new update loop

This commit is contained in:
Timerix 2024-08-08 07:50:38 +03:00
parent a99f58e475
commit b8f041584f
5 changed files with 79 additions and 59 deletions

View File

@ -20,7 +20,9 @@ f32 MainWindow::getDPI(){
return dpi;
}
void MainWindow::init(const char* window_title){
void MainWindow::open(const char* window_title, UpdatingFunc _update){
update = _update;
SDL_TRY(SDL_Init(SDL_INIT_EVERYTHING));
SDL_version v;
SDL_GetVersion(&v);
@ -76,9 +78,9 @@ void MainWindow::init(const char* window_title){
}
// Wait, poll and handle events (inputs, window resize, etc.)
void MainWindow::poll_events(u16& frame_updates_requested, bool wait){
void MainWindow::poll_events(bool waitForEvent){
SDL_Event event;
if(wait){
if(waitForEvent){
// waits for first event in cpu-efficient way
SDL_TRY(SDL_WaitEvent(&event) != 1);
}
@ -87,8 +89,7 @@ void MainWindow::poll_events(u16& frame_updates_requested, bool wait){
return;
do {
if(ImGui_ImplSDL2_ProcessEvent(&event))
frame_updates_requested=2;
ImGui_ImplSDL2_ProcessEvent(&event);
switch(event.type){
case SDL_QUIT: {
close();
@ -170,51 +171,34 @@ void MainWindow::draw_frame(){
SDL_RenderPresent(sdl_renderer);
}
void MainWindow::startAndWait(){
void MainWindow::startUpdateLoop(){
if(loop_running)
throw UsefulException("loop is already running");
throw UsefulException("loop is running already");
// draw first frame
draw_frame();
u16 frame_updates_requested=1;
u64 prev_update_time_ms=SDL_GetTicks64();
nsec_t prev_update_time_ns = getMonotonicTimeNsec();
loop_running=true;
// main loop
while(loop_running){
// waits for events
poll_events(frame_updates_requested, main_loop_wait_for_input);
poll_events(false);
if(frame_updates_requested==0)
{
u64 update_time_ms=SDL_GetTicks64();
if(update_time_ms >= prev_update_time_ms + 1000/fps_min){
// if frame rate < fps_min then requests frame draw
// works only if main_loop_wait_for_input = false
frame_updates_requested=1;
prev_update_time_ms=update_time_ms;
}
else {
// skips frame rendering and waits to limit fps
u32 frame_delay_ms=1000/fps_max;
SDL_Delay(frame_delay_ms);
continue;
}
}
nsec_t update_time_ns = getMonotonicTimeNsec();
if(update_time_ns < prev_update_time_ns)
throw UsefulException("monotonic clock returned unexpected value");
f64 delta_time_s = (f64)(update_time_ns - prev_update_time_ns) / 1e9;
prev_update_time_ns = update_time_ns;
// deaws requested number of frames
while(frame_updates_requested>0) {
update(delta_time_s);
draw_frame();
frame_updates_requested--;
nsec_t after_update_time_ns = getMonotonicTimeNsec();
nsec_t frame_delay_ns = (nsec_t)1e9 / fps_max - (after_update_time_ns - update_time_ns);
if(frame_delay_ns > 0){
std::cout<<"frameDelay: "<<frame_delay_ns / 1e9f<<std::endl;
SDL_Delay(frame_delay_ns / 1e6);
}
}
// Cleanup
MainWindow::destroy();
}
void MainWindow::close(){
loop_running=false;
destroy();
}
void MainWindow::destroy(){
@ -226,6 +210,10 @@ void MainWindow::destroy(){
SDL_Quit();
}
void MainWindow::close(){
loop_running = false;
}
void MainWindow::draw_bg_window(){
const ImGuiDockNodeFlags dockspace_flags =
ImGuiDockNodeFlags_PassthruCentralNode;
@ -292,10 +280,9 @@ void MainWindow::draw_bg_window(){
void MainWindow::draw_debug_window(){
ImGuiIO& io = ImGui::GetIO();
ImGui::Begin("Debug Options");
ImGui::ColorEdit3("clear_color", (float*)&clear_color);
ImGui::Checkbox("main_loop_wait_for_input", &main_loop_wait_for_input);
ImGui::InputInt("fps_max", &fps_max);
ImGui::Text("Application average %.3f ms/frame (%.2f FPS)", 1000.0f / io.Framerate, io.Framerate);
ImGui::Checkbox("Demo Window", &show_demo_window);
ImGui::Checkbox("Metrics/Debug Window", &show_metrics_window);

