Добавьте файлы проекта.
This commit is contained in:
6
.old 2/dtlauncher-client-win/App.config
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6
.old 2/dtlauncher-client-win/App.config
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
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</configuration>
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9
.old 2/dtlauncher-client-win/App.xaml
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9
.old 2/dtlauncher-client-win/App.xaml
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<Application x:Class="dtlauncher_client_win.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:dtlauncher_client_win"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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</Application.Resources>
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</Application>
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11
.old 2/dtlauncher-client-win/App.xaml.cs
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11
.old 2/dtlauncher-client-win/App.xaml.cs
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using System.Windows;
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namespace dtlauncher_client_win
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{
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/// <summary>
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/// Логика взаимодействия для App.xaml
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/// </summary>
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public partial class App : Application
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{
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}
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}
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12
.old 2/dtlauncher-client-win/LauncherWindow.xaml
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12
.old 2/dtlauncher-client-win/LauncherWindow.xaml
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@@ -0,0 +1,12 @@
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<Window x:Class="dtlauncher_client_win.LauncherWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:dtlauncher_client_win"
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mc:Ignorable="d"
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Title="LauncherWindow" Height="450" Width="800">
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<Grid>
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</Grid>
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</Window>
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46
.old 2/dtlauncher-client-win/LauncherWindow.xaml.cs
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46
.old 2/dtlauncher-client-win/LauncherWindow.xaml.cs
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@@ -0,0 +1,46 @@
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using DTLib;
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Windows;
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using static DTLib.NetWork;
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namespace dtlauncher_client_win
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{
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/// <summary>
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/// Логика взаимодействия для LauncherWindow.xaml
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/// </summary>
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public partial class LauncherWindow : Window
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{
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Socket socket;
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string logfile;
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public LauncherWindow(Socket _socket, string _logfile)
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{
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InitializeComponent();
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socket = _socket;
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logfile = _logfile;
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NetWork.Log += Log;
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//mainSocket.FSP_Download(new FSP_FileObject("share\\file.arc", "downloads\\file.arc"));
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}
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void Log(string msg)
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{
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msg = "[" + DateTime.Now.ToString() + "]: " + msg;
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FileWork.Log(logfile, msg);
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//LogBox.Text += msg;
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}
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void Log(string[] input)
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{
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if (input.Length % 2 == 0)
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{
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string str = "";
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for (ushort i = 0; i < input.Length; i++)
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str += input[++i];
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Log(str);
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}
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else throw new Exception("error in Log(): every text string must have color string before");
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}
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}
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}
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37
.old 2/dtlauncher-client-win/LoginWindow.xaml
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37
.old 2/dtlauncher-client-win/LoginWindow.xaml
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<Window x:Class="dtlauncher_client_win.LoginWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:dtlauncher_client_win"
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mc:Ignorable="d"
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Title="DTLauncher login" Height="350" Width="500" Background="#FF232328" MinWidth="500" MinHeight="350">
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<Grid ScrollViewer.VerticalScrollBarVisibility="Disabled" Margin="0" MinWidth="492" MinHeight="320">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="1*"/>
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<ColumnDefinition Width="20*"/>
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<ColumnDefinition Width="1*"/>
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="25*"/>
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<RowDefinition Height="174*"/>
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<RowDefinition Height="23*"/>
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<RowDefinition Height="72*"/>
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<RowDefinition Height="25*"/>
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</Grid.RowDefinitions>
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<Canvas Height="200" Margin="20,14,20,8" Width="450" HorizontalAlignment="Center" VerticalAlignment="Center" Grid.ColumnSpan="3" Grid.RowSpan="3">
