some fixes in sockets and complete tcp client/server test

This commit is contained in:
2024-01-02 21:59:10 +06:00
parent 336bde5fb0
commit 9d2f5ddc2a
9 changed files with 497 additions and 389 deletions

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@@ -28,7 +28,7 @@ Maybe kt_tryDispose(){
Maybe __kn_StdSocket_shutdown(i64 socketfd, knShutdownType direction){
if(shutdown(socketfd, SD_SEND) == -1)
if(shutdown(socketfd, (int)direction) == -1)
safethrow("can't shutdown socket", ;);
return MaybeNull;
}
@@ -37,7 +37,7 @@ Maybe __kn_StdSocket_close(i64 socketfd){
#if KN_USE_WINSOCK
if(closesocket(socketfd) == -1)
#else
if(close(socket->socketfd) == -1)
if(close(socketfd) == -1)
#endif
safethrow("can't close socket", ;);

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@@ -1,28 +1,28 @@
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../base/base.h"
#include "network_types.h"
#include "sockets/knSocketTCP.h"
#include "sockets/knSocketUDP.h"
#include "sockets/knSocketChanneled.h"
Maybe kn_tryInit();
Maybe kt_tryDispose();
/* INTERNAL */
/// shutdown TCP/UDP/other std socket
Maybe __kn_StdSocket_shutdown(i64 socketfd, knShutdownType direction);
/// close TCP/UDP/other std socket
Maybe __kn_StdSocket_close(i64 socketfd);
#if __cplusplus
}
#endif
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../base/base.h"
#include "network_types.h"
#include "sockets/knSocketTCP.h"
#include "sockets/knSocketUDP.h"
#include "sockets/knSocketChanneled.h"
Maybe kn_tryInit();
Maybe kt_tryDispose();
/* INTERNAL */
/// shutdown TCP/UDP/other std socket
Maybe __kn_StdSocket_shutdown(i64 socketfd, knShutdownType direction);
/// close TCP/UDP/other std socket
Maybe __kn_StdSocket_close(i64 socketfd);
#if __cplusplus
}
#endif

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@@ -1,59 +1,59 @@
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knPackage);
ktid_define(knPackageQueueElem);
ktid_define(knChannel);
ktid_define(knSocketChanneled);
Maybe knSocketChanneled_open(){
knSocketChanneled* newSocket=malloc(sizeof(knSocketChanneled));
newSocket->localEndpoint=knIPV4Endpoint_create(knIPV4Address_fromBytes(0,0,0,0),0);
newSocket->remoteEndpoint=newSocket->localEndpoint;
newSocket->channels=NULL;
newSocket->channelsAmount=0;
return SUCCESS(UniHeapPtr(knSocketChanneled, newSocket));
}
Maybe knSocketChanneled_close(knSocketChanneled* socket){
int result=
#if KN_USE_WINSOCK
closesocket
#else
close
#endif
(socket->socketfd);
if(result==-1) {
safethrow("can't close socket",;);
}
else return MaybeNull;
}
knChannel* __createChannel(){
knChannel* ch=malloc(sizeof(knChannel));
ch->queueStart=NULL;
return ch;
}
Maybe knSocketChanneled_createChannel(knSocketChanneled* socket){
if(socket->channelsAmount == 65535)
safethrow("max amount of channels",;);
u16 channelsAmountPrev=socket->channelsAmount;
socket->channelsAmount++;
if(channelsAmountPrev==0)
socket->channels=malloc(sizeof(knChannel*));
else
socket->channels=realloc(socket->channels, socket->channelsAmount*sizeof(knChannel*));
socket->channels[channelsAmountPrev]=__createChannel();
return SUCCESS(UniUInt64(channelsAmountPrev));
}
Maybe knSocketChanneled_listen(knSocketChanneled* socket, knIPV4Endpoint localEndp);
Maybe knSocketChanneled_connect(knSocketChanneled* socket, knIPV4Endpoint remoteEndp);
Maybe knSocketChanneled_accept(knSocketChanneled* socket);
Maybe knSocketChanneled_send(knSocketChanneled* socket, u16 destinationIndex, u8* data, u32 dataLength);
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knPackage);
ktid_define(knPackageQueueElem);
ktid_define(knChannel);
ktid_define(knSocketChanneled);