View File

@ -3,6 +3,7 @@
#include <SDL.h>
#include <imgui.h>
#include "../std.hpp"
#include "../time.hpp"
/// converts hex color to float vector
#define RGBAHexToF(R8,G8,B8,A8) ImVec4(((u8)35)/255.0f, ((u8)35)/255.0f, ((u8)50)/255.0f, ((u8)255)/255.0f)
@ -13,30 +14,32 @@ namespace ougge::GUI {
#define default_font "DroidSans"
using UpdatingFunc = void (*)(f64 deltaTime);
class MainWindow {
public:
ImVec4 clear_color = RGBAHexToF(35,35,50,255);
f32 default_font_size = 14.0f;
u8 fps_min = 30;
u8 fps_max = 60;
int fps_max = 30;
// called on each frame
UpdatingFunc update = nullptr;
private:
bool loop_running=false;
bool main_loop_wait_for_input=true;
bool loop_running = false;
bool show_demo_window = false;
bool show_metrics_window = false;
SDL_Window* sdl_window = nullptr;
SDL_Renderer* sdl_renderer = nullptr;
public:
void init(const char* window_title);
void startAndWait();
void open(const char* window_title, UpdatingFunc update);
void startUpdateLoop();
void close();
f32 getDPI();
private:
void destroy();
void poll_events(u16& frame_updates_requested, bool wait);
f32 getDPI();
void poll_events(bool waitForEvent);
void draw_frame();
void draw_ui();
void draw_debug_window();

View File

@ -8,15 +8,16 @@
using namespace ougge;
int main(int argc, const char** argv){
if(setlocale(LC_CTYPE, "C.UTF-8")!=0)
std::cerr<<"\e[93msetlocale failed!\n";
void update(f64 deltaTime){
std::cout<<"deltaTime: "<<deltaTime<<std::endl;
}
int main(int argc, const char** argv){
try {
Resources::init();
GUI::MainWindow w;
w.init("ougge");
w.startAndWait();
w.open("ougge", update);
w.startUpdateLoop();
}
catch(const std::exception& e){
std::cerr<<"Catched exception: "<<e.what()<<std::endl;

19
src/time.cpp Normal file
View File

@ -0,0 +1,19 @@
// posix version definition to use clock_gettime
#ifndef _XOPEN_SOURCE
#if __STDC_VERSION__ >= 199901L
#define _XOPEN_SOURCE 600
#else
#define _XOPEN_SOURCE 500
#endif
#endif
#include "time.hpp"
#include <ctime>
#include "UsefulException.hpp"
nsec_t getMonotonicTimeNsec(){
struct timespec t;
if(clock_gettime(CLOCK_MONOTONIC, &t) != 0)
throw UsefulException("clock_gettime(CLOCK_MONOTONIC) error");
return (nsec_t)t.tv_sec * 1e9 + (nsec_t)t.tv_nsec;
}

10
src/time.hpp Normal file
View File

@ -0,0 +1,10 @@
#pragma once
#include "std.hpp"
/// nanoseconds
typedef i64 nsec_t;
/// can be used to measure delta time
///@return time from some moment in nanoseconds.
nsec_t getMonotonicTimeNsec();