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<TextBox x:Name="LoginBox" HorizontalAlignment="Center" Height="30" TextWrapping="Wrap" Text="" VerticalAlignment="Center" Width="300" RenderTransformOrigin="0.534,-0.193" Background="#FF4B4B5A" Foreground="#FFF0F0F0" SelectionBrush="#FF2E628B" FontSize="17" BorderThickness="2" IsUndoEnabled="False" MaxLength="25" MaxLines="1" BorderBrush="#FFB1B3B8" MinWidth="300" MinHeight="29" Canvas.Left="130" Canvas.Top="21"/>
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<PasswordBox x:Name="PasswBox" HorizontalAlignment="Center" VerticalAlignment="Center" Width="300" Height="30" FontSize="17" Background="#FF4B4B5A" Foreground="#FFF0F0F0" SelectionBrush="#FF2E628B" MaxLength="25" BorderThickness="2" BorderBrush="#FFB1B3B8" MinWidth="300" MinHeight="30" Canvas.Left="130" Canvas.Top="83"/>
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<Label Content="login:" HorizontalAlignment="Center" VerticalAlignment="Center" Height="40" Width="90" Foreground="#FFF0F0F0" FontSize="20" FontWeight="Bold" RenderTransformOrigin="0.764,0.578" FontFamily="Unispace" MinWidth="74" MinHeight="40" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" Canvas.Left="34" Canvas.Top="17"/>
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<Label Content="password:" HorizontalAlignment="Center" VerticalAlignment="Center" Height="40" Width="119" Foreground="#FFF0F0F0" FontSize="20" FontWeight="Bold" FontFamily="Unispace" MinHeight="40" MinWidth="111" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" Canvas.Left="1" Canvas.Top="77"/>
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<Button x:Name="RegisterButton" Content="register" Width="117" Height="40" FontSize="20" FontWeight="Bold" BorderBrush="#FFB1B3B8" Foreground="#FFF0F0F0" Background="#FF4B4B5A" FontFamily="Unispace" BorderThickness="3" MinHeight="40" MinWidth="117" HorizontalAlignment="Center" VerticalAlignment="Center" Canvas.Left="71" Canvas.Top="138"/>
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<Button x:Name="LoginButton" Content="login" Width="117" Height="40" FontSize="20" FontWeight="Bold" BorderBrush="#FFB1B3B8" Foreground="#FFF0F0F0" Background="#FFB97523" FontFamily="Unispace" BorderThickness="3" MinHeight="40" MinWidth="117" HorizontalAlignment="Center" VerticalAlignment="Center" Canvas.Left="272" Canvas.Top="138"/>
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</Canvas>
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<Viewbox Grid.Row="3" Grid.Column="1" Stretch="Fill">
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<Canvas Width="600" Height="100">
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<TextBox x:Name="LogBox" Width="600" Height="100" TextWrapping="Wrap" Text="" Background="{x:Null}" BorderBrush="{x:Null}" Foreground="#FFF0F0F0" FontSize="18" SelectionBrush="#FF325F81" AcceptsReturn="True" IsReadOnly="True" IsUndoEnabled="False" HorizontalAlignment="Center" VerticalAlignment="Center" HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch"/>
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</Canvas>
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</Viewbox>
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</Grid>
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</Window>
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||||
|
||||
143
.old 2/dtlauncher-client-win/LoginWindow.xaml.cs
Normal file
143
.old 2/dtlauncher-client-win/LoginWindow.xaml.cs
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@@ -0,0 +1,143 @@
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||||
using DTLib;
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using System;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Windows;
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using static DTLib.NetWork;
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namespace dtlauncher_client_win
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{
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/// <summary>
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/// Логика взаимодействия для LoginWindow.xaml
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/// </summary>
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public partial class LoginWindow : Window
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{
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public Socket mainSocket { private set; get; } = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
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public string logfile { private set; get; } = $"logs\\client-{DateTime.Now}.log".Replace(':', '-').Replace(' ', '_');
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public LoginWindow()
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{
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InitializeComponent();
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try
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{
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FileWork.DirExistenceCheck("logs");
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FileWork.DirExistenceCheck("downloads");
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NetWork.Log += Log;
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LoginButton.Click += Login;
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RegisterButton.Click += Register;
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Closed += CloseWindow;
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Log("launcher is starting\n");
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// подключение к серверу
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mainSocket.Connect(new IPEndPoint(Dns.GetHostAddresses(
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FileWork.ReadFromConfig("client.cfg", "central server ip"))[0],
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Convert.ToInt32(FileWork.ReadFromConfig("client.cfg", "central server port"))));
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mainSocket.ReceiveTimeout = 2000;
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Log("connecting to the main server...");
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string recieved = mainSocket.Request("new user connection try").ToStr();
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if (recieved != "new user connection created")
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throw new Exception("can't connect to the main server");
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Log("connected to the main server");
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//NetWork.RequestServersList(mainSocket);
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}
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catch (Exception e)
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{
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Log("\nerror:\n" + e.Message + "\n" + e.StackTrace + '\n');
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}
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||||
}
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||||
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void Log(string msg)
