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| Author | SHA1 | Date | |
|---|---|---|---|
| ee6375f553 | |||
| cbd1cc0cf1 | |||
| f4ed55a495 | |||
| f650e568d6 | |||
| 2a685dfcd0 | |||
| f8af7480d3 | |||
| b2c4a90bea | |||
| 6d0190c9c0 | |||
| 58276638a7 | |||
| 3fb220ff54 | |||
| 7a3bde6321 |
19
.vscode/launch.json
vendored
19
.vscode/launch.json
vendored
@@ -5,30 +5,37 @@
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"name": "(gdb) test | Build and debug",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/bin/test",
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"windows": { "program": "${workspaceFolder}/bin/test.exe" },
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"cwd": "${workspaceFolder}/bin",
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"program": "${workspaceFolder}/bin/tcp-chat",
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"windows": {
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"program": "${workspaceFolder}/bin/tcp-chat.exe",
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"externalConsole": true
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},
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"preLaunchTask": "build_exec_dbg",
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"stopAtEntry": false,
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"externalConsole": false,
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"internalConsoleOptions": "neverOpen",
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"MIMode": "gdb",
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"miDebuggerPath": "gdb",
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"miDebuggerPath": "gdb"
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},
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{
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"name": "(gdb) test | Just debug",
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"type": "cppdbg",
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"request": "launch",
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"program": "${workspaceFolder}/bin/test",
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"windows": { "program": "${workspaceFolder}/bin/test.exe" },
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"cwd": "${workspaceFolder}/bin",
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"program": "${workspaceFolder}/bin/tcp-chat",
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"windows": {
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"program": "${workspaceFolder}/bin/tcp-chat.exe",
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"externalConsole": true
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},
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"preLaunchTask": "build_exec_dbg",
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"stopAtEntry": false,
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"externalConsole": false,
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"internalConsoleOptions": "neverOpen",
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"MIMode": "gdb",
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"miDebuggerPath": "gdb",
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"miDebuggerPath": "gdb"
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}
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]
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}
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@@ -119,7 +119,7 @@ i32 main(void) {
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// draw every 10 ms
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while (tim_run(60)) {
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TimCell bg = tim_cell(" ", 0, BG);
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tim_draw_lot(bg, 0, 0, tim->w, tim->h);
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tim_fill(bg, 0, 0, tim->w, tim->h);
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if (snek.state == RUN) {
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game();
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@@ -66,7 +66,10 @@ extern "C" {
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#pragma region types
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/* first 16 colors from xterm256 supported by any terminal emulator */
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// 16 ANSI colors supported by any terminal emulator.
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// It's better to use xterm256 colors istead,
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// because ANSI colors look different in each terminal.
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// https://www.ditig.com/256-colors-cheat-sheet
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enum {
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TimColor16_Black = 0x00,
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TimColor16_DarkRed = 0x01,
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@@ -167,20 +170,30 @@ typedef struct TimEditState {
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} TimEditState;
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typedef struct TimScrollItem {
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void* data;
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typedef struct TimPanelItem {
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// Size of item to know where to draw next item.
