Добавьте файлы проекта.
This commit is contained in:
6
.old 3/dtlauncher-server-win/App.config
Normal file
6
.old 3/dtlauncher-server-win/App.config
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@@ -0,0 +1,6 @@
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||||
<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
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</startup>
|
||||
</configuration>
|
||||
94
.old 3/dtlauncher-server-win/App.xaml
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94
.old 3/dtlauncher-server-win/App.xaml
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||||
<Application x:Class="dtlauncher_server_win.App"
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||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:dtlauncher_server_win"
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StartupUri="ServerWindow.xaml">
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||||
<Application.Resources>
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||||
<ControlTemplate x:Key="myScrollBar" TargetType="{x:Type ScrollBar}">
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<Grid x:Name="Bg" SnapsToDevicePixels="True">
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||||
<Border BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" Grid.Row="1"/>
|
||||
<Track x:Name="PART_Track" IsDirectionReversed="True" IsEnabled="{TemplateBinding IsMouseOver}" Grid.Row="1">
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||||
<Track.DecreaseRepeatButton>
|
||||
<RepeatButton Command="ScrollBar.PageUpCommand">
|
||||
<RepeatButton.Style>
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||||
<Style TargetType="{x:Type RepeatButton}">
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||||
<Setter Property="OverridesDefaultStyle" Value="True"/>
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||||
<Setter Property="Background" Value="Transparent"/>
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<Setter Property="Focusable" Value="False"/>
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||||
<Setter Property="IsTabStop" Value="False"/>
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||||
<Setter Property="Template">
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||||
<Setter.Value>
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||||
<ControlTemplate TargetType="{x:Type RepeatButton}">
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<Rectangle Fill="{TemplateBinding Background}" Height="{TemplateBinding Height}" Width="{TemplateBinding Width}"/>
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||||
</ControlTemplate>
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</Setter.Value>
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||||
</Setter>
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</Style>
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</RepeatButton.Style>
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</RepeatButton>
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</Track.DecreaseRepeatButton>
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<Track.IncreaseRepeatButton>
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<RepeatButton Command="ScrollBar.PageDownCommand">
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<RepeatButton.Style>
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<Style TargetType="{x:Type RepeatButton}">
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||||
<Setter Property="OverridesDefaultStyle" Value="True"/>
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<Setter Property="Background" Value="Transparent"/>
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<Setter Property="Focusable" Value="False"/>
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||||
<Setter Property="IsTabStop" Value="False"/>
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||||
<Setter Property="Template">
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<Setter.Value>
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||||
<ControlTemplate TargetType="{x:Type RepeatButton}">
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<Rectangle Fill="{TemplateBinding Background}" Height="{TemplateBinding Height}" Width="{TemplateBinding Width}"/>
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</ControlTemplate>
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</Setter.Value>
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</Setter>
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</Style>
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</RepeatButton.Style>
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</RepeatButton>
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</Track.IncreaseRepeatButton>
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<Track.Thumb>
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<Thumb>
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<Thumb.Style>
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<Style TargetType="{x:Type Thumb}">
|
||||
<Setter Property="OverridesDefaultStyle" Value="True"/>
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||||
<Setter Property="IsTabStop" Value="False"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="{x:Type Thumb}">
|
||||
<Rectangle x:Name="rectangle" Fill="#FFCDCDCD" Height="{TemplateBinding Height}" SnapsToDevicePixels="True" Width="{TemplateBinding Width}"/>
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||||
<ControlTemplate.Triggers>
|
||||
<Trigger Property="IsMouseOver" Value="True">
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||||
<Setter Property="Fill" TargetName="rectangle" Value="#FFA6A6A6"/>
|
||||
</Trigger>
|
||||
<Trigger Property="IsDragging" Value="True">
|
||||
<Setter Property="Fill" TargetName="rectangle" Value="#FF606060"/>
|
||||
</Trigger>
|
||||
</ControlTemplate.Triggers>
|
||||
</ControlTemplate>
|
||||
</Setter.Value>
|
||||
</Setter>
|
||||
</Style>
|
||||
</Thumb.Style>
|
||||
</Thumb>
|
||||
</Track.Thumb>
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||||
</Track>
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||||
