new gui and update logic

This commit is contained in:
2024-01-23 17:21:13 +06:00
parent e1f851384a
commit 96d0490338
17 changed files with 648 additions and 476 deletions

View File

@@ -10,23 +10,24 @@ global using DTLib.Extensions;
global using DTLib.Filesystem;
global using DTLib.Logging;
global using DTLib.Network;
using System.Diagnostics;
using DTLib.Ben.Demystifier;
using Timer = DTLib.Timer;
namespace launcher_server;
static class Server
{
private static ILogger logger = new CompositeLogger(
public static ILogger Logger = new CompositeLogger(
new FileLogger("logs","launcher-server"),
new ConsoleLogger());
static readonly Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static ServerConfig Config = null!;
public static readonly IOPath shared_dir = "public";
public static readonly IOPath LatestLauncherVersionFile = "launcher_version.txt";
public static string LatestLauncherVersion = "0.0.1";
static void Main(string[] args)
{
var mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
{
Console.Title = "minecraft_launcher_server";
@@ -34,23 +35,26 @@ static class Server
Console.OutputEncoding = Encoding.Unicode;
Config = ServerConfig.LoadOrCreateDefault();
LatestLauncherVersion = File.ReadAllText(LatestLauncherVersionFile);
Logger.LogInfo(nameof(Main), "creating manifests...");
Manifests.CreateAllManifests();
CheckUpdates();
// check for updates every 5 minutes
var updateCheckTimer = new Timer(true, 5*60 * 1000, CheckUpdates);
Logger.LogInfo(nameof(Main), "manifests created");
Updates.Check();
// check for updates every minute
var updateCheckTimer = new Timer(true, 60 * 1000, Updates.Check);
updateCheckTimer.Start();
logger.LogInfo("Main", $"local address: {Config.LocalIp}");
logger.LogInfo("Main", $"public address: {Functions.GetPublicIP()}");
logger.LogInfo("Main", $"port: {Config.LocalPort}");
Logger.LogInfo("Main", $"local address: {Config.LocalIp}");
Logger.LogInfo("Main", $"public address: {Functions.GetPublicIP()}");
Logger.LogInfo("Main", $"port: {Config.LocalPort}");
mainSocket.Bind(new IPEndPoint(IPAddress.Parse(Config.LocalIp), Config.LocalPort));
mainSocket.Listen(1000);
logger.LogInfo("Main", "server started succesfully");
Logger.LogInfo("Main", "server started succesfully");
// запуск отдельного потока для каждого юзера
logger.LogInfo("Main", "waiting for users");
Logger.LogInfo("Main", "waiting for users");
while (true)
{
var userSocket = mainSocket.Accept();
@@ -60,60 +64,16 @@ static class Server
}
catch (Exception ex)
{
logger.LogError("Main", ex);
Logger.LogError("Main", ex);
mainSocket.Close();
}
Console.ResetColor();
}
static void CheckUpdates()
{
logger.LogDebug(nameof(CheckUpdates), "checking for updates...");
IOPath updatesDir = "updates";
Directory.Create(updatesDir);
var updatedFiles = Directory.GetAllFiles(updatesDir);
if(updatedFiles.Count != 0)
logger.LogInfo(nameof(CheckUpdates), $"updated files found in '{updatesDir}'");
foreach (var updatedFilePath in updatedFiles)
{
try
{
var relativeFilePath = updatedFilePath.RemoveBase(updatesDir);
if (relativeFilePath.Str is "minecraft-launcher-server" or "minecraft-launcher-server.exe")
{
logger.LogWarn(nameof(CheckUpdates), "program update found, restarting...");
string exeFile = relativeFilePath.Str;
string exeFileNew = exeFile + "_new";
File.Move(updatedFilePath, exeFileNew, true);
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
Process.Start("cmd",$"/c move {exeFileNew} {exeFile} && {exeFile}");
else
File.Move(exeFileNew, exeFile, true);
Environment.Exit(0);
}
logger.LogDebug(nameof(CheckUpdates), "updating file "+relativeFilePath);
File.Move(updatedFilePath, relativeFilePath, true);
}
catch (Exception e)
{
logger.LogError(nameof(CheckUpdates), $"failed update of file '{updatedFilePath}'\n"
+ e.ToStringDemystified());
}
}
if(updatedFiles.Count != 0)
{
logger.LogInfo(nameof(CheckUpdates), "creating manifests...");
Manifests.CreateAllManifests();
logger.LogInfo(nameof(CheckUpdates), "manifests created");
}
logger.LogDebug(nameof(CheckUpdates), "update check completed");
}
// запускается для каждого юзера в отдельном потоке
static void HandleUser(Socket handlerSocket)
{
logger.LogInfo(nameof(HandleUser), "user connecting... ");
Logger.LogInfo(nameof(HandleUser), "user connecting... ");
try
{
// тут запрос пароля заменён запросом заглушки
@@ -124,7 +84,7 @@ static class Server
// запрос от апдейтера
if (connectionString == "minecraft-launcher")
{
logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher");
Logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher");
handlerSocket.SendPackage("minecraft-launcher OK");
// обработка запросов
while (true)
@@ -134,14 +94,17 @@ static class Server
string request = handlerSocket.GetPackage().BytesToString();
switch (request)
{
case "requesting latest launcher version":
handlerSocket.SendPackage("latest launcher version is "+LatestLauncherVersion);
break;
case "requesting launcher update":
logger.LogInfo(nameof(HandleUser), "updater requested launcher update");
Logger.LogInfo(nameof(HandleUser), "updater requested launcher update");
// ReSharper disable once InconsistentlySynchronizedField
fsp.UploadFile(Path.Concat(shared_dir, "minecraft-launcher.exe"));
break;
case "requesting file download":
var filePath = handlerSocket.GetPackage().BytesToString();
logger.LogInfo(nameof(HandleUser), $"updater requested file {filePath}");
Logger.LogInfo(nameof(HandleUser), $"updater requested file {filePath}");
if(filePath.EndsWith("manifest.dtsod"))
lock (Manifests.manifestLocker)
{
@@ -159,18 +122,18 @@ static class Server
}
// неизвестный юзер
logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'");
Logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'");
handlerSocket.SendPackage("invalid connection string");
}
catch (Exception ex)
{
logger.LogWarn(nameof(HandleUser), ex);
Logger.LogWarn(nameof(HandleUser), ex);
}
finally
{
if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both);
handlerSocket.Close();
logger.LogInfo(nameof(HandleUser), "user disconnected");
Logger.LogInfo(nameof(HandleUser), "user disconnected");
}
}