Maybe knSocketChanneled_open(){
knSocketChanneled* newSocket=malloc(sizeof(knSocketChanneled));
newSocket->localEndpoint=knIPV4Endpoint_create(knIPV4Address_fromBytes(0,0,0,0),0);
newSocket->remoteEndpoint=newSocket->localEndpoint;
newSocket->channels=NULL;
newSocket->channelsAmount=0;
return SUCCESS(UniHeapPtr(knSocketChanneled, newSocket));
}
Maybe knSocketChanneled_close(knSocketChanneled* socket){
int result=
#if KN_USE_WINSOCK
closesocket
#else
close
#endif
(socket->socketfd);
if(result==-1) {
safethrow("can't close socket",;);
}
else return MaybeNull;
}
knChannel* __createChannel(){
knChannel* ch=malloc(sizeof(knChannel));
ch->queueStart=NULL;
return ch;
}
Maybe knSocketChanneled_createChannel(knSocketChanneled* socket){
if(socket->channelsAmount == 65535)
safethrow("max amount of channels",;);
u16 channelsAmountPrev=socket->channelsAmount;
socket->channelsAmount++;
if(channelsAmountPrev==0)
socket->channels=malloc(sizeof(knChannel*));
else
socket->channels=realloc(socket->channels, socket->channelsAmount*sizeof(knChannel*));
socket->channels[channelsAmountPrev]=__createChannel();
return SUCCESS(UniUInt64(channelsAmountPrev));
}
Maybe knSocketChanneled_listen(knSocketChanneled* socket, knIPV4Endpoint localEndp);
Maybe knSocketChanneled_connect(knSocketChanneled* socket, knIPV4Endpoint remoteEndp);
Maybe knSocketChanneled_accept(knSocketChanneled* socket);
Maybe knSocketChanneled_send(knSocketChanneled* socket, u16 destinationIndex, u8* data, u32 dataLength);
Maybe knSocketChanneled_receive(knSocketChanneled* socket, u16 destinationIndex, u8* buffer, u32 bufferLength);

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@@ -1,97 +1,102 @@
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knSocketTCP);
Maybe knSocketTCP_open(){
knSocketTCP* newSocket=malloc(sizeof(knSocketTCP));
newSocket->localEndpoint=knIPV4Endpoint_create(IPV4_NONE,0);
newSocket->remoteEndpoint=newSocket->localEndpoint;
newSocket->socketfd=socket(AF_INET, SOCK_STREAM, 0);
if(newSocket->socketfd==-1 || newSocket->socketfd == ~0)
safethrow("can't create TCP socket", free(newSocket));
return SUCCESS(UniHeapPtr(knSocketTCP, newSocket));
}
Maybe knSocketTCP_shutdown(knSocketTCP* socket, knShutdownType direction){
try(__kn_StdSocket_shutdown(socket->socketfd, direction), _m875, ;);
return MaybeNull;
}
Maybe knSocketTCP_close(knSocketTCP* socket){
try(__kn_StdSocket_close(socket->socketfd), _m875, ;);
socket->socketfd = 0;
socket->localEndpoint = knIPV4Endpoint_create(IPV4_NONE, -1);
socket->remoteEndpoint = knIPV4Endpoint_create(IPV4_NONE, -1);
return MaybeNull;
}
Maybe knSocketTCP_listen(knSocketTCP* socket, knIPV4Endpoint localEndp){
struct sockaddr_in servaddr;
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = localEndp.address.UintBigEndian;
servaddr.sin_port = htons(localEndp.port);
if(bind(socket->socketfd,(struct sockaddr*)&servaddr, sizeof(servaddr)) !=0)
safethrow("socket bind failed",;);
socket->localEndpoint=localEndp;
if(listen(socket->socketfd, 256) !=0)
safethrow("socket listen failed",;);
return MaybeNull;
}
Maybe knSocketTCP_connect(knSocketTCP* socket, knIPV4Endpoint remoteEndp){
struct sockaddr_in servaddr;
servaddr.sin_family=AF_INET;
servaddr.sin_addr.s_addr = remoteEndp.address.UintBigEndian;
servaddr.sin_port = htons(remoteEndp.port);
if(connect(socket->socketfd, (struct sockaddr*)&servaddr, sizeof(servaddr)) !=0)
safethrow("socket connect failed",;);
socket->remoteEndpoint=remoteEndp;
return MaybeNull;
}
Maybe knSocketTCP_accept(knSocketTCP* socket){
struct sockaddr_in remoteAddr = {0};
int remoteAddrSize = sizeof(remoteAddr);
