dtlauncher/minecraft-launcher-client/Network.cs

76 lines
3.0 KiB
C#

using System.Net;
using System.Net.Sockets;
using System.Threading;
using DTLib;
using DTLib.Dtsod;
using DTLib.Extensions;
using DTLib.Filesystem;
using DTLib.Logging;
using DTLib.Network;
using static launcher_client.Launcher;
namespace launcher_client;
public class Network
{
public static Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
public static FSP Fsp = new(mainSocket);
// подключение серверу
public static void ConnectToLauncherServer()
{
if (mainSocket.Connected)
{
Logger.LogInfo(nameof(ConnectToLauncherServer), "socket is connected already. disconnecting...");
mainSocket.Shutdown(SocketShutdown.Both);
mainSocket.Close();
mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
Fsp = new(mainSocket);
}
while (true)
try
{
Logger.LogInfo(nameof(ConnectToLauncherServer), $"connecting to server {Config.ServerAddress}:{Config.ServerPort}");
var ip = Dns.GetHostAddresses(Config.ServerAddress)[0];
mainSocket.Connect(new IPEndPoint(ip, Config.ServerPort));
Logger.LogInfo(nameof(ConnectToLauncherServer), $"connected to server {ip}");
break;
}
catch (SocketException ex)
{
Logger.LogError(nameof(ConnectToLauncherServer), ex);
Thread.Sleep(2000);
}
mainSocket.ReceiveTimeout = 2500;
mainSocket.SendTimeout = 2500;
mainSocket.GetAnswer("requesting user name");
mainSocket.SendPackage("minecraft-launcher");
mainSocket.GetAnswer("minecraft-launcher OK");
}
public static void DownloadByManifest(IOPath dirOnServer, IOPath dirOnClient, bool overwrite = false, bool delete_excess = false)
{
var manifestPath = Path.Concat(dirOnServer, "manifest.dtsod");
Logger.LogDebug(nameof(DownloadByManifest), manifestPath);
string manifestContent = Fsp.DownloadFileToMemory(manifestPath).BytesToString();
var manifest = new DtsodV23(manifestContent);
var hasher = new Hasher();
foreach (var fileOnServerData in manifest)
{
IOPath fileOnClient = Path.Concat(dirOnClient, fileOnServerData.Key);
if (!File.Exists(fileOnClient) || (overwrite && hasher.HashFile(fileOnClient).HashToString() != fileOnServerData.Value))
Fsp.DownloadFile(Path.Concat(dirOnServer, fileOnServerData.Key), fileOnClient);
}
// удаление лишних файлов
if (delete_excess)
{
foreach (var file in Directory.GetAllFiles(dirOnClient))
{
if (!manifest.ContainsKey(file.RemoveBase(dirOnClient).Str.Replace('\\','/')))
File.Delete(file);
}
}
}
}