SearchTree: push/pull by string keys
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2de4506e01
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84c3a10035
@ -45,11 +45,16 @@ indexes3 splitindex(uint8 i){
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};
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}
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void ST_push(STNode* node_first, const char* key, Unitype value){
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void ST_push(STNode* node_first, char* key, Unitype value){
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string keyString={key, cptr_length(key)};
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ST_pushString(node_first, keyString, value);
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}
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void ST_pushString(STNode* node_first, string key, Unitype value){
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if (!node_first) throw(ERR_NULLPTR);
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STNode* node_last=node_first;
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while(*key){
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indexes3 i3=splitindex((uint8)*key);
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while(key.length--){
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indexes3 i3=splitindex((uint8)*key.ptr);
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if(!node_last->branches){
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node_last->branches=(STNode****)malloc(8*sizeof(STNode***));
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for(uint8 i=0;i<8;i++)
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@ -68,16 +73,21 @@ void ST_push(STNode* node_first, const char* key, Unitype value){
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if(!node_last->branches[i3.n32][i3.n4][i3.rem])
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node_last->branches[i3.n32][i3.n4][i3.rem]=STNode_create();
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node_last=node_last->branches[i3.n32][i3.n4][i3.rem];
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key++;
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key.ptr++;
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}
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node_last->value=value;
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}
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Unitype ST_pull(STNode* node_first, const char* key){
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Unitype ST_pull(STNode* node_first, char* key){
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string keyString={key, cptr_length(key)};
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return ST_pullString(node_first, keyString);
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}
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Unitype ST_pullString(STNode* node_first, string key){
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if (!node_first) throw(ERR_NULLPTR);
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STNode* node_last=node_first;
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while (*key){
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indexes3 i3=splitindex((uint8)*key);
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while (key.length--){
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indexes3 i3=splitindex((uint8)*key.ptr);
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if(!node_last->branches) return UniNull;
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STNode*** ptrn32=(STNode***)node_last->branches[i3.n32];
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if(!ptrn32) return UniNull;
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@ -85,7 +95,7 @@ Unitype ST_pull(STNode* node_first, const char* key){
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if(!ptrn4) return UniNull;
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node_last=ptrn4[i3.rem];
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if(!node_last) return UniNull;
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key++;
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key.ptr++;
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}
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return node_last->value;
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}
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@ -5,6 +5,7 @@ extern "C" {
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#endif
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#include "../base/base.h"
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#include "../String/string.h"
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typedef struct SearchTreeNode{
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struct SearchTreeNode**** branches; // *STNode[8][8][4]
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@ -14,8 +15,10 @@ typedef struct SearchTreeNode{
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STNode* STNode_create();
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void STNode_free(STNode* node);
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void ST_push(STNode* node, const char* key, Unitype value);
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Unitype ST_pull(STNode* node, const char* key);
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void ST_push(STNode* node, char* key, Unitype value);
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void ST_pushString(STNode* node, string key, Unitype value);
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Unitype ST_pull(STNode* node, char* key);
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Unitype ST_pullString(STNode* node, string key);
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#if __cplusplus
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}
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