using System; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using DTLib; using DTLib.Dtsod; using DTLib.Extensions; using DTLib.Filesystem; using DTLib.Logging; using DTLib.Network; namespace launcher_server; static class Server { private static ConsoleLogger Info = new("logs","info"); private static ConsoleLogger Error = new("logs","error"); static readonly Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); static DtsodV23 config; static bool debug; static object manifestLocker = new(); static void Main(string[] args) { try { Console.Title = "minecraft_launcher_server"; Console.InputEncoding = Encoding.Unicode; Console.OutputEncoding = Encoding.Unicode; PublicLog.LogEvent += Info.Log; config = new DtsodV23(File.ReadAllText("launcher-server.dtsod")); if (args.Contains("debug")) debug = true; Info.Log("b", "local address: <", "c", config["local_ip"], "b", ">\npublic address: <", "c", OldNetwork.GetPublicIP(), "b", ">\nport: <", "c", config["local_port"].ToString(), "b", ">"); mainSocket.Bind(new IPEndPoint(IPAddress.Parse(config["local_ip"]), config["local_port"])); mainSocket.Listen(1000); CreateManifestы(); Info.Log("g", "server started succesfully"); // запуск отдельного потока для каждого юзера Info.Log("b", "waiting for users"); while (true) { var userSocket = mainSocket.Accept(); var userThread = new Thread(obj => UserHandle((Socket)obj)); userThread.Start(userSocket); } } catch (Exception ex) { Error.Log("r", $"{ex.Message}\n{ex.StackTrace}"); mainSocket.Close(); } Info.Log("gray", ""); } // запускается для каждого юзера в отдельном потоке static void UserHandle(Socket handlerSocket) { Info.Log("b", "user connecting... "); try { // тут запрос пароля заменён запросом заглушки handlerSocket.SendPackage("requesting hash".ToBytes()); var hasher = new Hasher(); var hash = hasher.HashCycled(handlerSocket.GetPackage(), 64); FSP fsp = new(handlerSocket); FSP.debug = debug; // запрос от апдейтера if (hash.HashToString() == "39368b9c9ca9a74007acd2358fb7945cf172fc86c93969d0933e40aee6c10ca8") { Info.Log("b", "user is ", "c", "updater"); handlerSocket.SendPackage("updater".ToBytes()); // обработка запросов while (true) { if (handlerSocket.Available >= 2) { string request = handlerSocket.GetPackage().BytesToString(); switch (request) { case "requesting launcher update": Info.Log("c","updater", "b", " requested launcher update"); fsp.UploadFile("share\\minecraft-launcher.exe"); break; case "requesting file download": var file = handlerSocket.GetPackage().BytesToString(); Info.Log("b", "user ", "c","updater", "b", " requested file ", "c", file + ""); fsp.UploadFile($"share\\{file}"); break; default: throw new Exception("unknown request: " + request); } } else Thread.Sleep(10); } } // неизвестный юзер Error.Log("y", $"user with hash <{hash.HashToString()}> not found"); handlerSocket.SendPackage("user not found".ToBytes()); } catch (Exception ex) { Error.Log("y", $"{ex.Message}\n{ex.StackTrace}"); } finally { if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both); handlerSocket.Close(); Info.Log("g", "user disconnected"); } } static void CreateManifestы() { lock (manifestLocker) { FSP.CreateManifest("share\\download_if_not_exist"); FSP.CreateManifest("share\\sync_always"); if(!Directory.Exists("share\\sync_and_remove")) { Directory.Create("share\\sync_and_remove"); Info.Log("y", "can't create manifest, dir doesn't exist"); } else foreach (string dir in Directory.GetDirectories("share\\sync_and_remove")) FSP.CreateManifest(dir); if(Directory.GetDirectories("share\\sync_and_remove").Length==0) File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod", "dirs: [ ];"); else File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod", "dirs: [\"" +Directory.GetDirectories("share\\sync_and_remove") .MergeToString("\", \"").Replace("share\\sync_and_remove\\", "") +"\"];"); } } }