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// Set to to A and items will be spread equally across panel
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i32 w;
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i32 h;
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void* data; // is passed to draw()
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void* focus_target; // is assigned to tim->focus
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i32 h; // height of the item to know where to draw next item
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void (*draw)(bool is_selected, TimRect place, void* data);
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} TimScrollItem;
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void (*draw)(void* data, TimRect place, bool is_selected);
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} TimPanelItem;
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typedef struct TimScrollState {
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TimScrollItem* items;
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u32 len;
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u32 cur;
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bool use_mouse_wheel;
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} TimScrollState;
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typedef struct TimPanel {
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TimPanelItem* items; // array
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i32 len; // number of items
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i32 cur; // index of current item
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i32 spacing; // distance between items
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bool is_horizontal;
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} TimPanel;
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typedef struct TimScrollView {
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i32 offset;
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i32 content_h;
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void* data; // is passed to draw()
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void (*draw)(void* data, TimRect place);
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} TimScrollView;
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typedef struct TimState {
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i32 w; // screen width
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@@ -259,6 +272,24 @@ i32 tim_enter_scope(i32 x, i32 y, i32 w, i32 h);
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// exit scope and pop stack
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i32 tim_exit_scope(void);
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static inline TimRect tim_rect_fit(TimRect r){
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if(r.x < 0)
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r.x = 0;
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else if(r.x >= tim->w)
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r.w = 0;
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else if(r.x + r.w > tim->w)
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r.w = tim->w - r.x;
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if(r.y < 0)
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r.y = 0;
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else if(r.y >= tim->h)
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r.y = tim->h - 1;
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else if(r.y + r.h > tim->h)
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r.h = tim->h - r.y;
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return r;
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}
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#pragma endregion
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@@ -294,6 +325,7 @@ bool tim_checkbox(cstr txt, i32* state, i32 x, i32 y, i32 w, TimStyle style);
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// color: radio, background, text
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bool tim_radiobutton(cstr txt, i32* state, i32 v, i32 x, i32 y, i32 w, TimStyle style);
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/// text edit - value in state
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/// @param e persistent edit state, use TimEditState_construct() to create new state
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/// @param style frame, background, text
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@@ -301,24 +333,25 @@ bool tim_radiobutton(cstr txt, i32* state, i32 v, i32 x, i32 y, i32 w, TimStyle
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TimKey tim_edit(TimEditState* e, i32 x, i32 y, i32 w, TimStyle style);
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/// @param e uninitialized state
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/// @param capacity in bytes
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/// @param buffer an array
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/// @param capacity buffer size in bytes
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/// @param initial_content may be NULL
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void TimEditState_construct(TimEditState* e, i32 capacity, cstr initial_content);
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static inline void TimEditState_destroy(TimEditState* e) {
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if(!e) return;
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free(e->s);
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}
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void TimEditState_construct(TimEditState* e, char* buffer, i32 capacity, cstr initial_content);
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void TimEditState_insert(TimEditState* e, cstr s);
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void TimEditState_delete(TimEditState* e);
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/// @param l list of rows to display
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/// @param style frame, background, text
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TimScrollItem* tim_scroll(TimScrollState* l, i32 x, i32 y, i32 w, i32 h, TimStyle style);
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void TimScrollState_selectNext(TimScrollState* l);
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void TimScrollState_selectPrev(TimScrollState* l);
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/// Panel with sequence of items. You can select an item by arrow keys or mouse click.
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/// @param self persistent state
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/// @param is_selected if panel is not selected, it calls items[:]->draw(is_selected=false)
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/// @return current item
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TimPanelItem* tim_panel(TimPanel* self, bool is_selected, i32 x, i32 y, i32 w, i32 h);
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void TimPanel_selectNext(TimPanel* self);
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void TimPanel_selectPrev(TimPanel* self);
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///
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void tim_scroll_view(TimScrollView* self, i32 x, i32 y, i32 w, i32 h, TimStyle style);
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#pragma endregion
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@@ -364,8 +397,8 @@ void tim_draw_row(TimCell cell, i32 x, i32 y, i32 w);
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// draw column of cells
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void tim_draw_col(TimCell cell, i32 x, i32 y, i32 h);
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// fill lot (area) of cells
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void tim_draw_lot(TimCell cell, i32 x, i32 y, i32 w, i32 h);
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// fill area with cells
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void tim_fill(TimCell cell, i32 x, i32 y, i32 w, i32 h);
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// draw string to line, tags potential wide characters
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void tim_draw_str(cstr s, i32 x, i32 y, i32 w, u8 fg, u8 bg);
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@@ -65,8 +65,9 @@ The layout automatically adopts to terminal window resize events.
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## colors
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Colors are stored as 8-bit values.
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Most terminals support 16 basic colors. You can see them in TimColor16 enum.
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There is also support for xterm-256 colors.
