using System; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using DTLib.Dtsod; using DTLib.Extensions; using DTLib.Filesystem; using DTLib.Logging; using DTLib.Network; namespace launcher_server; static class Server { private static ILogger logger = new CompositeLogger( new FileLogger("logs","launcher_server"), new ConsoleLogger()); static readonly Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); static DtsodV23 config; static bool debug; static object manifestLocker = new(); static void Main(string[] args) { try { Console.Title = "minecraft_launcher_server"; Console.InputEncoding = Encoding.Unicode; Console.OutputEncoding = Encoding.Unicode; DTLibInternalLogging.SetLogger(logger); config = new DtsodV23(File.ReadAllText("launcher-server.dtsod")); if (args.Contains("debug")) debug = true; logger.LogInfo("Main", $"local address: {config["local_ip"]}"); logger.LogInfo("Main", $"public address: {OldNetwork.GetPublicIP()}"); logger.LogInfo("Main", $"port: {config["local_port"]}"); mainSocket.Bind(new IPEndPoint(IPAddress.Parse(config["local_ip"]), config["local_port"])); mainSocket.Listen(1000); CreateManifests(); logger.LogInfo("Main", "server started succesfully"); // запуск отдельного потока для каждого юзера logger.LogInfo("Main", "waiting for users"); while (true) { var userSocket = mainSocket.Accept(); var userThread = new Thread(obj => HandleUser((Socket)obj)); userThread.Start(userSocket); } } catch (Exception ex) { logger.LogError("Main", ex); mainSocket.Close(); } logger.LogInfo("Main", ""); } // запускается для каждого юзера в отдельном потоке static void HandleUser(Socket handlerSocket) { logger.LogInfo(nameof(HandleUser), "user connecting... "); try { // тут запрос пароля заменён запросом заглушки handlerSocket.SendPackage("requesting user name"); string connectionString = handlerSocket.GetPackage().BytesToString(); FSP fsp = new(handlerSocket); FSP.debug = debug; // запрос от апдейтера if (connectionString == "minecraft-launcher") { logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher"); handlerSocket.SendPackage("minecraft-launcher OK"); // обработка запросов while (true) { if (handlerSocket.Available >= 2) { string request = handlerSocket.GetPackage().BytesToString(); switch (request) { case "requesting launcher update": logger.LogInfo(nameof(HandleUser), "updater requested launcher update"); fsp.UploadFile("share\\minecraft-launcher.exe"); break; case "requesting file download": var file = handlerSocket.GetPackage().BytesToString(); logger.LogInfo(nameof(HandleUser), $"updater requested file {file}"); fsp.UploadFile($"share\\{file}"); break; default: throw new Exception("unknown request: " + request); } } else Thread.Sleep(50); } } // неизвестный юзер logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'"); handlerSocket.SendPackage("invalid connection string"); } catch (Exception ex) { logger.LogWarn(nameof(HandleUser), ex); } finally { if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both); handlerSocket.Close(); logger.LogInfo(nameof(HandleUser), "user disconnected"); } } static void CreateManifests() { lock (manifestLocker) { FSP.CreateManifest("share\\download_if_not_exist"); FSP.CreateManifest("share\\sync_always"); if(!Directory.Exists("share\\sync_and_remove")) { Directory.Create("share\\sync_and_remove"); logger.LogInfo(nameof(CreateManifests), "can't create manifest, dir doesn't exist"); } else foreach (string dir in Directory.GetDirectories("share\\sync_and_remove")) FSP.CreateManifest(dir); if(Directory.GetDirectories("share\\sync_and_remove").Length==0) File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod", "dirs: [ ];"); else { File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod", "dirs: [\"" + Directory.GetDirectories("share\\sync_and_remove") .MergeToString("\", \"") .Replace("share\\sync_and_remove\\", "") + "\"];"); } } } }