i64 client_fd = accept(socket->socketfd, (struct sockaddr*)&remoteAddr, &remoteAddrSize);
if(client_fd == -1 || client_fd == ~0)
safethrow("can't accept client connection", ;);
// if accept() didn't set remoteAddr for some reason
if(remoteAddr.sin_addr.s_addr == 0 && remoteAddr.sin_port == 0 && remoteAddr.sin_family == 0){
if(getpeername(client_fd, (struct sockaddr*)&remoteAddr, &remoteAddrSize) != 0)
safethrow("can't get connected client address", ;);
}
knSocketTCP* clientSocket = malloc(sizeof(knSocketTCP));
clientSocket->socketfd = client_fd;
clientSocket->localEndpoint = socket->localEndpoint;
clientSocket->remoteEndpoint = knIPV4Endpoint_create(
knIPV4Address_fromU32(remoteAddr.sin_addr.s_addr),
remoteAddr.sin_port);
return SUCCESS(UniHeapPtr(knSocketTCP, clientSocket));
}
Maybe knSocketTCP_send(knSocketTCP* socket, char* data, u32 dataLength){
u32 sentTotal = 0;
while(sentTotal < dataLength){
int sentCount = send(socket->socketfd, data+sentTotal, dataLength-sentTotal, 0);
if(sentCount == -1){
safethrow(
cptr_concat("can't send ", toString_u64(dataLength-sentTotal,0,0),
" bytes out of ", toString_u64(dataLength,0,0),
" at index ", toString_u64(sentTotal,0,0),
" to TCP socket"
),
;);
}
sentTotal += sentCount;
}
return MaybeNull;
}
Maybe knSocketTCP_receive(knSocketTCP* socket, char* buffer, u32 bufferLength){
int receivedCount = recv(socket->socketfd, buffer, bufferLength, 0);
if(receivedCount == -1 || receivedCount == 0)
safethrow("can't receive data from TCP socket", ;)
return SUCCESS(UniUInt64(receivedCount));
}
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knSocketTCP);
Maybe knSocketTCP_open(bool allowReuse){
knSocketTCP* newSocket=malloc(sizeof(knSocketTCP));
newSocket->localEndpoint=knIPV4Endpoint_create(IPV4_NONE,0);
newSocket->remoteEndpoint=knIPV4Endpoint_create(IPV4_NONE,0);
newSocket->socketfd=socket(AF_INET, SOCK_STREAM, 0);
if(newSocket->socketfd==-1 || newSocket->socketfd == ~0)
safethrow("can't create socket", free(newSocket));
// set value of REUSEADDR socket option
int opt_val = allowReuse;
if(setsockopt(newSocket->socketfd, SOL_SOCKET, SO_REUSEADDR, (void*)&opt_val, sizeof(opt_val)) != 0)
safethrow("can't set socket options", free(newSocket));
return SUCCESS(UniHeapPtr(knSocketTCP, newSocket));
}
Maybe knSocketTCP_shutdown(knSocketTCP* socket, knShutdownType direction){
try(__kn_StdSocket_shutdown(socket->socketfd, direction), _m875, ;);
return MaybeNull;
}
Maybe knSocketTCP_close(knSocketTCP* socket){
try(__kn_StdSocket_close(socket->socketfd), _m875, ;);
free(socket);
return MaybeNull;
}
Maybe knSocketTCP_listen(knSocketTCP* socket, knIPV4Endpoint localEndp){
struct sockaddr_in servaddr;
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = localEndp.address.UintBigEndian;
servaddr.sin_port = htons(localEndp.port);
int r = bind(socket->socketfd,(struct sockaddr*)&servaddr, sizeof(servaddr));
if(r != 0)
safethrow("socket bind failed",;);
socket->localEndpoint=localEndp;
r = listen(socket->socketfd, 1024);
if(r != 0)
safethrow("socket listen failed",;);
return MaybeNull;
}
Maybe knSocketTCP_connect(knSocketTCP* socket, knIPV4Endpoint remoteEndp){
struct sockaddr_in servaddr;
servaddr.sin_family=AF_INET;
servaddr.sin_addr.s_addr = remoteEndp.address.UintBigEndian;
servaddr.sin_port = htons(remoteEndp.port);
if(connect(socket->socketfd, (struct sockaddr*)&servaddr, sizeof(servaddr)) !=0)
safethrow("socket connect failed",;);
socket->remoteEndpoint=remoteEndp;
return MaybeNull;
}
Maybe knSocketTCP_accept(knSocketTCP* socket){
struct sockaddr_in remoteAddr = {0};
u64 remoteAddrSize = sizeof(remoteAddr);