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Most terminals support 16 ANSI colors. You can see them in TimColor16 enum.
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It's better to use xterm256 colors istead, because ANSI colors look different in each terminal.
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https://www.ditig.com/256-colors-cheat-sheet
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## events
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@@ -171,6 +172,8 @@ https://invisible-island.net/xterm/ctlseqs/ctlseqs.html
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https://learn.microsoft.com/en-us/windows/console/
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## bugs
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- If Enter key doesn't work as expected on linux, write `stty sane` to `~/.profile`.
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It will change terminal settings from insane to sane xD
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- Double buffering is still new, set ENABLE_DBUF to 0 if you see glitches
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- Double width characters like 彁 are not fully supported. Terminals do not
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handle these consistently and there is no portable way to reliably
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@@ -15,31 +15,41 @@ void tim_clear_cells(void) {
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}
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void tim_draw_chr(TimCell cell, i32 x, i32 y) {
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if (x >= 0 && x < tim->w && y >= 0 && y < tim->h) {
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (x >= scope.x && x < scope.x + scope.w &&
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y >= scope.y && y < scope.y + scope.h)
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{
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tim->cells[x + y * tim->w] = cell;
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}
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}
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void tim_draw_row(TimCell cell, i32 x, i32 y, i32 w) {
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if (y >= 0 && y < tim->h && w > 0) {
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for (i32 i = MAX(x, 0); i < MIN(x + w, tim->w); i++) {
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (y >= scope.y && y < scope.y + scope.h && w > 0) {
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for (i32 i = MAX(x, scope.x); i < MIN(x + w, scope.x + scope.w); i++) {
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tim->cells[i + y * tim->w] = cell;
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}
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}
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}
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void tim_draw_col(TimCell cell, i32 x, i32 y, i32 h) {
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if (x >= 0 && x < tim->w && h > 0) {
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for (i32 i = MAX(y, 0); i < MIN(y + h, tim->h); i++) {
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (x >= scope.x && x < scope.x + scope.w && h > 0) {
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for (i32 i = MAX(y, scope.y); i < MIN(y + h, scope.y + scope.h); i++) {
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tim->cells[x + i * tim->w] = cell;
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}
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}
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}
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void tim_draw_lot(TimCell cell, i32 x, i32 y, i32 w, i32 h) {
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void tim_fill(TimCell cell, i32 x, i32 y, i32 w, i32 h) {
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (w > 0 && h > 0) {
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for (i32 iy = MAX(y, 0); iy < MIN(y + h, tim->h); iy++) {
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for (i32 ix = MAX(x, 0); ix < MIN(x + w, tim->w); ix++) {
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for (i32 iy = MAX(y, scope.y); iy < MIN(y + h, scope.y + scope.h); iy++) {
