ModpackManifest deleted
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@ -93,7 +93,7 @@
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</Slider>
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<CheckBox IsChecked="{Binding #window.UpdateGameFiles}">
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Проверить файлы игры
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Обновить файлы игры
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</CheckBox>
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<CheckBox IsChecked="{Binding #window.EnableJavaDownload}">
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Скачивать джаву
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@ -53,7 +53,7 @@ public class InstalledGameVersionProps : IComparable<InstalledGameVersionProps>,
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}
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// Descriptor is downloaded here
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if (HashHelper.CheckFileSHA1(DescriptorPath, DescriptorProps?.sha1, checkForUpdates))
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if (!HashHelper.CheckFileSHA1(DescriptorPath, DescriptorProps?.sha1, checkForUpdates))
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{
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if (DescriptorProps is null)
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throw new NullReferenceException(
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@ -1,30 +0,0 @@
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using Mlaumcherb.Client.Avalonia.холопы;
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namespace Mlaumcherb.Client.Avalonia.классы;
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public class ModpackFilesManifest
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{
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public class FileProps
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{
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[JsonRequired] public string sha1 { get; set; } = "";
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public bool allow_edit { get; set; } = false;
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}
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/// relative_path, hash
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[JsonRequired] public Dictionary<string, FileProps> files { get; set; } = new();
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public bool CheckFiles(IOPath basedir, bool checkHashes, HashSet<IOPath> unmatchedFilesLocalPaths)
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{
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foreach (var p in files)
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{
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var localPath = new IOPath(p.Key);
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var realPath = Path.Concat(basedir, localPath);
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if (!HashHelper.CheckFileSHA1(realPath, p.Value.sha1, checkHashes && !p.Value.allow_edit))
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{
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unmatchedFilesLocalPaths.Add(localPath);
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}
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}
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return unmatchedFilesLocalPaths.Count == 0;
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}
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}
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@ -1,4 +1,6 @@
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namespace Mlaumcherb.Client.Avalonia.классы;
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using Mlaumcherb.Client.Avalonia.холопы;
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namespace Mlaumcherb.Client.Avalonia.классы;
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public class MyModpackRemoteProps
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{
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@ -8,12 +10,40 @@ public class MyModpackRemoteProps
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public class MyModpackV1
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{
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// 1
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[JsonRequired] public int format_version { get; set; }
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[JsonRequired] public string name { get; set; } = "";
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// zip archive with all files
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[JsonRequired] public Artifact zip { get; set; } = null!;
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// ModpackFilesManifest
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[JsonRequired] public Artifact manifest { get; set; } = null!;
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/// relative_path, hash
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// ReSharper disable once CollectionNeverUpdated.Global
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[JsonRequired] public Dictionary<string, FileProps> files { get; set; } = new();
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public class FileProps
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{
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[JsonRequired] public string sha1 { get; set; } = "";
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// disable hash validation, allowing users to edit this file
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public bool allow_edit { get; set; }
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// don't re-download file if it was deleted by user
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public bool optional { get; set; }
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}
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public bool CheckFiles(IOPath basedir, bool checkHashes, bool downloadOptionalFiles, HashSet<IOPath> unmatchedFilesLocalPaths)
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{
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foreach (var p in files)
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{
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if(!downloadOptionalFiles && p.Value.optional)
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continue;
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var localPath = new IOPath(p.Key);
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var realPath = Path.Concat(basedir, localPath);
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if (!HashHelper.CheckFileSHA1(realPath, p.Value.sha1, checkHashes && !p.Value.allow_edit))
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{
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unmatchedFilesLocalPaths.Add(localPath);
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}
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}
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return unmatchedFilesLocalPaths.Count == 0;
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}
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}
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@ -42,23 +42,25 @@ public static class NetworkHelper
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}
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public static async Task<string> ReadOrDownload(IOPath filePath, string url,
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/// <returns>(file_content, didDownload)</returns>
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public static async Task<(string, bool)> ReadOrDownload(IOPath filePath, string url,
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string? sha1, bool checkHashes)
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{
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if (HashHelper.CheckFileSHA1(filePath, sha1, checkHashes))
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return File.ReadAllText(filePath);
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return (File.ReadAllText(filePath), false);
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string txt = await NetworkHelper.GetString(url);
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File.WriteAllText(filePath, txt);
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return txt;
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return (txt, true);
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}
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public static async Task<T> ReadOrDownloadAndDeserialize<T>(IOPath filePath, string url,
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/// <returns>(file_content, didDownload)</returns>
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public static async Task<(T, bool)> ReadOrDownloadAndDeserialize<T>(IOPath filePath, string url,
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string? sha1, bool checkHashes)
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{
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string text = await ReadOrDownload(filePath, url, sha1, checkHashes);
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(string text, bool didDownload) = await ReadOrDownload(filePath, url, sha1, checkHashes);
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var result = JsonConvert.DeserializeObject<T>(text)
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?? throw new Exception($"can't deserialize {typeof(T).Name}");
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return result;
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return (result, didDownload);
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}
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}
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@ -22,24 +22,26 @@ public class AssetsDownloadTaskFactory : INetworkTaskFactory
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public async Task<NetworkTask?> CreateAsync(bool checkHashes)
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{
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NetworkTask? networkTask = null;
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if (!await CheckFilesAsync(checkHashes))
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return new NetworkTask(
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{
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networkTask = new NetworkTask(
