tim_draw_lot -> tim_fill

This commit is contained in:
2026-01-12 22:56:49 +05:00
parent 7a3bde6321
commit 3fb220ff54
4 changed files with 6 additions and 6 deletions

View File

@@ -119,7 +119,7 @@ i32 main(void) {
// draw every 10 ms
while (tim_run(60)) {
TimCell bg = tim_cell(" ", 0, BG);
tim_draw_lot(bg, 0, 0, tim->w, tim->h);
tim_fill(bg, 0, 0, tim->w, tim->h);
if (snek.state == RUN) {
game();