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for (i32 ix = MAX(x, scope.x); ix < MIN(x + w, scope.x + scope.w); ix++) {
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tim->cells[ix + iy * tim->w] = cell;
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}
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}
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@@ -47,8 +57,10 @@ void tim_draw_lot(TimCell cell, i32 x, i32 y, i32 w, i32 h) {
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}
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void tim_draw_str(cstr s, i32 x, i32 y, i32 w, u8 fg, u8 bg) {
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if (s && y >= 0 && x < tim->w && y < tim->h ) {
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i32 end = MIN(x + w, tim->w);
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (s && y >= 0 && x < scope.x + scope.w && y < scope.y + scope.h ) {
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i32 end = MIN(x + w, scope.x + scope.w);
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bool wide = false;
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for (i32 i = 0; s[i] && x < end; x++) {
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TimCell c = tim_cell(&s[i], fg, bg);
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@@ -63,6 +75,8 @@ void tim_draw_str(cstr s, i32 x, i32 y, i32 w, u8 fg, u8 bg) {
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}
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void tim_draw_box(i32 x, i32 y, i32 w, i32 h, u8 fg, u8 bg) {
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if(w <= 0 || h <= 0)
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return;
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tim_draw_chr(tim_cell("┌", fg, bg), x , y);
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tim_draw_chr(tim_cell("┐", fg, bg), x + w - 1, y);
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tim_draw_chr(tim_cell("└", fg, bg), x , y + h - 1);
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@@ -71,12 +85,14 @@ void tim_draw_box(i32 x, i32 y, i32 w, i32 h, u8 fg, u8 bg) {
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tim_draw_row(tim_cell("─", fg, bg), x + 1 , y + h - 1, w - 2);
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tim_draw_col(tim_cell("│", fg, bg), x , y + 1 , h - 2);
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tim_draw_col(tim_cell("│", fg, bg), x + w - 1, y + 1 , h - 2);
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tim_draw_lot(tim_cell(" ", fg, bg), x + 1 , y + 1 , w - 2, h - 2);
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tim_fill(tim_cell(" ", fg, bg), x + 1 , y + 1 , w - 2, h - 2);
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}
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void tim_draw_invert(i32 x, i32 y, i32 w) {
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if (y >= 0 && y < tim->h && w > 0) {
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for (i32 i = MAX(x, 0); i < MIN(x + w, tim->w); i++) {
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TimRect scope = tim_rect_fit(tim->scopes[tim->scope]);
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if (y >= 0 && y < scope.y + scope.h && w > 0) {
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for (i32 i = MAX(x, scope.x); i < MIN(x + w, scope.x + scope.w); i++) {
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TimCell c = tim->cells[i + y * tim->w];
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tim->cells[i + y * tim->w].fg = c.bg;
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tim->cells[i + y * tim->w].bg = c.fg;
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11
src/edit.c
11
src/edit.c
@@ -1,13 +1,16 @@
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#include "tim.h"
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void TimEditState_construct(TimEditState* e, i32 capacity, cstr initial_content){
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void TimEditState_construct(TimEditState* e, char* buf, i32 capacity, cstr initial_content){
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e->masked = false;
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e->length = initial_content ? tim_utf8_len(initial_content) : 0;
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e->cursor = e->length;
