added session_id generation
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@@ -7,6 +7,7 @@ static void* handle_connection(void* _args);
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typedef struct ConnectionHandlerArgs {
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Socket accepted_socket;
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EndpointIPv4 client_end;
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u64 session_id;
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} ConnectionHandlerArgs;
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Result(void) server_run(cstr server_endpoint_str){
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@@ -18,9 +19,12 @@ Result(void) server_run(cstr server_endpoint_str){
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try_void(socket_bind(main_socket, server_end));
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try_void(socket_listen(main_socket, 512));
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u64 session_id = 1;
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while(true){
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ConnectionHandlerArgs* args = (ConnectionHandlerArgs*)malloc(sizeof(ConnectionHandlerArgs));
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try(args->accepted_socket, i, socket_accept(main_socket, &args->client_end));
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args->session_id = session_id++;
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pthread_t conn_thread = {0};
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try_stderrcode(pthread_create(&conn_thread, NULL, handle_connection, args));
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}
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@@ -31,6 +35,7 @@ Result(void) server_run(cstr server_endpoint_str){
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static void* handle_connection(void* _args){
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Deferral(64);
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//ConnectionHandlerArgs* args = (ConnectionHandlerArgs*)_args;
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Defer(free(_args));
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// TODO: receive handshake and session key
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//ClientConnection conn;
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