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Author SHA1 Message Date
1940d01d9b fixed mingw libraries static compilation 2025-04-26 01:41:04 +05:00
5c6fe5944a c# TargetFramework net8.0 2025-04-26 01:09:50 +05:00
3 changed files with 3 additions and 3 deletions

View File

@@ -34,7 +34,7 @@ case "$OS" in
WINDOWS)
EXEC_FILE="$PROJECT.exe"
SHARED_LIB_FILE="$PROJECT.dll"
LINKER_LIBS=""
LINKER_LIBS="-static -lstdc++ -lpthread"
;;
LINUX)
EXEC_FILE="$PROJECT"

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<LangVersion>latest</LangVersion>
<RootNamespace>Ougge</RootNamespace>
<ImplicitUsings>disable</ImplicitUsings>

View File

@@ -101,7 +101,7 @@ void Engine::updateGameObjects(f64 deltaTime){
game::GameObject& Engine::createGameObject(){
auto pair = gameObjectPool.emplace(game::GameObject(mono.createObject(gameObjectClass)));
game::GameObject& obj = pair.second;
gameObjectCtor(obj.getObjectHandle().getObject(), obj_id++, pair.first);
gameObjectCtor(obj.getObjectHandle().getObject(), ++obj_id, pair.first);
return obj;
}