mlaumcherb/Млаумчерб.Клиент/классы/Буржуазия.cs
2024-09-14 14:36:23 +05:00

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C#
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using Newtonsoft.Json;
namespace Млаумчерб.Клиент.классы;
public class Artifact
{
[JsonRequired] public string url { get; set; } = "";
[JsonRequired] public string sha1 { get; set; } = "";
[JsonRequired] public int size { get; set; }
}
public class Os
{
[JsonRequired] public string name { get; set; } = "";
}
public class Rule
{
[JsonRequired] public string action { get; set; } = "";
public Os? os { get; set; }
public Dictionary<string, bool>? features { get; set; }
}
public class Classifiers
{
[JsonProperty("natives-linux")]
public Artifact? nativeslinux { get; set; }
[JsonProperty("natives-osx")]
public Artifact? nativesosx { get; set; }
[JsonProperty("natives-windows")]
public Artifact? nativeswindows { get; set; }
}
public class LibraryDownloads
{
public Artifact? artifact { get; set; }
public Classifiers? classifiers { get; set; }
}
public class Extract
{
public List<string>? exclude { get; set; }
}
public class Natives
{
public string? linux { get; set; }
public string? osx { get; set; }
public string? windows { get; set; }
}
public class Library
{
[JsonRequired] public string name { get; set; } = "";
public List<Rule>? rules { get; set; }
public Natives? natives { get; set; }
public Extract? extract { get; set; }
[JsonRequired] public LibraryDownloads downloads { get; set; } = null!;
}
public class AssetIndex
{
[JsonRequired] public string id { get; set; } = "";
[JsonRequired] public int totalSize { get; set; }
[JsonRequired] public bool known { get; set; }
[JsonRequired] public string url { get; set; } = "";
[JsonRequired] public string sha1 { get; set; } = "";
[JsonRequired] public int size { get; set; }
}
public class Downloads
{
[JsonRequired] public Artifact client { get; set; } = null!;
}
public class JavaVersion
{
[JsonRequired] public string component { get; set; } = "";
[JsonRequired] public int majorVersion { get; set; }
}
public class ArgValue
{
[JsonRequired] public string value { get; set; } = "";
public List<Rule> rules { get; set; } = new();
}
public class ArgumentsNew
{
[JsonRequired] public List<ArgValue> jvm { get; set; } = new();
[JsonRequired] public List<ArgValue> game { get; set; } = new();
}
public class MinecraftVersionDescriptor
{
[JsonRequired] public string id { get; set; } = "";
[JsonRequired] public string jar { get; set; } = "";
[JsonRequired] public string family { get; set; } = "";
[JsonRequired] public DateTime time { get; set; }
[JsonRequired] public DateTime releaseTime { get; set; }
[JsonRequired] public string type { get; set; } = "";
[JsonRequired] public string mainClass { get; set; } = "";
[JsonRequired] public Downloads downloads { get; set; } = null!;
[JsonRequired] public JavaVersion javaVersion { get; set; } = null!;
[JsonRequired] public List<Library> libraries { get; set; } = null!;
[JsonRequired] public AssetIndex assetIndex { get; set; } = null!;
[JsonRequired] public string assets { get; set; } = "";
public string? minecraftArguments { get; set; }
public ArgumentsNew? arguments { get; set; }
}
public static class Буржуазия
{
public static bool CheckOs(Os os)
{
return os.name switch
{
"osx" => OperatingSystem.IsWindows(),
"linux" => OperatingSystem.IsLinux(),
"windows" => OperatingSystem.IsWindows(),
_ => throw new ArgumentOutOfRangeException(os.name)
};
}
public static bool CheckRules(ICollection<Rule> rules, ICollection<string> enabled_features)
{
bool allowed = false;
foreach (var r in rules)
{
if (r.os == null || CheckOs(r.os))
{
if (r.features != null)
{
foreach (var feature in enabled_features)
{
if(r.features.TryGetValue(feature, out bool is_enabled))
{
if (is_enabled)
{
if (r.action == "allow")
allowed = true;
else return false;
}
}
}
}
if (r.action == "allow")
allowed = true;
else return false;
}
}
return allowed;
}
}