two separate controls - panel and scroll_view

This commit is contained in:
2026-01-16 17:45:34 +05:00
parent f4ed55a495
commit cbd1cc0cf1
5 changed files with 199 additions and 133 deletions

View File

@@ -170,22 +170,31 @@ typedef struct TimEditState {
} TimEditState; } TimEditState;
typedef struct TimScrollItem { typedef struct TimPanelItem {
void* data; // Size of item to know where to draw next item.
// Set to to A and items will be spread equally across panel
i32 w;
i32 h;
void* data; // is passed to draw()
void* focus_target; // is assigned to tim->focus void* focus_target; // is assigned to tim->focus
i32 h; // height of the item to know where to draw next item void (*draw)(void* data, TimRect place, bool is_selected);
void (*draw)(bool is_selected, TimRect place, void* data); } TimPanelItem;
} TimScrollItem;
typedef struct TimScrollState { typedef struct TimPanel {
TimScrollItem* items; TimPanelItem* items; // array
i32 len; i32 len; // number of items
i32 cur; i32 cur; // index of current item
i32 spacing; // distance between items
bool draw_border; bool draw_border;
bool show_scroll_bar_vertical; bool is_horizontal;
bool use_mouse_wheel; } TimPanel;
} TimScrollState;
typedef struct TimScrollView {
i32 offset;
i32 content_h;
void* data; // is passed to draw()
void (*draw)(void* data, TimRect place);
} TimScrollView;
typedef struct TimState { typedef struct TimState {
i32 w; // screen width i32 w; // screen width
@@ -308,6 +317,7 @@ bool tim_checkbox(cstr txt, i32* state, i32 x, i32 y, i32 w, TimStyle style);
// color: radio, background, text // color: radio, background, text
bool tim_radiobutton(cstr txt, i32* state, i32 v, i32 x, i32 y, i32 w, TimStyle style); bool tim_radiobutton(cstr txt, i32* state, i32 v, i32 x, i32 y, i32 w, TimStyle style);
/// text edit - value in state /// text edit - value in state
/// @param e persistent edit state, use TimEditState_construct() to create new state /// @param e persistent edit state, use TimEditState_construct() to create new state
/// @param style frame, background, text /// @param style frame, background, text
@@ -319,16 +329,22 @@ TimKey tim_edit(TimEditState* e, i32 x, i32 y, i32 w, TimStyle style);
/// @param capacity buffer size in bytes /// @param capacity buffer size in bytes
/// @param initial_content may be NULL /// @param initial_content may be NULL
void TimEditState_construct(TimEditState* e, char* buffer, i32 capacity, cstr initial_content); void TimEditState_construct(TimEditState* e, char* buffer, i32 capacity, cstr initial_content);
void TimEditState_insert(TimEditState* e, cstr s); void TimEditState_insert(TimEditState* e, cstr s);
void TimEditState_delete(TimEditState* e); void TimEditState_delete(TimEditState* e);
/// @param l list of rows to display
/// @param style frame, background, text
TimScrollItem* tim_scroll(TimScrollState* l, i32 x, i32 y, i32 w, i32 h, TimStyle style);
void TimScrollState_selectNext(TimScrollState* l); /// Panel with sequence of items. You can select an item by arrow keys or mouse click.
void TimScrollState_selectPrev(TimScrollState* l); /// @param self persistent state
/// @param is_selected if panel is not selected, it calls items[:]->draw(is_selected=false)
/// @param style frame, background, text
/// @return current item
TimPanelItem* tim_panel(TimPanel* self, bool is_selected, i32 x, i32 y, i32 w, i32 h, TimStyle style);
void TimPanel_selectNext(TimPanel* self);
void TimPanel_selectPrev(TimPanel* self);
///
void tim_scroll_view(TimScrollView* self, i32 x, i32 y, i32 w, i32 h, TimStyle style);
#pragma endregion #pragma endregion

View File

@@ -85,6 +85,8 @@ void tim_draw_str(cstr s, i32 x, i32 y, i32 w, u8 fg, u8 bg) {
} }
void tim_draw_box(i32 x, i32 y, i32 w, i32 h, u8 fg, u8 bg) { void tim_draw_box(i32 x, i32 y, i32 w, i32 h, u8 fg, u8 bg) {
if(w <= 0 || h <= 0)
return;
tim_draw_chr(tim_cell("", fg, bg), x , y); tim_draw_chr(tim_cell("", fg, bg), x , y);
tim_draw_chr(tim_cell("", fg, bg), x + w - 1, y); tim_draw_chr(tim_cell("", fg, bg), x + w - 1, y);
tim_draw_chr(tim_cell("", fg, bg), x , y + h - 1); tim_draw_chr(tim_cell("", fg, bg), x , y + h - 1);

