updated AGENTS.md to match backend state
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@@ -134,9 +134,12 @@ for it exists:
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- **The grid is not wired up.** [src/components/BrowseSaveDataGrid.tsx](src/components/BrowseSaveDataGrid.tsx)
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- **The grid is not wired up.** [src/components/BrowseSaveDataGrid.tsx](src/components/BrowseSaveDataGrid.tsx)
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renders two hardcoded rows and never calls the backend. `/browse?id=…` only
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renders two hardcoded rows and never calls the backend. `/browse?id=…` only
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uses the id for the download button so far.
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uses the id for the download button so far.
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- **The backend does not speak the new upload format yet.** It has to accept the
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- **The backend only supports EU4.** It accepts the zstd compressed tar
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zstd compressed tar described above and serve `getSaveFile`; until it does,
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described above, rejects anything else, and serves `getSaveFile`. Uploads
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uploads fail against the running service.
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for other games, Stellaris included, are rejected with 400 until the backend
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gets a parser for them. It also enforces its own upload limits and answers
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413 when a save is over them. Those limits are separate from the ones in
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`runtimeConfig.json`, so keep the two in sync.
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- **Auth does not work.** `AuthService` posts to `/api/auth/login` and
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- **Auth does not work.** `AuthService` posts to `/api/auth/login` and
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`/api/auth/register`, which do not exist as routes. The service is slated for
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`/api/auth/register`, which do not exist as routes. The service is slated for
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removal in favour of Discord OAuth.
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removal in favour of Discord OAuth.
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