i64 client_fd = accept(socket->socketfd, (struct sockaddr*)&remoteAddr, (void*)&remoteAddrSize);
if(client_fd == -1 || client_fd == ~0)
safethrow("can't accept client connection", ;);
// if accept() didn't set remoteAddr for some reason
if(remoteAddr.sin_addr.s_addr == 0 && remoteAddr.sin_port == 0 && remoteAddr.sin_family == 0){
if(getpeername(client_fd, (struct sockaddr*)&remoteAddr, (void*)&remoteAddrSize) != 0)
safethrow("can't get connected client address", ;);
}
knSocketTCP* clientSocket = malloc(sizeof(knSocketTCP));
clientSocket->socketfd = client_fd;
clientSocket->localEndpoint = socket->localEndpoint;
clientSocket->remoteEndpoint = knIPV4Endpoint_create(
knIPV4Address_fromU32(remoteAddr.sin_addr.s_addr),
remoteAddr.sin_port);
return SUCCESS(UniHeapPtr(knSocketTCP, clientSocket));
}
Maybe knSocketTCP_send(knSocketTCP* socket, char* data, u32 dataLength){
u32 sentTotal = 0;
while(sentTotal < dataLength){
int sentCount = send(socket->socketfd, data+sentTotal, dataLength-sentTotal, 0);
if(sentCount == -1){
safethrow(
cptr_concat("can't send ", toString_u64(dataLength-sentTotal,0,0),
" bytes out of ", toString_u64(dataLength,0,0),
" at index ", toString_u64(sentTotal,0,0)
),
;);
}
sentTotal += sentCount;
}
return MaybeNull;
}
Maybe knSocketTCP_receive(knSocketTCP* socket, char* buffer, u32 bufferLength){
int receivedCount = recv(socket->socketfd, buffer, bufferLength, 0);
if(receivedCount == -1 || receivedCount == 0)
safethrow("can't receive data from socket", ;)
return SUCCESS(UniUInt64(receivedCount));
}

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@@ -1,49 +1,53 @@
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../network_types.h"
typedef struct knSocketTCP {
i64 socketfd;
knIPV4Endpoint localEndpoint;
knIPV4Endpoint remoteEndpoint;
// TODO socket status enum
} knSocketTCP;
ktid_declare(knSocketTCP);
///@return Maybe<knSocketTCP*> new socket
Maybe knSocketTCP_open();
///@param direction receive/send/both
///@return Maybe<void> error or nothing
Maybe knSocketTCP_shutdown(knSocketTCP* socket, knShutdownType direction);
///@return Maybe<void> error or nothing
Maybe knSocketTCP_close(knSocketTCP* socket);
///start listening at local endpoint
///@return Maybe<void> error or nothing
Maybe knSocketTCP_listen(knSocketTCP* socket, knIPV4Endpoint localEndp);
///sets socket remote endpoint
///@return Maybe<void> error or nothing
Maybe knSocketTCP_connect(knSocketTCP* socket, knIPV4Endpoint remoteEndp);
///@return Maybe<knSocketTCP*> new socket connected to client
Maybe knSocketTCP_accept(knSocketTCP* socket);
///@param dataLength 0-4294967295
///@return Maybe<void>
Maybe knSocketTCP_send(knSocketTCP* socket, char* data, u32 dataLength);
///@param buffer buffer for receiving data
///@param bufferLength 0-4294967295
///@return Maybe<u64> received bytes amount
Maybe knSocketTCP_receive(knSocketTCP* socket, char* buffer, u32 bufferLength);
#if __cplusplus
}
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../network_types.h"
typedef struct knSocketTCP {
i64 socketfd;
knIPV4Endpoint localEndpoint;
knIPV4Endpoint remoteEndpoint;
// TODO socket status enum
} knSocketTCP;
ktid_declare(knSocketTCP);
///@note EXAMPLE 1: socket = open(false); bind(socket, localhost:8080); close(socket); - the socket on port 8080 still unavaliable for several minutes
///@note EXAMPLE 2: socket = open(true); bind(socket, localhost:8080); close(socket); - the socket on port 8080 can be opened again
///@param allowReuse enables binding multiple sockets to single port. Set to TRUE on a listening socket if you want to bind it to the same port after close.