95
src/panel.c Executable file
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@@ -0,0 +1,95 @@
#include "tim.h"
void TimPanel_selectNext(TimPanel* l){
if(l->cur + 1 < l->len)
l->cur++;
}
void TimPanel_selectPrev(TimPanel* l){
if(l->cur - 1 >= 0)
l->cur--;
}
TimPanelItem* tim_panel(TimPanel* self, bool is_panel_selected, i32 x, i32 y, i32 w, i32 h, TimStyle style){
// select item with keyboard
if(tim_is_key_press(self->is_horizontal ? TimKey_Left : TimKey_Up))
{
TimPanel_selectPrev(self);
}
if(tim_is_key_press(self->is_horizontal ? TimKey_Right : TimKey_Down))
{
TimPanel_selectNext(self);
}
// set focus on current item
tim->focus = self->items[self->cur].focus_target;
tim_scope(x, y, w, h)
{
TimRect content_scope = tim->scopes[tim->scope];
// draw border and shrink items_scope
if(self->draw_border){
tim_frame(0, 0, ~0, ~0, style);
// put current scope inside frame
content_scope.x += 1;
content_scope.y += 1;
content_scope.w -= 2;
content_scope.h -= 2;
tim->scopes[tim->scope] = content_scope;
}
// draw items
TimRect item_place = { 0 };
for(i32 i = 0; i < self->len; i++){
TimPanelItem* item = &self->items[i];
item_place.w = item->w;
if(item_place.w == A){
if(self->is_horizontal){
item_place.w = content_scope.w / self->len;
// add remaining width to the last item
if(i == self->len - 1)
item_place.w += content_scope.w % self->len;
}
else {
item_place.w = content_scope.w;
}
}
item_place.h = item->h;
if(item_place.h == A){
if(self->is_horizontal){
item_place.h = content_scope.h;
}
else {
item_place.h = content_scope.h / self->len;
// add remaining height to the last item
if(i == self->len - 1)
item_place.h += content_scope.h % self->len;
}
}
// select item with mouse click
if(tim_is_mouse_click_over(tim_scope_rect_to_absolute(item_place.x, item_place.y, item_place.w, item_place.h))){
self->cur = i;
tim->focus = item->focus_target;
}
bool is_item_selected = false;
if(is_panel_selected)
is_item_selected = i == self->cur;
item->draw(item->data, item_place, is_item_selected);
// adjust place for next item
if(self->is_horizontal){
item_place.x += item_place.w;
}
else {
item_place.y += item_place.h + self->spacing;
}
}
}
return &self->items[self->cur];
}