</Grid>
|
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</ControlTemplate>
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<ControlTemplate x:Key="myScrollViewer" TargetType="{x:Type ScrollViewer}">
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<Grid x:Name="Grid" Background="{TemplateBinding Background}">
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
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||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
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||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Rectangle x:Name="Corner" Grid.Column="1" Fill="{DynamicResource {x:Static SystemColors.ControlBrushKey}}" Grid.Row="1"/>
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<ScrollContentPresenter x:Name="PART_ScrollContentPresenter" CanContentScroll="{TemplateBinding CanContentScroll}" CanHorizontallyScroll="False" CanVerticallyScroll="False" ContentTemplate="{TemplateBinding ContentTemplate}" Content="{TemplateBinding Content}" Grid.Column="0" Margin="{TemplateBinding Padding}" Grid.Row="0"/>
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||||
<ScrollBar Template="{DynamicResource myScrollBar}" Background="#FF6D8B8B" x:Name="PART_VerticalScrollBar" AutomationProperties.AutomationId="VerticalScrollBar" Cursor="Arrow" Grid.Column="1" Maximum="{TemplateBinding ScrollableHeight}" Minimum="0" Grid.Row="0" Visibility="{TemplateBinding ComputedVerticalScrollBarVisibility}" Value="{Binding VerticalOffset, Mode=OneWay, RelativeSource={RelativeSource TemplatedParent}}" ViewportSize="{TemplateBinding ViewportHeight}"/>
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||||
<ScrollBar Template="{DynamicResource myScrollBar}" Background="#FF6D8B8B" x:Name="PART_HorizontalScrollBar" AutomationProperties.AutomationId="HorizontalScrollBar" Cursor="Arrow" Grid.Column="0" Maximum="{TemplateBinding ScrollableWidth}" Minimum="0" Orientation="Horizontal" Grid.Row="1" Visibility="{TemplateBinding ComputedHorizontalScrollBarVisibility}" Value="{Binding HorizontalOffset, Mode=OneWay, RelativeSource={RelativeSource TemplatedParent}}" ViewportSize="{TemplateBinding ViewportWidth}"/>
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||||
</Grid>
|
||||
</ControlTemplate>
|
||||
</Application.Resources>
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||||
</Application>
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||||
11
.old 3/dtlauncher-server-win/App.xaml.cs
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11
.old 3/dtlauncher-server-win/App.xaml.cs
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@@ -0,0 +1,11 @@
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||||
using System.Windows;
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||||
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namespace dtlauncher_server_win
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||||
{
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||||
/// <summary>
|
||||
/// Логика взаимодействия для App.xaml
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||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
||||
53
.old 3/dtlauncher-server-win/Properties/AssemblyInfo.cs
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53
.old 3/dtlauncher-server-win/Properties/AssemblyInfo.cs
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@@ -0,0 +1,53 @@
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||||
using System.Reflection;
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using System.Runtime.InteropServices;
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using System.Windows;
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// Общие сведения об этой сборке предоставляются следующим набором
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||||
// набор атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
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||||
// связанные со сборкой.
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||||
[assembly: AssemblyTitle("dtlauncher-server-win")]
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[assembly: AssemblyDescription("")]
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||||
[assembly: AssemblyConfiguration("")]
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||||
[assembly: AssemblyCompany("")]
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||||
[assembly: AssemblyProduct("dtlauncher-server-win")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
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||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// из модели COM, установите атрибут ComVisible для этого типа в значение true.
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||||
[assembly: ComVisible(false)]
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||||
|
||||
//Чтобы начать создание локализуемых приложений, задайте
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> в файле .csproj
|
||||
//в <PropertyGroup>. Например, при использовании английского (США)
|
||||
//в своих исходных файлах установите <UICulture> в en-US. Затем отмените преобразование в комментарий
|
||||
//атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
|
||||
//строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
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||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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||||
|
||||
|
||||
[assembly: ThemeInfo(
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||||
ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// или в словарях ресурсов приложения)
|
||||
ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
|
||||
//(используется, если ресурс не найден на странице,
|
||||
// в приложении или в каких-либо словарях ресурсов для конкретной темы)
|
||||
)]
|
||||
|
||||
|
||||
// Сведения о версии для сборки включают четыре следующих значения:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Номер редакции
|
||||
//
|
||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
||||