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e->capacity = capacity;
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e->s = (char*)malloc(capacity + 1);
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i32 byte_len = strlen(initial_content);
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memcpy(e->s, initial_content, byte_len);
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e->s = buf;
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i32 byte_len = 0;
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if(e->length > 0){
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byte_len = strlen(initial_content);
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memcpy(e->s, initial_content, byte_len);
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}
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e->s[byte_len] = 0;
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}
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@@ -7,10 +7,12 @@ TimState* tim = NULL;
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static void tim_init(void){
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tim = (TimState*)malloc(sizeof(TimState));
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memset(tim, 0, sizeof(TimState));
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size_t cdb_size = (TIM_MAX_CELLS << TIM_ENABLE_DBUF);
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tim->cells_double_buf = (TimCell*)malloc(cdb_size * sizeof(TimCell));
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size_t cdb_size = (TIM_MAX_CELLS << TIM_ENABLE_DBUF) * sizeof(TimCell);
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tim->cells_double_buf = (TimCell*)malloc(cdb_size);
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memset(tim->cells_double_buf, 0, cdb_size);
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tim->cells = tim->cells_double_buf;
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tim->buf = (char*)malloc(TIM_MAX_BUF);
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memset(tim->buf, 0, TIM_MAX_BUF);
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}
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static void tim_deinit(void){
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86
src/panel.c
Executable file
86
src/panel.c
Executable file
@@ -0,0 +1,86 @@
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#include "tim.h"
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void TimPanel_selectNext(TimPanel* l){
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if(l->cur + 1 < l->len)
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l->cur++;
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}
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void TimPanel_selectPrev(TimPanel* l){
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if(l->cur - 1 >= 0)
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l->cur--;
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}
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TimPanelItem* tim_panel(TimPanel* self, bool is_panel_selected, i32 x, i32 y, i32 w, i32 h){
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// select item with keyboard
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if(tim_is_key_press(self->is_horizontal ? TimKey_Left : TimKey_Up))
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{
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TimPanel_selectPrev(self);
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}
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else if(tim_is_key_press(self->is_horizontal ? TimKey_Right : TimKey_Down))
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{
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TimPanel_selectNext(self);
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}
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// set focus on current item
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if(self->cur < self->len)
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tim->focus = self->items[self->cur].focus_target;
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tim_scope(x, y, w, h)
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{
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TimRect content_scope = tim->scopes[tim->scope];
