minecraft-launcher/minecraft-launcher-server/Server.cs

141 lines
6.0 KiB
C#

global using System;
global using System.Collections.Generic;
global using System.Net;
global using System.Net.Sockets;
global using System.Text;
global using System.Threading;
global using System.Threading.Tasks;
global using DTLib.Dtsod;
global using DTLib.Extensions;
global using DTLib.Filesystem;
global using DTLib.Logging;
global using DTLib.Network;
using Timer = DTLib.Timer;
namespace launcher_server;
static class Server
{
public static ILogger Logger = new CompositeLogger(
new FileLogger("logs","launcher-server"),
new ConsoleLogger());
static ServerConfig Config = null!;
public static readonly IOPath shared_dir = "public";
public static readonly IOPath LatestLauncherVersionFile = "launcher_version.txt";
public static string LatestLauncherVersion = "0.0.1";
static void Main(string[] args)
{
var mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
{
Console.Title = "minecraft_launcher_server";
Console.InputEncoding = Encoding.Unicode;
Console.OutputEncoding = Encoding.Unicode;
Config = ServerConfig.LoadOrCreateDefault();
LatestLauncherVersion = File.ReadAllText(LatestLauncherVersionFile);
Updates.Check();
Logger.LogInfo(nameof(Main), "creating manifests...");
Manifests.CreateAllManifests();
Logger.LogInfo(nameof(Main), "manifests created");
// check for updates every minute
var updateCheckTimer = new Timer(true, 60 * 1000, Updates.Check);
updateCheckTimer.Start();
Logger.LogInfo("Main", $"local address: {Config.LocalIp}");
Logger.LogInfo("Main", $"public address: {Functions.GetPublicIP()}");
Logger.LogInfo("Main", $"port: {Config.LocalPort}");
mainSocket.Bind(new IPEndPoint(IPAddress.Parse(Config.LocalIp), Config.LocalPort));
mainSocket.Listen(1000);
Logger.LogInfo("Main", "server started succesfully");
// запуск отдельного потока для каждого юзера
Logger.LogInfo("Main", "waiting for users");
while (true)
{
var userSocket = mainSocket.Accept();
var userThread = new Thread(obj => HandleUser((Socket)obj!));
userThread.Start(userSocket);
}
}
catch (Exception ex)
{
Logger.LogError("Main", ex);
mainSocket.Close();
}
Console.ResetColor();
}
// запускается для каждого юзера в отдельном потоке
static void HandleUser(Socket handlerSocket)
{
Logger.LogInfo(nameof(HandleUser), "user connecting... ");
try
{
// тут запрос пароля заменён запросом заглушки
handlerSocket.SendPackage("requesting user name");
string connectionString = handlerSocket.GetPackage().BytesToString();
FSP fsp = new(handlerSocket);
// запрос от апдейтера
if (connectionString == "minecraft-launcher")
{
Logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher");
handlerSocket.SendPackage("minecraft-launcher OK");
// обработка запросов
while (true)
{
if (handlerSocket.Available >= 2)
{
string request = handlerSocket.GetPackage().BytesToString();
switch (request)
{
case "requesting latest launcher version":
handlerSocket.SendPackage("latest launcher version is "+LatestLauncherVersion);
break;
case "requesting launcher update":
Logger.LogInfo(nameof(HandleUser), "updater requested launcher update");
// ReSharper disable once InconsistentlySynchronizedField
fsp.UploadFile(Path.Concat(shared_dir, "minecraft-launcher.exe"));
break;
case "requesting file download":
var filePath = handlerSocket.GetPackage().BytesToString();
Logger.LogInfo(nameof(HandleUser), $"updater requested file {filePath}");
if(filePath.EndsWith("manifest.dtsod"))
lock (Manifests.manifestLocker)
{
fsp.UploadFile(Path.Concat(shared_dir, filePath));
}
// ReSharper disable once InconsistentlySynchronizedField
else fsp.UploadFile(Path.Concat(shared_dir, filePath));
break;
default:
throw new Exception("unknown request: " + request);
}
}
else Thread.Sleep(50);
}
}
// неизвестный юзер
Logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'");
handlerSocket.SendPackage("invalid connection string");
}
catch (Exception ex)
{
Logger.LogWarn(nameof(HandleUser), ex);
}
finally
{
if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both);
handlerSocket.Close();
Logger.LogInfo(nameof(HandleUser), "user disconnected");
}
}
}