dtlauncher/Launcher.Client/LauncherClient.cs

40 lines
1.4 KiB
C#

global using System;
global using System.Diagnostics;
global using System.Net;
global using System.Text;
global using System.Collections.Generic;
global using System.Linq;
global using DTLib;
global using DTLib.Dtsod;
global using DTLib.Filesystem;
global using DTLib.Extensions;
using DTLib.Logging;
namespace Launcher.Client;
public static class LauncherClient
{
public static LauncherConfig Config;
public static readonly LauncherLogger Logger = new();
public static void Init()
{
Logger.LogInfo(nameof(LauncherClient),"launcher starting...");
Config = new LauncherConfig();
#if DEBUG
const string debug_assets = "debug_assets";
foreach (string file in Directory.GetFiles(debug_assets))
File.Copy(file, file.Remove(0, file.LastIndexOf(Path.Sep) + 1), true);
foreach (string subdir in Directory.GetDirectories(debug_assets))
Directory.Copy(subdir, subdir.Remove(0, subdir.LastIndexOf(Path.Sep) + 1), true);
Directory.Delete(debug_assets);
#endif
Directory.Create("descriptors");
Directory.Create("icons");
Directory.Create("backgrounds");
Directory.Create("installed");
Directory.Create("settings");
File.WriteAllText($"descriptors{Path.Sep}default.descriptor.template",
EmbeddedResources.ReadText("Launcher.Client.Resources.default.descriptor.template"));
}
}