replaced imgui with cimgui shared lib to use with c# bindings
This commit is contained in:
parent
72f47c297e
commit
d5531ce370
7
.gitmodules
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7
.gitmodules
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@ -1,7 +1,6 @@
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[submodule "dependencies/imgui"]
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path = dependencies/imgui
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url = https://github.com/ocornut/imgui.git
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branch = docking
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[submodule "dependencies/resource_embedder"]
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path = dependencies/resource_embedder
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url = https://timerix.ddns.net/git/Timerix/resource_embedder.git
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[submodule "dependencies/cimgui"]
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path = dependencies/cimgui
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url = https://github.com/cimgui/cimgui.git
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2
.vscode/c_cpp_properties.json
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2
.vscode/c_cpp_properties.json
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@ -9,7 +9,7 @@
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"includePath": [
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"dependencies/include",
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"dependencies/include/SDL2",
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"dependencies/imgui",
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"dependencies/cimgui/imgui",
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"${default}"
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],
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"cppStandard": "c++20"
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@ -4,7 +4,7 @@ A game engine or something, idk.
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## Installation
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1. **Clone the repository.**
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```sh
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git clone --recurse-submodules https://timerix.ddns.net/git/Timerix/ougge.git
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git clone --recurse-submodules --depth 1 https://timerix.ddns.net/git/Timerix/ougge.git
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```
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2. **Install [cbuild](https://timerix.ddns.net/git/Timerix/cbuild).**
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3. **Install [SDL2](https://github.com/libsdl-org/SDL) and [SDL2_image](https://github.com/libsdl-org/SDL_image).**
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1
dependencies/cimgui
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Submodule
1
dependencies/cimgui
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Submodule
@ -0,0 +1 @@
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Subproject commit 5ba6ea3fc0b3901693f7982b878fa19bffd9c97b
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22
dependencies/cimgui.config
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Normal file
22
dependencies/cimgui.config
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Normal file
@ -0,0 +1,22 @@
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#!/usr/bin/env bash
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DEP_WORKING_DIR='dependencies/cimgui'
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DEP_PRE_BUILD_COMMAND=''
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if [[ "$TASK" = *_dbg ]]; then
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DEP_BUILD_COMMAND='cbuild -c ../cimgui.project.config build_shared_lib_dbg'
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else
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DEP_BUILD_COMMAND='cbuild -c ../cimgui.project.config build_shared_lib'
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fi
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DEP_POST_BUILD_COMMAND='rm -f cbuild.log'
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DEP_CLEAN_COMMAND='cbuild clean -c ../cimgui.project.config'
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DEP_STATIC_OUT_FILES=''
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case $OS in
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WINDOWS)
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DEP_DYNAMIC_OUT_FILES="../bin/cimgui.dll"
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;;
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LINUX)
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DEP_DYNAMIC_OUT_FILES="../bin/cimgui.so"
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;;
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*)
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error "operating system $OS has no configuration variants"
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;;
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esac
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45
dependencies/imgui.project.config → dependencies/cimgui.project.config
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Executable file → Normal file
45
dependencies/imgui.project.config → dependencies/cimgui.project.config
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Executable file → Normal file
@ -1,8 +1,8 @@
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#!/usr/bin/env bash
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CBUILD_VERSION=2.1.2
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CBUILD_VERSION=2.2.1
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CONFIG_VERSION=1
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PROJECT="imgui"
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PROJECT="cimgui"
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CMP_C="gcc"
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CMP_CPP="g++"
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STD_C="c11"
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@ -10,13 +10,14 @@ STD_CPP="c++11"
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WARN_C="-Wall -Wno-discarded-qualifiers -Wno-unused-parameter"
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WARN_CPP="-Wall -Wno-unused-parameter"
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SRC_C=""
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SRC_CPP="imgui.cpp
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imgui_demo.cpp
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imgui_draw.cpp
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imgui_tables.cpp
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imgui_widgets.cpp
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backends/imgui_impl_sdl2.cpp
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backends/imgui_impl_sdlrenderer2.cpp"
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SRC_CPP="imgui/imgui.cpp
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imgui/imgui_demo.cpp
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imgui/imgui_draw.cpp
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imgui/imgui_tables.cpp
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imgui/imgui_widgets.cpp
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imgui/backends/imgui_impl_sdl2.cpp
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imgui/backends/imgui_impl_sdlrenderer2.cpp
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cimgui.cpp"
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# Directory with dependency configs.
