiro128_statePtr xoshiro128_initFromTime(void) { return xoshiro128_init(time(NULL)); }
#define xoshiro128plus_initFromTime xoshiro128_initFromTime
#define xoshiro128plusplus_initFromTime xoshiro128_initFromTime
#define xoshiro128starstar_initFromTime xoshiro128_initFromTime
u32 xoshiro128plus_next(xoshiro128_statePtr);
u32 xoshiro128plusplus_next(xoshiro128_statePtr);
u32 xoshiro128starstar_next(xoshiro128_statePtr);
static inline void xoshiro128_free(xoshiro128_statePtr state) {
free(state);
}
#define xoshiro128plus_free xoshiro128_free
#define xoshiro128plusplus_free xoshiro128_free
#define xoshiro128starstar_free xoshiro128_free
#if __cplusplus
}
#endif

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro128.h"
/* This is xoshiro128+ 1.0, our best and fastest 32-bit generator for 32-bit
floating-poi32 numbers. We suggest to use its upper bits for
floating-poi32 generation, as it is slightly faster than xoshiro128**.
It passes all tests we are aware of except for
linearity tests, as the lowest four bits have low linear complexity, so
if low linear complexity is not considered an issue (as it is usually
the case) it can be used to generate 32-bit outputs, too.
We suggest to use a sign test to extract a random Boolean value, and
right shifts to extract subsets of bits.
The state must be seeded so that it is not everywhere zero. */
static inline u32 rotl(const u32 x, i32 k) {
return (x << k) | (x >> (32 - k));
}
u32 xoshiro128plus_next(void* _state){
xoshiro128_state* state=_state;
const u32 result = state->s[0] + state->s[3];
const u32 t = state->s[1] << 9;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3] = rotl(state->s[3], 11);
return result;
}
void* xoshiro128_init(u64 seed){
xoshiro128_state* state=malloc(sizeof(xoshiro128_state));
splitmix64_state* splitmix=splitmix64_init(seed);
state->merged[0]=splitmix64_next(splitmix);
state->merged[1]=splitmix64_next(splitmix);
splitmix64_free(splitmix);
return state;
}

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/* Written in 2019 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro128.h"
/* This is xoshiro128++ 1.0, one of our 32-bit all-purpose, rock-solid
generators. It has excellent speed, a state size (128 bits) that is
large enough for mild parallelism, and it passes all tests we are aware
of.
For generating just single-precision (i.e., 32-bit) floating-point
numbers, xoshiro128+ is even faster.
The state must be seeded so that it is not everywhere zero. */
static inline u32 rotl(const u32 x, i32 k) {
return (x << k) | (x >> (32 - k));
}
u32 xoshiro128plusplus_next(void* _state){
xoshiro128_state* state=_state;
const u32 result = rotl(state->s[0] + state->s[3], 7) + state->s[0];
const u32 t = state->s[1] << 9;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3] = rotl(state->s[3], 11);
return result;
}

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro128.h"
/* This is xoshiro128** 1.1, one of our 32-bit all-purpose, rock-solid
generators. It has excellent speed, a state size (128 bits) that is
large enough for mild parallelism, and it passes all tests we are aware
of.
Note that version 1.0 had mistakenly state->s[0] instead of state->s[1] as state
word passed to the scrambler.
For generating just single-precision (i.e., 32-bit) floating-point
numbers, xoshiro128+ is even faster.
The state must be seeded so that it is not everywhere zero. */
static inline u32 rotl(const u32 x, i32 k) {
return (x << k) | (x >> (32 - k));
}
u32 xoshiro128starstar_next(void* _state){
xoshiro128_state* state=_state;
const u32 result = rotl(state->s[1] * 5, 7) * 9;
const u32 t = state->s[1] << 9;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3] = rotl(state->s[3], 11);
return result;
}