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{
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msg = "[" + DateTime.Now.ToString() + "]: " + msg;
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FileWork.Log(logfile, msg);
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LogBox.Text += msg;
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||||
}
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||||
void Log(string[] input)
|
||||
{
|
||||
if (input.Length % 2 == 0)
|
||||
{
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||||
string str = "";
|
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for (ushort i = 0; i < input.Length; i++)
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str += input[++i];
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||||
Log(str);
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||||
}
|
||||
else throw new Exception("error in Log(): every text string must have color string before");
|
||||
}
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||||
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void Register(object sender, EventArgs e)
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||||
{
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||||
try
|
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{
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string login = LoginBox.Text;
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string password = PasswBox.Password;
|
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string filename = $"register-{login}.req";
|
||||
|
||||
var hasher = new SecureHasher(256);
|
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if (File.Exists(filename)) File.Delete(filename);
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var writer = File.CreateText(filename);
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writer.Write(login + " $" +
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hasher.HashSaltCycled(password.ToBytes(), login.ToBytes(), 4096)
|
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.HashToString());
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writer.Close();
|
||||
Log($"request file created:{Directory.GetCurrentDirectory()}\\{filename}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log("registration error: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void Login(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// пересоздание сокета
|
||||
if (mainSocket.IsBound)
|
||||
{
|
||||
mainSocket.Shutdown(SocketShutdown.Both);
|
||||
mainSocket.Close();
|
||||
mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
}
|
||||
|
||||
var hasher = new SecureHasher(256);
|
||||
// подключение к серверу
|
||||
mainSocket.Connect(new IPEndPoint(Dns.GetHostAddresses("m1net.keenetic.pro")[0], 20008));
|
||||
mainSocket.ReceiveTimeout = 5000;
|
||||
|
||||
// авторизация
|
||||
string login = LoginBox.Text;
|
||||
string password = PasswBox.Password;
|
||||
|
||||
string recievedString = NetWork.Request(mainSocket, login).ToStr();
|
||||
if (recievedString != "2e9b7473ce473cdbb9b9e68aa444f5146b1b415a05917aceecd3861804cc2fd8")
|
||||
{
|
||||
throw new Exception("incorrect login\n");
|
||||
}
|
||||
|
||||
recievedString = NetWork.Request(mainSocket,hasher.HashSaltCycled(password.ToBytes(), login.ToBytes(), 4096)).ToStr();
|
||||
if (recievedString != "82c8e541601e0883ea189a285e514adfa6c2da05c83285359bbcf73bd3a8518b")
|
||||
{
|
||||
throw new Exception("incorrect password");
|
||||
}
|
||||
|
||||
Log("succesfully login\n");
|
||||
var lauWin = new LauncherWindow(mainSocket, logfile);
|
||||
//CloseSocket(null, null);
|
||||
lauWin.Show();
|
||||
Hide();
|
||||
lauWin.Closed += CloseWindow;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log("login error: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
void CloseWindow(object sender, EventArgs e)
|
||||
{
|
||||
Log("DTchat was closed");
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
53
.old 2/dtlauncher-client-win/Properties/AssemblyInfo.cs
Normal file
53
.old 2/dtlauncher-client-win/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
|
||||
// связанные со сборкой.
|
||||
[assembly: AssemblyTitle("dtlauncher-client-win")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("dtlauncher-client-win")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// из модели COM, установите атрибут ComVisible для этого типа в значение true.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//Чтобы начать создание локализуемых приложений, задайте
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> в файле .csproj
|
||||
//в <PropertyGroup>. Например, при использовании английского (США)
|
||||
//в своих исходных файлах установите <UICulture> в en-US. Затем отмените преобразование в комментарий
|
||||
//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
|
||||
//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// или в словарях ресурсов приложения)
|
||||
ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// в приложении или в каких-либо словарях ресурсов для конкретной темы)
|
||||
)]
|
||||
|
||||
|
||||
// Сведения о версии для сборки включают четыре следующих значения:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Номер редакции
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
70
.old 2/dtlauncher-client-win/Properties/Resources.Designer.cs
generated
Normal file
70
.old 2/dtlauncher-client-win/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,70 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код был создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace dtlauncher_client_win.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("dtlauncher_client_win.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
.old 2/dtlauncher-client-win/Properties/Resources.resx
Normal file
117
.old 2/dtlauncher-client-win/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
29
.old 2/dtlauncher-client-win/Properties/Settings.Designer.cs
generated
Normal file
29
.old 2/dtlauncher-client-win/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace dtlauncher_client_win.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
104
.old 2/dtlauncher-client-win/dtlauncher-client-win.csproj
Normal file
104
.old 2/dtlauncher-client-win/dtlauncher-client-win.csproj
Normal file
@@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{367793EE-4757-4ADD-BF7E-960DC9EB6DF9}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>dtlauncher_client_win</RootNamespace>
|
||||
<AssemblyName>dtlauncher-client-win</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Build|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="LauncherWindow.xaml">
|
||||
<SubType>Designer</SubType>
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
</Page>
|
||||
<Page Include="LoginWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LauncherWindow.xaml.cs">
|
||||
<DependentUpon>LauncherWindow.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="LoginWindow.xaml.cs">
|
||||
<DependentUpon>LoginWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\DTLib\DTLib.csproj">
|
||||
<Project>{ce793497-2d5c-42d8-b311-e9b32af9cdfb}</Project>
|
||||
<Name>DTLib</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>del /f /q dtlauncher-client-win.exe.config</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user