bugfixes
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@@ -11,7 +11,7 @@ public static class PathHelper
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Path.Concat(GetRootFullPath(), "assets");
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public static IOPath GetAssetIndexFilePath(string id) =>
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Path.Concat(GetAssetsDir(), $"assets/indexes/{id}.json");
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Path.Concat(GetAssetsDir(), $"indexes/{id}.json"); // this path is hardcoded in the game
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public static IOPath GetVersionDescriptorPath(string id) =>
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Path.Concat(GetVersionDir(id), id + ".json");
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