replaced confusing u64 joinded colors with struct TimStyle
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@@ -1,15 +1,20 @@
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#include "tim.h"
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i32 main(void) {
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while (tim_run(0)) { // init state and start event loop
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tim_scope(A, A, 24, 8) { // centered 24x8 scope
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u64 c = 0x0a060f; // three colors
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tim_frame(0, 0, ~0, ~0, c); // draw frame for scope
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while (tim_run(0)) { // init state and start event loop
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tim_scope(A, A, 24, 8) { // centered 24x8 scope
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TimStyle c = { // three colors
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.brd= TimColor16_Green,
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.bg = TimColor16_DarkCyan,
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.fg = TimColor16_White
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};
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tim_frame(0, 0, ~0, ~0, c); // draw frame for scope
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tim_label("Greetings!", A, 2, A, A, c); // label in top center
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if (tim_button("OK", A, ~1, 8, A, c)) // button in bottom center
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return 0; // exit on button click
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if (tim_is_key_press('q')) // ctrl-c is masked
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return 0; // exit on 'q' press
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return 0; // exit on button click
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if (tim_is_key_press('q')) // ctrl-c is masked
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return 0; // exit on 'q' press
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}
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} // atexit() cleanup
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} // atexit() cleanup
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return 0;
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}
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