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$"assets '{_descriptor.assetIndex.id}'",
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GetTotalSize(),
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Download
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);
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}
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return null;
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return networkTask;
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}
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private async Task<bool> CheckFilesAsync(bool checkHashes)
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{
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var assetIndex = await ReadOrDownloadAndDeserialize<AssetIndex>(
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(AssetIndex assetIndex, _) = await ReadOrDownloadAndDeserialize<AssetIndex>(
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_indexFilePath,
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_descriptor.assetIndex.url,
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_descriptor.assetIndex.sha1,
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checkHashes);
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_assetsToDownload.Clear();
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// removing duplicates for Dictionary (idk how can it be possible, but Newtonsoft.Json creates them)
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HashSet<string> assetHashes = new HashSet<string>();
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foreach (var pair in assetIndex.objects)
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@ -28,11 +28,14 @@ public class JavaDownloadTaskFactory : INetworkTaskFactory
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NetworkTask? networkTask = null;
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if (!CheckFiles(checkHashes))
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networkTask = new(
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$"java runtime '{_descriptor.javaVersion.component}'",
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GetTotalSize(),
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Download
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);
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{
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networkTask = new NetworkTask(
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$"java runtime '{_descriptor.javaVersion.component}'",
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GetTotalSize(),
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Download
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);
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}
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return networkTask;
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}
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@ -24,11 +24,14 @@ public class LibrariesDownloadTaskFactory : INetworkTaskFactory
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{
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NetworkTask? networkTask = null;
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if (!CheckFiles(checkHashes))
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{
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networkTask = new NetworkTask(
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$"libraries '{_descriptor.id}'",
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GetTotalSize(),
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Download
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);
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}
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return Task.FromResult(networkTask);
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}
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@ -28,19 +28,16 @@ public class ModpackDownloadTaskFactory : INetworkTaskFactory
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public class MyModpackV1DownloadTaskFactory : INetworkTaskFactory
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{
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private IOPath _modpackManifesPath;
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private readonly GameVersionDescriptor _descriptor;
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private IOPath _modpackDescriptorPath;
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private IOPath _versionDir;
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private MyModpackV1? _modpack;
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private ModpackFilesManifest? _modpackManifest;
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private HashSet<IOPath> _filesToDosnload = new();
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public MyModpackV1DownloadTaskFactory(GameVersionDescriptor descriptor)
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{
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_descriptor = descriptor;
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_modpackDescriptorPath = PathHelper.GetModpackDescriptorPath(_descriptor.id);
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_modpackManifesPath = PathHelper.GetModpackManifestPath(_descriptor.id);
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_versionDir = PathHelper.GetVersionDir(_descriptor.id);
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}
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@ -49,8 +46,7 @@ public class MyModpackV1DownloadTaskFactory : INetworkTaskFactory
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if(_descriptor.modpack is null)
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throw new ArgumentNullException(nameof(_descriptor.modpack));
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_modpack = await NetworkHelper.ReadOrDownloadAndDeserialize<MyModpackV1>(
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(_modpack, bool didDownloadModpackDescriptor) = await NetworkHelper.ReadOrDownloadAndDeserialize<MyModpackV1>(
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_modpackDescriptorPath,
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_descriptor.modpack.artifact.url,
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_descriptor.modpack.artifact.sha1,
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@ -59,20 +55,17 @@ public class MyModpackV1DownloadTaskFactory : INetworkTaskFactory
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throw new Exception($"Modpack.format_version mismatches descriptor.modpack.version: " +
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$"{_modpack.format_version} != {_descriptor.modpack.format_version}");
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_modpackManifest = await NetworkHelper.ReadOrDownloadAndDeserialize<ModpackFilesManifest>(
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_modpackManifesPath,
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_modpack.manifest.url,
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_modpack.manifest.sha1,
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checkHashes);
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if(!_modpackManifest.CheckFiles(_versionDir, checkHashes, _filesToDosnload))
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return new NetworkTask(
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NetworkTask? networkTask = null;
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if(!_modpack.CheckFiles(_versionDir, checkHashes, didDownloadModpackDescriptor, _filesToDosnload))
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{
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networkTask = new NetworkTask(
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$"modpack '{_descriptor.assetIndex.id}'",
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_modpack.zip.size,
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Download
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);
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}
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return null;
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return networkTask;
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}
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private async Task Download(NetworkProgressReporter pr, CancellationToken ct)
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@ -20,11 +20,14 @@ public class VersionJarDownloadTaskFactory : INetworkTaskFactory
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{
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NetworkTask? networkTask = null;
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if (!CheckFiles(checkHashes))
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{
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networkTask = new NetworkTask(
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$"game version jar '{_descriptor.id}'",
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GetTotalSize(),
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Download
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);
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$"game version jar '{_descriptor.id}'",
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GetTotalSize(),
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Download
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);
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}
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return Task.FromResult(networkTask);
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}
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@ -58,9 +58,6 @@ public static class PathHelper
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public static IOPath GetModpackDescriptorPath(string game_version) =>
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Path.Concat(GetVersionDir(game_version), "timerix_modpack.json");
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public static IOPath GetModpackManifestPath(string game_version) =>
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Path.Concat(GetVersionDir(game_version), "timerix_modpack_files.json");
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public static IOPath GetCacheDir() =>
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Path.Concat(GetRootFullPath(), "cache");
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public static IOPath GetInstalledVersionCatalogPath() =>
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