View File

@@ -0,0 +1,68 @@
using System.Diagnostics;
using DTLib.Ben.Demystifier;
namespace launcher_server;
static class Updates
{
public static void Check()
{
Server.Logger.LogDebug(nameof(Check), "checking for updates...");
IOPath updatesDir = "updates";
Directory.Create(updatesDir);
var updatedFiles = Directory.GetAllFiles(updatesDir);
if(updatedFiles.Count != 0) Server.Logger.LogInfo(nameof(Check), $"updated files found in '{updatesDir}'");
foreach (var f in updatedFiles)
{
if(f.Str is "minecraft-launcher-server" or "minecraft-launcher-server.exe")
SelfUpdate(updatesDir, f);
return;
}
foreach (var updatedFilePath in updatedFiles)
{
try
{
var relativeFilePath = updatedFilePath.RemoveBase(updatesDir);
if (relativeFilePath.Str == "launcher_version.txt")
{
Server.LatestLauncherVersion = File.ReadAllText(updatedFilePath);
Server.Logger.LogInfo(nameof(Check), "new launcher version: " + Server.LatestLauncherVersion);
File.Move(updatedFilePath, Server.LatestLauncherVersionFile, true);
}
else
{
Server.Logger.LogInfo(nameof(Check), "updating file " + relativeFilePath);
File.Move(updatedFilePath, relativeFilePath, true);
}
}
catch (Exception e)
{
Server.Logger.LogError(nameof(Check), $"failed update of file '{updatedFilePath}'\n"
+ e.ToStringDemystified());
}
}
if(updatedFiles.Count != 0)
{
Server.Logger.LogInfo(nameof(Check), "creating manifests...");
Manifests.CreateAllManifests();
Server.Logger.LogInfo(nameof(Check), "manifests created");
}
Server.Logger.LogDebug(nameof(Check), "update check completed");
}
public static void SelfUpdate(IOPath updatesDir, IOPath exeFile)
{
Server.Logger.LogWarn(nameof(SelfUpdate), "program update found, restarting...");
IOPath exeFileNew = exeFile + "_new";
File.Move(Path.Concat(updatesDir, exeFile), exeFileNew, true);
if(Environment.OSVersion.Platform == PlatformID.Win32NT)
Process.Start("cmd",$"/c move {exeFileNew} {exeFile} && {exeFile}");
else
File.Move(exeFileNew, exeFile, true);
Environment.Exit(0);
}
}

View File

@@ -1,3 +1,4 @@
#!/bin/bash
dotnet publish -c release -o bin/publish \
--self-contained \
--use-current-runtime \