Files
ougge/src-csharp/NativeFunctions.cs

13 lines
316 B
C#

using System;
using System.Runtime.InteropServices;
namespace Ougge;
internal static class NativeFunctions
{
[DllImport("__Internal")]
internal extern static void createGameObject(out ulong id, out uint index);
[DllImport("__Internal")]
internal extern static bool freeGameObject(uint index);
}