// используя "*", как показано ниже:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
70
.old 3/dtlauncher-server-win/Properties/Resources.Designer.cs
generated
Normal file
70
.old 3/dtlauncher-server-win/Properties/Resources.Designer.cs
generated
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@@ -0,0 +1,70 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код был создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace dtlauncher_server_win.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("dtlauncher_server_win.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
.old 3/dtlauncher-server-win/Properties/Resources.resx
Normal file
117
.old 3/dtlauncher-server-win/Properties/Resources.resx
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@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
29
.old 3/dtlauncher-server-win/Properties/Settings.Designer.cs
generated
Normal file
29
.old 3/dtlauncher-server-win/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace dtlauncher_server_win.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
12
.old 3/dtlauncher-server-win/ServerWindow.xaml
Normal file
12
.old 3/dtlauncher-server-win/ServerWindow.xaml
Normal file
@@ -0,0 +1,12 @@
|
||||
<Window x:Class="dtlauncher_server_win.ServerWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:dtlauncher_server_win"
|
||||
mc:Ignorable="d"
|
||||
Title="MainWindow" Height="450" Width="800">
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
||||
116
.old 3/dtlauncher-server-win/ServerWindow.xaml.cs
Normal file
116
.old 3/dtlauncher-server-win/ServerWindow.xaml.cs
Normal file
@@ -0,0 +1,116 @@
|
||||
using DTLib;
|
||||
using System;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
using static DTLib.NetWork;
|
||||
|
||||
namespace dtlauncher_server_win
|
||||
{
|
||||
/// <summary>
|
||||
/// Логика взаимодействия для ServerWindow.xaml
|
||||
/// </summary>
|
||||
public partial class ServerWindow : Window
|
||||
{
|
||||
static string logfile = $"logs\\server-{DateTime.Now}.log".Replace(':', '-').Replace(' ', '_');
|
||||
static Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
|
||||
public ServerWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
/*while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
FileWork.DirExistenceCheck("logs");
|
||||
FileWork.DirExistenceCheck("share");
|
||||
NetWork.Log += Log;
|
||||
Log($"<{FileWork.ReadFromConfig("server.cfg", "server ip")}> : <{Convert.ToInt32(FileWork.ReadFromConfig("server.cfg", "server port"))}>\n");
|
||||
mainSocket.Bind(new IPEndPoint(IPAddress.Parse(FileWork.ReadFromConfig("server.cfg", "server ip")), Convert.ToInt32(FileWork.ReadFromConfig("server.cfg", "server port"))));
|
||||
Log("server started succesfully\n");
|
||||
try
|
||||
{
|
||||
mainSocket.Listen(200);
|
||||
while (true)
|
||||
{
|
||||
var userSocket = mainSocket.Accept();
|
||||
var userThread = new Thread(new ParameterizedThreadStart(UserStart));
|
||||
userThread.Start(userSocket);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log($"handler error:\n message:\n {ex.Message}\nmethod:\n {ex.TargetSite}\n");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (mainSocket.IsBound) mainSocket.CloseSocket();
|
||||
Log($"Main() error:\n message:\n {ex.Message}\nmethod:\n {ex.TargetSite}\n");
|
||||
}
|
||||
Thread.Sleep(1500);
|
||||
}*/
|
||||
}
|
||||
|
||||
void Log(string msg)
|
||||
{
|
||||
msg = "[" + DateTime.Now.ToString() + "]: " + msg;
|
||||
FileWork.Log(logfile, msg);
|
||||
//LogBox.Text += msg;
|
||||
}
|
||||
|
||||
void Log(string[] input)
|
||||
{
|
||||
if (input.Length % 2 == 0)
|
||||
{
|
||||
string str = "";
|
||||
for (ushort i = 0; i < input.Length; i++)
|
||||
str += input[++i];
|
||||
Log(str);
|
||||
}
|
||||
else throw new Exception("error in Log(): every text string must have color string before");
|
||||
}
|
||||
|
||||
void UserStart(dynamic _handlerSocket)
|
||||
{
|
||||
Socket handlerSocket = (Socket)_handlerSocket;
|
||||
Log("user connected\n");
|
||||
try
|
||||
{
|
||||
string recieved = handlerSocket.GetData().ToStr();
|
||||
if (recieved == "new user connection try")
|
||||
{
|
||||
handlerSocket.Send("new user connection created".ToBytes());
|
||||
while (true)
|
||||
{
|
||||
recieved = handlerSocket.GetData().ToStr();
|
||||
switch (recieved)
|
||||
{
|
||||
// ответ на NetWork.Ping()
|
||||
case "ping":
|
||||
handlerSocket.Send("pong".ToBytes());
|
||||
break;
|
||||
// отправка списка активных серверов
|
||||
case "requesting servers list":
|
||||
|
||||
break;
|
||||
// отправка файла
|
||||
case "requesting file download":
|
||||
handlerSocket.FSP_Upload();
|
||||
break;
|
||||
default:
|
||||
throw new Exception("unknown request: " + recieved);
|
||||
}
|
||||
}
|
||||
}
|
||||
else throw new Exception("incorrect connection try");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log($"UserStart() error:\n message:\n {ex.Message}\n{ex.StackTrace}\n");
|
||||
handlerSocket.CloseSocket();
|
||||
Thread.CurrentThread.Abort();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
127
.old 3/dtlauncher-server-win/dtlauncher-server-win.csproj
Normal file
127
.old 3/dtlauncher-server-win/dtlauncher-server-win.csproj
Normal file
@@ -0,0 +1,127 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{8B9889A7-93DC-4914-92D1-8209BD3BA71A}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>dtlauncher_server_win</RootNamespace>
|
||||
<AssemblyName>dtlauncher-server-win</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Build|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>dtlauncher_server_win.App</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="ServerWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ServerWindow.xaml.cs">
|
||||
<DependentUpon>ServerWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\DTLib\DTLib.csproj">
|
||||
<Project>{ce793497-2d5c-42d8-b311-e9b32af9cdfb}</Project>
|
||||
<Name>DTLib</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.8">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.8 %28x86 и x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>del /f /q dtlauncher-server-win.exe.config</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user