///@return Maybe<knSocketTCP*> new socket
Maybe knSocketTCP_open(bool allowReuse);
///@param direction receive/send/both
///@return Maybe<void> error or nothing
Maybe knSocketTCP_shutdown(knSocketTCP* socket, knShutdownType direction);
/// closes file descriptor and frees socket pointer
///@return Maybe<void> error or nothing
Maybe knSocketTCP_close(knSocketTCP* socket);
///start listening at local endpoint
///@return Maybe<void> error or nothing
Maybe knSocketTCP_listen(knSocketTCP* socket, knIPV4Endpoint localEndp);
///sets socket remote endpoint
///@return Maybe<void> error or nothing
Maybe knSocketTCP_connect(knSocketTCP* socket, knIPV4Endpoint remoteEndp);
///@return Maybe<knSocketTCP*> new socket connected to client
Maybe knSocketTCP_accept(knSocketTCP* socket);
///@param dataLength 0-4294967295
///@return Maybe<void>
Maybe knSocketTCP_send(knSocketTCP* socket, char* data, u32 dataLength);
///@param buffer buffer for receiving data
///@param bufferLength 0-4294967295
///@return Maybe<u64> received bytes amount
Maybe knSocketTCP_receive(knSocketTCP* socket, char* buffer, u32 bufferLength);
#if __cplusplus
}
#endif

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@@ -1,33 +1,37 @@
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knSocketUDP);
Maybe knSocketUDP_open(){
knSocketUDP* newSocket=malloc(sizeof(knSocketUDP));
newSocket->localEndpoint=knIPV4Endpoint_create(knIPV4Address_fromBytes(0,0,0,0),0);
newSocket->socketfd=socket(AF_INET, SOCK_DGRAM, 0);
if(newSocket->socketfd==-1)
safethrow("can't create UDP socket", free(newSocket));
return SUCCESS(UniHeapPtr(knSocketUDP, newSocket));
}
Maybe knSocketUDP_shutdown(knSocketUDP* socket, knShutdownType direction){
try(__kn_StdSocket_shutdown(socket->socketfd, direction), _m875, ;);
return MaybeNull;
}
Maybe knSocketUDP_close(knSocketUDP* socket){
try(__kn_StdSocket_close(socket->socketfd), _m875, ;);
socket->socketfd = 0;
socket->localEndpoint = knIPV4Endpoint_create(IPV4_NONE, -1);
return MaybeNull;
}
Maybe knSocketUDP_listen(knSocketUDP* socket, knIPV4Endpoint localEndp);
Maybe knSocketUDP_accept(knSocketUDP* socket);
Maybe knSocketUDP_sendto(knSocketUDP* socket, char* data, u32 dataLength, knIPV4Endpoint destination);
Maybe knSocketUDP_receive(knSocketUDP* socket, char* buffer, u32 bufferLength);
#include "../network.h"
#include "../socket_impl_includes.h"
ktid_define(knSocketUDP);
Maybe knSocketUDP_open(bool allowReuse){
knSocketUDP* newSocket=malloc(sizeof(knSocketUDP));
newSocket->localEndpoint=knIPV4Endpoint_create(knIPV4Address_fromBytes(0,0,0,0),0);
newSocket->socketfd=socket(AF_INET, SOCK_DGRAM, 0);
if(newSocket->socketfd==-1)
safethrow("can't create socket", free(newSocket));
// set value of REUSEADDR socket option
int opt_val = allowReuse;
if(setsockopt(newSocket->socketfd, SOL_SOCKET, SO_REUSEADDR, (void*)&opt_val, sizeof(opt_val)) != 0)
safethrow("can't set socket options", free(newSocket));
return SUCCESS(UniHeapPtr(knSocketUDP, newSocket));
}
Maybe knSocketUDP_shutdown(knSocketUDP* socket, knShutdownType direction){
try(__kn_StdSocket_shutdown(socket->socketfd, direction), _m875, ;);
return MaybeNull;
}
Maybe knSocketUDP_close(knSocketUDP* socket){
try(__kn_StdSocket_close(socket->socketfd), _m875, ;);
free(socket);