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// TODO: draw current item and as much previous items as possible in scope
|
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TimRect item_place = { 0 };
|
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for(i32 i = 0; i < self->len; i++){
|
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TimPanelItem* item = &self->items[i];
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item_place.w = item->w;
|
||||
if(item_place.w == A){
|
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if(self->is_horizontal){
|
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item_place.w = content_scope.w / self->len ;
|
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// add remaining width to the last item
|
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if(i == self->len - 1)
|
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item_place.w += content_scope.w % self->len;
|
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else item_place.w -= self->spacing;
|
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}
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else {
|
||||
item_place.w = content_scope.w;
|
||||
}
|
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}
|
||||
|
||||
item_place.h = item->h;
|
||||
if(item_place.h == A){
|
||||
if(self->is_horizontal){
|
||||
item_place.h = content_scope.h;
|
||||
}
|
||||
else {
|
||||
item_place.h = content_scope.h / self->len - self->spacing;
|
||||
// add remaining height to the last item
|
||||
if(i == self->len - 1)
|
||||
item_place.h += content_scope.h % self->len;
|
||||
else item_place.h -= self->spacing;
|
||||
}
|
||||
}
|
||||
|
||||
// select item with mouse click
|
||||
if(tim_is_mouse_click_over(tim_scope_rect_to_absolute(item_place.x, item_place.y, item_place.w, item_place.h))){
|
||||
self->cur = i;
|
||||
tim->focus = item->focus_target;
|
||||
}
|
||||
|
||||
bool is_item_selected = false;
|
||||
if(is_panel_selected)
|
||||
is_item_selected = i == self->cur;
|
||||
item->draw(item->data, item_place, is_item_selected);
|
||||
|
||||
// adjust place for next item
|
||||
if(self->is_horizontal){
|
||||
item_place.x += item_place.w + self->spacing;
|
||||
}
|
||||
else {
|
||||
item_place.y += item_place.h + self->spacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return &self->items[self->cur];
|
||||
}
|
||||
@@ -35,9 +35,9 @@ TimRect tim_scope_rect_to_absolute(i32 x, i32 y, i32 w, i32 h) {
|
||||
}
|
||||
|
||||
i32 tim_enter_scope(i32 x, i32 y, i32 w, i32 h) {
|
||||
if (tim->scope + 1 >= TIM_MAX_SCOPE) {
|
||||
return 0;
|
||||
}
|
||||
if (tim->scope + 1 >= TIM_MAX_SCOPE)
|
||||
return 0;
|
||||
|
||||
TimRect r = tim_scope_rect_to_absolute(x, y, w, h);
|
||||
tim->scope += 1;
|
||||
tim->scopes[tim->scope] = r;
|
||||
|
||||
45
src/scroll.c
45
src/scroll.c
@@ -1,45 +0,0 @@
|
||||
#include "tim.h"
|
||||
|
||||
void TimScrollState_selectNext(TimScrollState* l){
|
||||
l->cur = (l->cur + 1) % l->len;
|
||||
}
|
||||
|
||||
void TimScrollState_selectPrev(TimScrollState* l){
|
||||
l->cur = (l->len + l->cur - 1) % l->len;
|
||||
}
|
||||
|
||||
TimScrollItem* tim_scroll(TimScrollState* l, i32 x, i32 y, i32 w, i32 h, TimStyle style){
|
||||
// select with buttons and mouse wheel
|
||||
if(tim_is_key_press(TimKey_Down)
|
||||
|| (l->use_mouse_wheel && tim_is_mouse_scroll_down()))
|
||||
{
|
||||
TimScrollState_selectNext(l);
|
||||
}
|
||||
if(tim_is_key_press(TimKey_Up)
|
||||
|| (l->use_mouse_wheel && tim_is_mouse_scroll_up()))
|
||||
{
|
||||
TimScrollState_selectPrev(l);
|
||||
}
|
||||
|
||||
tim->focus = l->items[l->cur].focus_target;
|
||||
|
||||
tim_frame(x, y, w, h, style);
|
||||
|
||||
TimRect absolute = tim_scope_rect_to_absolute(x, y, w, h);
|
||||
TimRect place = { .x = x + 1, .y = y + 1, .w = absolute.w - 2, .h = absolute.h - 2 };
|
||||
for(u32 i = 0; i < l->len; i++){
|
||||
TimScrollItem* item = &l->items[i];
|
||||
place.h = item->h;
|
||||
|
||||
// select with mouse click
|
||||
if(tim_is_mouse_click_over(tim_scope_rect_to_absolute(place.x, place.y, place.w, place.h))){
|
||||
l->cur = i;
|
||||
tim->focus = item->focus_target;
|
||||
}
|
||||
|
||||
item->draw(i == l->cur, place, item->data);
|
||||
place.y += place.h;
|
||||
}
|
||||
|
||||
return &l->items[l->cur];
|
||||
}
|
||||
81
src/scroll_view.c
Normal file
81
src/scroll_view.c
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "tim.h"
|