View File

@@ -1,115 +0,0 @@
#include "tim.h"
#include <math.h>
void TimScrollState_selectNext(TimScrollState* l){
if(l->cur + 1 < l->len)
l->cur++;
}
void TimScrollState_selectPrev(TimScrollState* l){
if(l->cur - 1 >= 0)
l->cur--;
}
TimScrollItem* tim_scroll(TimScrollState* l, i32 x, i32 y, i32 w, i32 h, TimStyle style){
// select row with keyboard and mouse wheel
if(tim_is_key_press(TimKey_Down)
|| (l->use_mouse_wheel && tim_is_mouse_scroll_down()))
{
TimScrollState_selectNext(l);
}
if(tim_is_key_press(TimKey_Up)
|| (l->use_mouse_wheel && tim_is_mouse_scroll_up()))
{
TimScrollState_selectPrev(l);
}
tim->focus = l->items[l->cur].focus_target;
tim_scope(x, y, w, h)
{
TimRect items_scope = tim->scopes[tim->scope];
// draw border and shrink items_scope
if(l->draw_border){
tim_frame(0, 0, ~0, ~0, style);
items_scope.x += 1;
items_scope.y += 1;
items_scope.w -= 2;
items_scope.h -= 2;
}
// draw scroll bar and shrink items_scope
if(l->show_scroll_bar_vertical){
items_scope.w -= 1;
TimRect arrow_up_r = {
.x = items_scope.x + items_scope.w,
.y = items_scope.y,
.w = 1,
.h = 1
};
TimRect scrollbar_r = {
.x = arrow_up_r.x,
.y = arrow_up_r.y + 1,
.w = 1,
.h = items_scope.h - 2
};
TimRect arrow_down_r = {
.x = scrollbar_r.x,
.y = scrollbar_r.y + scrollbar_r.h,
.w = 1,
.h = 1
};
if (tim->event.type == TimEvent_Draw) {
f32 scroll_ratio = 0;
i32 slider_h = 0;
if(l->len != 0){
scroll_ratio = (f32)l->cur / l->len + 0.001f;
slider_h = ceilf((f32)scrollbar_r.h / l->len);
}
i32 slider_y = scrollbar_r.y + scrollbar_r.h * scroll_ratio;
tim_draw_chr(tim_cell("", style.brd, style.bg), arrow_up_r.x, arrow_up_r.y);
tim_draw_col(tim_cell("", style.brd, style.bg), scrollbar_r.x, scrollbar_r.y, scrollbar_r.h);
tim_draw_col(tim_cell("", style.brd, style.bg), scrollbar_r.x, slider_y, slider_h);
tim_draw_chr(tim_cell("", style.brd, style.bg), arrow_down_r.x, arrow_down_r.y);
}
if(tim_is_mouse_click_over(arrow_up_r)){
TimScrollState_selectPrev(l);
}
if(tim_is_mouse_click_over(arrow_down_r)){
TimScrollState_selectNext(l);
}
if(tim_is_mouse_click_over(scrollbar_r)){
i32 click_y_rel = tim->event.y - scrollbar_r.y;
f32 scroll_ratio = 0;
if(l->len != 0){
scroll_ratio = (f32)click_y_rel / scrollbar_r.h + 0.001f;
l->cur = l->len * scroll_ratio;
}
}
}
tim->scopes[tim->scope] = items_scope; // fit current scope inside frame and scrollbar
// draw items
TimRect item_place = { .x = 0, .y = 0, .w = items_scope.w, .h = 0 };
for(u32 i = 0; i < l->len; i++){
TimScrollItem* item = &l->items[i];
item_place.h = item->h;
// select row with mouse click
if(tim_is_mouse_click_over(tim_scope_rect_to_absolute(item_place.x, item_place.y, item_place.w, item_place.h))){
l->cur = i;
tim->focus = item->focus_target;
}
item->draw(i == l->cur, item_place, item->data);
item_place.y += item_place.h;
}
}
return &l->items[l->cur];
}

68
src/scroll_view.c Normal file
View File

@@ -0,0 +1,68 @@
#include "tim.h"
#include <math.h>
void tim_scroll_view(TimScrollView* self, i32 x, i32 y, i32 w, i32 h, TimStyle style){
tim_scope(x, y, w, h)
{
TimRect content_scope = tim->scopes[tim->scope];
// shrink content_scope to put scrollbar
content_scope.w -= 1;
tim->scopes[tim->scope] = content_scope;
// draw scroll bar and
TimRect arrow_up_r = {
.x = content_scope.x + content_scope.w,
.y = content_scope.y,
.w = 1,
.h = 1
};
TimRect scrollbar_r = {
.x = arrow_up_r.x,
.y = arrow_up_r.y + 1,
.w = 1,
.h = content_scope.h - 2
};
TimRect arrow_down_r = {
.x = scrollbar_r.x,
.y = scrollbar_r.y + scrollbar_r.h,
.w = 1,
.h = 1
};
if (tim->event.type == TimEvent_Draw) {
f32 scroll_ratio = 0;
i32 slider_h = 0;
if(self->content_h != 0){
scroll_ratio = (f32)self->offset / self->content_h + 0.001f;
slider_h = ceilf((f32)scrollbar_r.h / self->content_h);
}
i32 slider_y = scrollbar_r.y + scrollbar_r.h * scroll_ratio;
tim_draw_chr(tim_cell("", style.brd, style.bg), arrow_up_r.x, arrow_up_r.y);
tim_draw_col(tim_cell("", style.brd, style.bg), scrollbar_r.x, scrollbar_r.y, scrollbar_r.h);
tim_draw_col(tim_cell("", style.brd, style.bg), scrollbar_r.x, slider_y, slider_h);
tim_draw_chr(tim_cell("", style.brd, style.bg), arrow_down_r.x, arrow_down_r.y);
}
if(tim_is_mouse_click_over(arrow_up_r)){
if(self->offset - 1 >= 0)
self->offset--;
}
if(tim_is_mouse_click_over(arrow_down_r)){
if(self->offset + 1 < self->content_h)
self->offset++;
}
if(tim_is_mouse_click_over(scrollbar_r)){
i32 click_y_rel = tim->event.y - scrollbar_r.y;
f32 scroll_ratio = 0;
if(scrollbar_r.h != 0){
scroll_ratio = (f32)click_y_rel / scrollbar_r.h + 0.001f;
self->offset = self->content_h * scroll_ratio;
}
}
// draw content
TimRect content_place = { .x = 0, .y = 0, .w = content_scope.w, .h = content_scope.h };
self->draw(self->data, content_place);
}
}