13 lines
318 B
C#
13 lines
318 B
C#
using System;
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using System.Runtime.InteropServices;
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namespace Ougge;
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internal static class NativeMethods
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{
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[DllImport("__Internal")]
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internal extern static bool destroyGameObject(uint index);
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[DllImport("__Internal")]
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internal extern static void createGameObject(out ulong id, out uint index);
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} |