return MaybeNull;
}
Maybe knSocketUDP_listen(knSocketUDP* socket, knIPV4Endpoint localEndp);
Maybe knSocketUDP_accept(knSocketUDP* socket);
Maybe knSocketUDP_sendto(knSocketUDP* socket, char* data, u32 dataLength, knIPV4Endpoint destination);
Maybe knSocketUDP_receive(knSocketUDP* socket, char* buffer, u32 bufferLength);

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@@ -1,45 +1,49 @@
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../network_types.h"
typedef struct knSocketUDP {
i64 socketfd;
knIPV4Endpoint localEndpoint;
// TODO socket status enum
} knSocketUDP;
ktid_declare(knSocketUDP);
///@return Maybe<knSocketUDP*> new socket
Maybe knSocketUDP_open();
///@param direction receive/send/both
///@return Maybe<void> error or nothing
Maybe knSocketUDP_shutdown(knSocketUDP* socket, knShutdownType direction);
///@return Maybe<void> error or nothing
Maybe knSocketUDP_close(knSocketUDP* socket);
///start listening at local endpoint
///@return Maybe<void> error or nothing
Maybe knSocketUDP_listen(knSocketUDP* socket, knIPV4Endpoint localEndp);
///@return Maybe<knSocketUDP*> new socket connected to client
Maybe knSocketUDP_accept(knSocketUDP* socket);
///@param dataLength 0-4294967295
///@return Maybe<void>
Maybe knSocketUDP_sendto(knSocketUDP* socket, char* data, u32 dataLength, knIPV4Endpoint destination);
///@param buffer buffer for receiving data
///@param bufferLength 0-4294967295
///@return Maybe<u64> received bytes amount
Maybe knSocketUDP_receive(knSocketUDP* socket, char* buffer, u32 bufferLength);
#if __cplusplus
}
#pragma once
#if __cplusplus
extern "C" {
#endif
#include "../network_types.h"
typedef struct knSocketUDP {
i64 socketfd;
knIPV4Endpoint localEndpoint;
// TODO socket status enum
} knSocketUDP;
ktid_declare(knSocketUDP);
///@note EXAMPLE 1: socket = open(false); bind(socket, localhost:8080); close(socket); - the socket on port 8080 still unavaliable for several minutes
///@note EXAMPLE 2: socket = open(true); bind(socket, localhost:8080); close(socket); - the socket on port 8080 can be opened again
///@param allowReuse enables binding multiple sockets to single port. Set to TRUE on a listening socket if you want to bind it to the same port after close.
///@return Maybe<knSocketUDP*> new socket
Maybe knSocketUDP_open(bool allowReuse);
///@param direction receive/send/both
///@return Maybe<void> error or nothing
Maybe knSocketUDP_shutdown(knSocketUDP* socket, knShutdownType direction);
/// closes file descriptor and frees socket pointer
///@return Maybe<void> error or nothing
Maybe knSocketUDP_close(knSocketUDP* socket);
///start listening at local endpoint
///@return Maybe<void> error or nothing
Maybe knSocketUDP_listen(knSocketUDP* socket, knIPV4Endpoint localEndp);
///@return Maybe<knSocketUDP*> new socket connected to client
Maybe knSocketUDP_accept(knSocketUDP* socket);
///@param dataLength 0-4294967295
///@return Maybe<void>
Maybe knSocketUDP_sendto(knSocketUDP* socket, char* data, u32 dataLength, knIPV4Endpoint destination);
///@param buffer buffer for receiving data
///@param bufferLength 0-4294967295
///@return Maybe<u64> received bytes amount
Maybe knSocketUDP_receive(knSocketUDP* socket, char* buffer, u32 bufferLength);
#if __cplusplus
}
#endif