CacheStorage

This commit is contained in:
Timerix 2024-08-07 19:40:55 +03:00
parent 87296180ee
commit a99f58e475
9 changed files with 43 additions and 35 deletions

2
dependencies/imgui vendored

@ -1 +1 @@
Subproject commit 271910e3495e686a252b4b85369dec0605ba0d20
Subproject commit 7b6314f47d2aaa3758cfeeca66af34f5c9309ca4

@ -1 +1 @@
Subproject commit b921791be512bffc252ab555e47d48e0fb8261b5
Subproject commit e062aba71a93f4504180d1a4037b1849c95ba51d

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@ -159,10 +159,11 @@ void MainWindow::draw_frame(){
SDL_SetRenderDrawColor(sdl_renderer, (Uint8)(clear_color.x * 255), (Uint8)(clear_color.y * 255), (Uint8)(clear_color.z * 255), (Uint8)(clear_color.w * 255));
SDL_RenderClear(sdl_renderer);
// Resources::getCached
Resources::Texture sprite(sdl_renderer);
sprite.loadFrom(Resources::getResource("tutel.png"));
sprite.render(SDL_FRectConstruct(100, 100, 400, 400));
// Example sprite
//Resources::Texture tutel(Resources::getResource("tutel.png"), sdl_renderer);
static Resources::CacheStorage<Resources::Texture> textures;
Resources::Texture& tutel = textures.getOrCreate("tutel.png", sdl_renderer);
tutel.render(SDL_FRectConstruct(100, 100, 400, 400));
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), sdl_renderer);
// Swap buffers
@ -182,7 +183,6 @@ void MainWindow::startAndWait(){
// main loop
while(loop_running){
// waits for events
main_loop_wait_for_input = false;
poll_events(frame_updates_requested, main_loop_wait_for_input);
if(frame_updates_requested==0)

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@ -1,4 +1,3 @@
#include <unordered_map>
#include <fstream>
#include <sstream>
#include "../exceptions.hpp"

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@ -4,6 +4,8 @@
#include <iostream>
#include <memory>
#include <functional>
#include <optional>
#include <unordered_map>
namespace ougge::Resources {
@ -43,4 +45,21 @@ public:
Resource& getResource(const std::string& path);
/// @brief stores requested resources in memory
/// @tparam T must implement constructor `T(const Resource&, ...)`
template<class T>
class CacheStorage {
std::unordered_map<std::string, T> _map;
public:
template<typename... TCtorArgs>
T& getOrCreate(const std::string& name, TCtorArgs&&... ctor_args){
auto it = _map.find(name);
if(it != _map.end())
return it->second;
auto& res = getResource(name);
auto e = _map.emplace(name, T(res, ctor_args...));
return e.first->second;
}
};
}

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@ -23,6 +23,7 @@ extern "C" {
#endif
#include <stdint.h>
#include <stddef.h>
typedef struct {
const char* path;

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@ -22,7 +22,7 @@ ImFont* ImFont_LoadFromResource(const std::string& font_name, f32 font_size, f32
ImFontConfig font_cfg = ImFontConfig();
std::sprintf(font_cfg.Name, "%s %ipx", font_name.c_str(), (i32)font_size);
Resource& res = getResource("fonts/" + font_name + ".ttf");
auto& res = getResource("fonts/" + font_name + ".ttf");
char* font_data = new char[res.size];
res.openStream()->read(font_data, res.size);

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@ -4,29 +4,20 @@
namespace ougge::Resources {
Texture::Texture(SDL_Renderer* renderer)
: renderer(renderer), texture(nullptr), w(0), h(0)
Texture::Texture(const Resource& r, SDL_Renderer* renderer)
: Texture(*r.openStream(), r.size, renderer)
{}
Texture::~Texture(){
SDL_DestroyTexture(texture);
}
void Texture::loadFrom(const Resource& r){
auto s = r.openStream();
loadFrom(*s, r.size);
}
void Texture::loadFrom(std::istream& s, size_t size){
if(texture)
throw UsefulException("texture has been loaded already");
Texture::Texture(std::istream& s, size_t size, SDL_Renderer* renderer)
: renderer(renderer), texture(nullptr), w(0), h(0)
{
SDL_RWops* sdl_stream = SDL_RWFromIStream(s, size);
if(!sdl_stream)
throw SDLException();
texture = IMG_LoadTexture_RW(renderer, sdl_stream, 1);
texture = std::shared_ptr<SDL_Texture>(IMG_LoadTexture_RW(renderer, sdl_stream, 1), SDL_DestroyTexture);
if(!texture)
throw IMGException();
SDL_TRY(SDL_QueryTexture(texture, nullptr, nullptr, &w, &h));
SDL_TRY(SDL_QueryTexture(texture.get(), nullptr, nullptr, &w, &h));
}
SDL_RenderCopyExF_Params::SDL_RenderCopyExF_Params()
@ -35,19 +26,19 @@ SDL_RenderCopyExF_Params::SDL_RenderCopyExF_Params()
void Texture::render(const SDL_FRect& target_section){
SDL_TRY(
SDL_RenderCopyF(renderer, texture, nullptr, &target_section)
SDL_RenderCopyF(renderer, texture.get(), nullptr, &target_section)
);
}
void Texture::render(const SDL_FRect& target_section, const SDL_Rect& texture_section){
SDL_TRY(
SDL_RenderCopyF(renderer, texture, &texture_section, &target_section)
SDL_RenderCopyF(renderer, texture.get(), &texture_section, &target_section)
);
}
void Texture::render(const SDL_RenderCopyExF_Params& p){
SDL_TRY(
SDL_RenderCopyExF(renderer, texture,
SDL_RenderCopyExF(renderer, texture.get(),
optional_value_ptr_or_null(p.texture_section),
optional_value_ptr_or_null(p.target_section),
p.rotation_angle,

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@ -3,6 +3,7 @@
#include <string>
#include <iostream>
#include <optional>
#include <memory>
#include <SDL.h>
#include "Resources.hpp"
@ -29,15 +30,12 @@ struct SDL_RenderCopyExF_Params {
struct Texture {
SDL_Renderer* renderer;
SDL_Texture* texture;
std::shared_ptr<SDL_Texture> texture;
int w;
int h;
Texture(SDL_Renderer* renderer);
~Texture();
void loadFrom(const Resource& r);
void loadFrom(std::istream& s, size_t size);
Texture(const Resource& r, SDL_Renderer* renderer);
Texture(std::istream& s, size_t size, SDL_Renderer* renderer);
void render(const SDL_FRect& target_section);
void render(const SDL_FRect& target_section, const SDL_Rect& texture_section);