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# See cbuild/example_dependency_configs
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@ -31,20 +32,22 @@ ENABLED_DEPENDENCIES=''
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# └── profile/ - gcc *.gcda profiling info files
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OBJDIR="../obj"
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OUTDIR="../bin"
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STATIC_LIB_FILE="lib$PROJECT.a"
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# header include directories
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INCLUDE="-I. -I../include/SDL2"
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INCLUDE="-I. -I./imgui -I../include/SDL2"
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STATIC_LIB_FILE="$PROJECT.a"
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# OS-specific options
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case "$OS" in
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WINDOWS)
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EXEC_FILE="$PROJECT.exe"
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SHARED_LIB_FILE="lib$PROJECT.dll"
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SHARED_LIB_FILE="$PROJECT.dll"
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LINKER_LIBS="-L../precompiled/$OS-$ARCH -l:SDL2.dll"
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DEFINE="-DIMGUI_API=__declspec(dllexport)"
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;;
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LINUX)
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EXEC_FILE="$PROJECT"
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SHARED_LIB_FILE="lib$PROJECT.so"
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SHARED_LIB_FILE="$PROJECT.so"
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LINKER_LIBS="-lSDL2"
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DEFINE="-DIMGUI_API=__attribute__((__visibility__(\"default\")))"
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;;
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*)
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error "operating system $OS has no configuration variants"
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@ -55,25 +58,25 @@ esac
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case "$TASK" in
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# creates shared library
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build_shared_lib)
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C_ARGS="-O2 -fpic -flto -shared"
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C_ARGS="-O2 -fpic -shared $DEFINE"
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CPP_ARGS="$C_ARGS"
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LINKER_ARGS="$CPP_ARGS -Wl,-soname,$SHARED_LIB_FILE"
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LINKER_ARGS="$CPP_ARGS $LINKER_LIBS -Wl,-soname,$SHARED_LIB_FILE"
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PRE_TASK_SCRIPT=
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TASK_SCRIPT=cbuild/default_tasks/build_shared_lib.sh
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POST_TASK_SCRIPT=
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;;
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# creates shared library with debug symbols and no optimizations
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build_shared_lib_dbg)
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C_ARGS="-O0 -g3 -fpic -shared"
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C_ARGS="-O0 -g3 -fpic -shared $DEFINE"
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CPP_ARGS="$C_ARGS"
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LINKER_ARGS="$CPP_ARGS -Wl,-soname,$SHARED_LIB_FILE"
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LINKER_ARGS="$CPP_ARGS $LINKER_LIBS -Wl,-soname,$SHARED_LIB_FILE"
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PRE_TASK_SCRIPT=
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TASK_SCRIPT=cbuild/default_tasks/build_shared_lib.sh
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POST_TASK_SCRIPT=
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;;
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# creates static library
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build_static_lib)
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C_ARGS="-O2"
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C_ARGS="-O2 $DEFINE"
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CPP_ARGS="$C_ARGS"
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PRE_TASK_SCRIPT=
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TASK_SCRIPT=cbuild/default_tasks/build_static_lib.sh
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@ -81,7 +84,7 @@ case "$TASK" in
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;;
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# creates static library with debug symbols and no optimizations
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build_static_lib_dbg)
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C_ARGS="-O0 -g3"
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C_ARGS="-O0 -g3 $DEFINE"
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CPP_ARGS="$C_ARGS"
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PRE_TASK_SCRIPT=
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TASK_SCRIPT=cbuild/default_tasks/build_static_lib.sh
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1
dependencies/imgui
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1
dependencies/imgui
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@ -1 +0,0 @@
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Subproject commit 7b6314f47d2aaa3758cfeeca66af34f5c9309ca4
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12
dependencies/imgui.config
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12
dependencies/imgui.config
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@ -1,12 +0,0 @@
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#!/usr/bin/env bash
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DEP_WORKING_DIR='dependencies/imgui'
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DEP_PRE_BUILD_COMMAND=''
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if [[ "$TASK" = *_dbg ]]; then
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DEP_BUILD_COMMAND='cbuild -c ../imgui.project.config build_static_lib_dbg'
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else
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DEP_BUILD_COMMAND='cbuild -c ../imgui.project.config build_static_lib'
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fi
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DEP_POST_BUILD_COMMAND=''
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DEP_CLEAN_COMMAND='cbuild clean -c ../imgui.project.config'
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DEP_STATIC_OUT_FILES='../bin/libimgui.a'
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DEP_DYNAMIC_OUT_FILES=''
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5
dependencies/src-csharp.config
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5
dependencies/src-csharp.config
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@ -6,4 +6,7 @@ if [[ "$TASK" = *_dbg ]]; then
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fi
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DEP_BUILD_COMMAND=$"dotnet build src-csharp.sln -o bin -c $CS_CONFIGURATION"
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DEP_CLEAN_COMMAND='rm -rf bin obj'
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DEP_OTHER_OUT_FILES='bin/Ougge.dll'
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DEP_OTHER_OUT_FILES='bin/Ougge.dll
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bin/Tomlyn.dll
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bin/Hexa.NET.ImGui.dll
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bin/HexaGen.Runtime.dll'
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@ -15,7 +15,7 @@ SRC_CPP="$(find src -name '*.cpp')"
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# See cbuild/example_dependency_configs
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DEPENDENCY_CONFIGS_DIR='dependencies'
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# List of dependency config files in DEPENDENCY_CONFIGS_DIR separated by space.
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ENABLED_DEPENDENCIES='precompiled resources imgui src-csharp'
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ENABLED_DEPENDENCIES='precompiled resources cimgui src-csharp'
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# OBJDIR structure:
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# ├── objects/ - Compiled object files. Cleans on each call of build task
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@ -27,7 +27,7 @@ OUTDIR="bin"
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STATIC_LIB_FILE="lib$PROJECT.a"
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# header include directories
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INCLUDE="-I./dependencies/imgui -I./dependencies/include -I./dependencies/include/SDL2"
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INCLUDE="-I./dependencies/cimgui/imgui -I./dependencies/include -I./dependencies/include/SDL2"
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# OS-specific options
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case "$OS" in
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@ -1,4 +1,5 @@
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using System;
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using Hexa.NET.ImGui;
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namespace Ougge;
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@ -11,5 +12,8 @@ public class ExampleComponent : Component
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public override void Update(double deltaTime)
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{
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Console.WriteLine($"C# deltaTime {deltaTime} object id {Owner.Id}");
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ImGui.Begin("C# WINDOW");
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ImGui.Text("Hello from ExampleComponent!");
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ImGui.End();
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}
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}
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@ -6,5 +6,10 @@
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<ImplicitUsings>disable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<DebugType>embedded</DebugType>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Hexa.NET.ImGui" Version="2.2.7" />
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<PackageReference Include="Tomlyn" Version="0.19.0" />
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</ItemGroup>
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</Project>
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