||||
#include <math.h>
|
||||
|
||||
void tim_scroll_view(TimScrollView* self, i32 x, i32 y, i32 w, i32 h, TimStyle style){
|
||||
tim_scope(x, y, w, h)
|
||||
{
|
||||
TimRect content_scope = tim->scopes[tim->scope];
|
||||
// shrink content_scope to put scrollbar
|
||||
content_scope.w -= 1;
|
||||
i32 max_offset = MAX(self->content_h - content_scope.h, 0);
|
||||
|
||||
// draw scroll bar and
|
||||
TimRect arrow_up_r = {
|
||||
.x = content_scope.x + content_scope.w,
|
||||
.y = content_scope.y,
|
||||
.w = 1,
|
||||
.h = 1
|
||||
};
|
||||
TimRect scrollbar_r = {
|
||||
.x = arrow_up_r.x,
|
||||
.y = arrow_up_r.y + 1,
|
||||
.w = 1,
|
||||
.h = content_scope.h - 2
|
||||
};
|
||||
TimRect arrow_down_r = {
|
||||
.x = scrollbar_r.x,
|
||||
.y = scrollbar_r.y + scrollbar_r.h,
|
||||
.w = 1,
|
||||
.h = 1
|
||||
};
|
||||
|
||||
if (tim->event.type == TimEvent_Draw) {
|
||||
f32 scroll_ratio = 0;
|
||||
f32 slider_h = 0;
|
||||
if(max_offset != 0){
|
||||
slider_h = ceilf((f32)scrollbar_r.h / max_offset);
|
||||
scroll_ratio = (f32)self->offset / max_offset + 0.001f;
|
||||
}
|
||||
i32 slider_y = scrollbar_r.y + (scrollbar_r.h - slider_h) * scroll_ratio;
|
||||
|
||||
tim_draw_chr(tim_cell("▲", style.brd, style.bg), arrow_up_r.x, arrow_up_r.y);
|
||||
tim_draw_col(tim_cell("░", style.brd, style.bg), scrollbar_r.x, scrollbar_r.y, scrollbar_r.h);
|
||||
tim_draw_col(tim_cell("█", style.brd, style.bg), scrollbar_r.x, slider_y, slider_h);
|
||||
tim_draw_chr(tim_cell("▼", style.brd, style.bg), arrow_down_r.x, arrow_down_r.y);
|
||||
}
|
||||
|
||||
if(tim_is_mouse_click_over(arrow_up_r) || tim_is_mouse_scroll_up()){
|
||||
self->offset--;
|
||||
}
|
||||
else if(tim_is_mouse_click_over(arrow_down_r) || tim_is_mouse_scroll_down()){
|
||||
self->offset++;
|
||||
}
|
||||
else if(tim_is_key_press(TimKey_PageUp)){
|
||||
self->offset -= content_scope.h;
|
||||
}
|
||||
else if(tim_is_key_press(TimKey_PageDown)){
|
||||
self->offset += content_scope.h;
|
||||
}
|
||||
|
||||
if(self->offset > max_offset)
|
||||
self->offset = max_offset;
|
||||
else if(self->offset < 0)
|
||||
self->offset = 0;
|
||||
|
||||
if(tim_is_mouse_click_over(scrollbar_r)){
|
||||
i32 click_y_rel = tim->event.y - scrollbar_r.y;
|
||||
if(scrollbar_r.h != 0){
|
||||
f32 slider_h = ceilf((f32)scrollbar_r.h / max_offset);
|
||||
f32 scroll_ratio = (f32)click_y_rel / (scrollbar_r.h - slider_h) + 0.001f;
|
||||
self->offset = max_offset * scroll_ratio;
|
||||
}
|
||||
}
|
||||
|
||||
// update current scope
|
||||
tim->scopes[tim->scope] = content_scope;
|
||||
|
||||
// draw content
|
||||
TimRect content_place = { .x = 0, .y = -self->offset - 1, .w = content_scope.w, .h = content_scope.h };
|
||||
self->draw(self->data, content_place);
|
||||
}
|
||||
}
|
||||
@@ -65,6 +65,7 @@ void tim_reset_terminal(void) {
|
||||
tcsetattr(STDOUT_FILENO, TCSADRAIN, &tim->attr); // restore attributes
|
||||
tim_write_str(S("\33[?1000l")); // disable mouse
|
||||
tim_write_str(S("\33[?1002l")); // disable mouse
|
||||
tim_write_str(S("\33[?1006l")); // disable mouse
|
||||
tim_write_str(S("\33[m")); // reset colors
|
||||
tim_write_str(S("\33[?25h")); // show cursor
|
||||
tim_write_str(S("\33[?1049l")); // exit alternate buffer
|
||||
|
||||
@@ -14,7 +14,7 @@ void tim_label(cstr s, i32 x, i32 y, i32 w, i32 h, TimStyle style) {
|
||||
h = (h == A) ? t.lines : h;
|
||||
TimRect r = tim_scope_rect_to_absolute(x, y, w, h);
|
||||
TimCell c = tim_cell(" ", style.fg, style.bg);
|
||||
tim_draw_lot(c, r.x, r.y, r.w, r.h);
|
||||
tim_fill(c, r.x, r.y, r.w, r.h);
|
||||
TimLine l = {.s = s, .line = ""};
|
||||
for (i32 i = 0; tim_next_line(&l); i++) {
|
||||
tim_draw_str(l.line, r.x, r.y + i, l.width, c.fg, c.bg);
|
||||
|
||||
@@ -126,8 +126,10 @@ static inline void test_screen(TimEvent* e) {
|
||||
}
|
||||
|
||||
i32 main(void) {
|
||||
TimEditState_construct(&ed1, 32, "Edit 1");
|
||||
TimEditState_construct(&ed2, 32, "");
|
||||
char ed1_buf[32];
|
||||
char ed2_buf[32];
|
||||
TimEditState_construct(&ed1, ed1_buf, ARRAY_SIZE(ed1_buf), "Edit 1");
|
||||
TimEditState_construct(&ed2, ed2_buf, ARRAY_SIZE(ed2_buf), NULL);
|
||||
|
||||
while (tim_run(1.5)) {
|
||||
test_screen(&tim->event);
|
||||
@@ -136,8 +138,5 @@ i32 main(void) {
|
||||
}
|
||||
}
|
||||
|
||||
TimEditState_destroy(&ed1);
|
||||
TimEditState_destroy(&ed2);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user