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#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../../../base/std.h"
#include "../../splitmix64/splitmix64.h"
typedef union {
u64 s[4];
} xoshiro256_state;
typedef void* xoshiro256_statePtr;
xoshiro256_statePtr xoshiro256_init(u64 seed);
#define xoshiro256plus_init xoshiro256_init
#define xoshiro256plusplus_init xoshiro256_init
#define xoshiro256starstar_init xoshiro256_init
static inline xoshiro256_statePtr xoshiro256_initFromTime(void) { return xoshiro256_init(time(NULL)); }
#define xoshiro256plus_initFromTime xoshiro256_initFromTime
#define xoshiro256plusplus_initFromTime xoshiro256_initFromTime
#define xoshiro256starstar_initFromTime xoshiro256_initFromTime
u64 xoshiro256plus_next(xoshiro256_statePtr);
u64 xoshiro256plusplus_next(xoshiro256_statePtr);
u64 xoshiro256starstar_next(xoshiro256_statePtr);
static inline void xoshiro256_free(xoshiro256_statePtr state) {
free(state);
}
#define xoshiro256plus_free xoshiro256_free
#define xoshiro256plusplus_free xoshiro256_free
#define xoshiro256starstar_free xoshiro256_free
#if __cplusplus
}
#endif

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro256.h"
/* This is xoshiro256+ 1.0, our best and fastest generator for floating-point
numbers. We suggest to use its upper bits for floating-point
generation, as it is slightly faster than xoshiro256++/xoshiro256**. It
passes all tests we are aware of except for the lowest three bits,
which might fail linearity tests (and just those), so if low linear
complexity is not considered an issue (as it is usually the case) it
can be used to generate 64-bit outputs, too.
We suggest to use a sign test to extract a random Boolean value, and
right shifts to extract subsets of bits.
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s. */
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x >> (64 - k));
}
u64 xoshiro256plus_next(void* _state){
xoshiro256_state* state=_state;
const u64 result = state->s[0] + state->s[3];
const u64 t = state->s[1] << 17;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3] = rotl(state->s[3], 45);
return result;
}
void* xoshiro256_init(u64 seed){
xoshiro256_state* state=malloc(sizeof(xoshiro256_state));
splitmix64_state* splitmix=splitmix64_init(seed);
state->s[0]=splitmix64_next(splitmix);
state->s[1]=splitmix64_next(splitmix);
state->s[2]=splitmix64_next(splitmix);
state->s[3]=splitmix64_next(splitmix);
splitmix64_free(splitmix);
return state;
}

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/* Written in 2019 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro256.h"
/* This is xoshiro256++ 1.0, one of our all-purpose, rock-solid generators.
It has excellent (sub-ns) speed, a state (256 bits) that is large
enough for any parallel application, and it passes all tests we are
aware of.
For generating just floating-poi32 numbers, xoshiro256+ is even faster.
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s. */
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x>>(64 - k));
}
u64 xoshiro256plusplus_next(void* _state) {
xoshiro256_state* state=_state;
const u64 result=rotl(state->s[0] + state->s[3], 23) + state->s[0];
const u64 t=state->s[1] << 17;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3]=rotl(state->s[3], 45);
return result;
}

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/* Written in 2018 by David Blackman and Sebastiano Vigna (vigna@acm.org)
To the extent possible under law, the author has dedicated all copyright
and related and neighboring rights to this software to the public domain
worldwide. This software is distributed without any warranty.
See <http://creativecommons.org/publicdomain/zero/1.0/>. */
#include "xoshiro256.h"
/* This is xoshiro256** 1.0, one of our all-purpose, rock-solid
generators. It has excellent (sub-ns) speed, a state (256 bits) that is
large enough for any parallel application, and it passes all tests we
are aware of.
For generating just floating-poi32 numbers, xoshiro256+ is even faster.
The state must be seeded so that it is not everywhere zero. If you have
a 64-bit seed, we suggest to seed a splitmix64 generator and use its
output to fill s. */
static inline u64 rotl(const u64 x, i32 k) {
return (x << k) | (x >> (64 - k));
}
u64 xoshiro256starstar_next(void* _state){
xoshiro256_state* state=_state;
const u64 result = rotl(state->s[1] * 5, 7) * 9;
const u64 t = state->s[1] << 17;
state->s[2] ^= state->s[0];
state->s[3] ^= state->s[1];
state->s[1] ^= state->s[2];
state->s[0] ^= state->s[3];
state->s[2] ^= t;
state->s[3] = rotl(state->s[3], 45);
return result;
}

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#include "32bitValue/xoshiro128.h"
#include "64bitValue/xoshiro256.h"