global using System; global using System.Collections.Generic; global using System.Net; global using System.Net.Sockets; global using System.Text; global using System.Threading; global using System.Threading.Tasks; global using DTLib.Dtsod; global using DTLib.Extensions; global using DTLib.Filesystem; global using DTLib.Logging; global using DTLib.Network; using Timer = DTLib.Timer; namespace launcher_server; static class Server { private static ILogger logger = new CompositeLogger( new FileLogger("logs","launcher-server"), new ConsoleLogger()); static readonly Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); static ServerConfig Config = null!; public static readonly IOPath shared_dir = "public"; static void Main(string[] args) { Timer? manifestsUpdateTimer = null; try { Console.Title = "minecraft_launcher_server"; Console.InputEncoding = Encoding.Unicode; Console.OutputEncoding = Encoding.Unicode; Config = ServerConfig.LoadOrCreateDefault(); logger.LogInfo("Main", $"local address: {Config.LocalIp}"); logger.LogInfo("Main", $"public address: {Functions.GetPublicIP()}"); logger.LogInfo("Main", $"port: {Config.LocalPort}"); mainSocket.Bind(new IPEndPoint(IPAddress.Parse(Config.LocalIp), Config.LocalPort)); mainSocket.Listen(1000); Manifests.CreateAllManifests(); manifestsUpdateTimer = new Timer(true, 5 * 60 * 1000, Manifests.CreateAllManifests); manifestsUpdateTimer.Start(); logger.LogInfo("Main", "server started succesfully"); // запуск отдельного потока для каждого юзера logger.LogInfo("Main", "waiting for users"); while (true) { var userSocket = mainSocket.Accept(); var userThread = new Thread(obj => HandleUser((Socket)obj!)); userThread.Start(userSocket); } } catch (Exception ex) { logger.LogError("Main", ex); mainSocket.Close(); } manifestsUpdateTimer?.Stop(); Console.ResetColor(); } // запускается для каждого юзера в отдельном потоке static void HandleUser(Socket handlerSocket) { logger.LogInfo(nameof(HandleUser), "user connecting... "); try { // тут запрос пароля заменён запросом заглушки handlerSocket.SendPackage("requesting user name"); string connectionString = handlerSocket.GetPackage().BytesToString(); FSP fsp = new(handlerSocket); // запрос от апдейтера if (connectionString == "minecraft-launcher") { logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher"); handlerSocket.SendPackage("minecraft-launcher OK"); // обработка запросов while (true) { if (handlerSocket.Available >= 2) { string request = handlerSocket.GetPackage().BytesToString(); switch (request) { case "requesting launcher update": logger.LogInfo(nameof(HandleUser), "updater requested launcher update"); // ReSharper disable once InconsistentlySynchronizedField fsp.UploadFile(Path.Concat(shared_dir, "minecraft-launcher.exe")); break; case "requesting file download": var filePath = handlerSocket.GetPackage().BytesToString(); logger.LogInfo(nameof(HandleUser), $"updater requested file {filePath}"); if(filePath.EndsWith("manifest.dtsod")) lock (Manifests.manifestLocker) { fsp.UploadFile(Path.Concat(shared_dir, filePath)); } // ReSharper disable once InconsistentlySynchronizedField else fsp.UploadFile(Path.Concat(shared_dir, filePath)); break; default: throw new Exception("unknown request: " + request); } } else Thread.Sleep(50); } } // неизвестный юзер logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'"); handlerSocket.SendPackage("invalid connection string"); } catch (Exception ex) { logger.LogWarn(nameof(HandleUser), ex); } finally { if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both); handlerSocket.Close(); logger.LogInfo(nameof(HandleUser), "user disconnected"); } } }