#include "../tim.h" static inline void test_screen(struct event* e) { static struct event me; static struct event ke; static int render_us; char buf[64]; ke = (e->type == KEY_EVENT) ? *e : ke; me = (e->type == MOUSE_EVENT) ? *e : me; // positioning label("+", 0, 0, A, A, 0xf); label("+", ~0, 0, A, A, 0xf); label("+", 0, ~0, A, A, 0xf); label("+", ~0, ~0, A, A, 0xf); label("+", A, A, A, A, 0xf); label("-", 0, A, A, A, 0xf); label("-", ~0, A, A, A, 0xf); label("|", A, 0, A, A, 0xf); label("|", A, ~0, A, A, 0xf); // some information sprintf(buf, "screen: %dx%d", tim.w, tim.h); label(buf, 2, 0, A, A, 0xf); sprintf(buf, "frame : [%c] %d", ": "[tim.frame & 1], tim.frame); label(buf, 2, 1, A, A, 0xf); sprintf(buf, "key : [%d] %s", ke.key, ke.s + (ke.key < 32)); label(buf, 2, 2, A, A, 0xf); sprintf(buf, "mouse : [%d] %d:%d", me.key, me.x, me.y); label(buf, 2, 3, A, A, 0xf); sprintf(buf, "input : %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx %02hhx", e->s[0], e->s[1], e->s[2], e->s[3], e->s[4], e->s[5], e->s[6], e->s[7]); label(buf, 2, 4, A, A, 0xf); // lower right render_us += tim.render_us; sprintf(buf, "%d µs (Ø %d µs)", tim.render_us, render_us / MAX(tim.frame, 1)); label(buf, ~2, ~2, A, A, 0xf); sprintf(buf, "%d cells (%.0f %%)", tim.w * tim.h, 100.0 * tim.w * tim.h / MAX_CELLS); label(buf, ~2, ~1, A, A, 0xf); sprintf(buf, "%d bytes (%.0f %%)", tim.buf_size, 100.0 * tim.buf_size / MAX_BUF); label(buf, ~2, ~0, A, A, 0xf); // multi line label label("multi\nliñe\nlabël", 24, 1, A, A, 0xf); // colors scope (1, 5, 16, 5) { frame(0, 0, ~0, ~0, 0xf); label(" Red ", 1, 1, 7, A, 0x0900); label(" ", 8, 1, 7, A, 0xc400); label(" Green ", 1, 2, 7, A, 0x0a00); label(" ", 8, 2, 7, A, 0x2e00); label(" Blue ", 1, 3, 7, A, 0x0c00); label(" ", 8, 3, 7, A, 0x1500); } // button static uint64_t bc = 0x100; if (button("Click Me", 17, 5, 16, 5, bc)) { bc = (bc + 0x100) & 0xff00; } // edit static struct edit ed1 = {.s = "Edit 1"}; static struct edit ed2 = {0}; edit(&ed1, 1, 10, 32, 0xff00ff); sprintf(buf, "cursor: %d length: %d", ed1.cursor, ed1.length); label(buf, 2, 13, A, A, 0xf); edit(&ed2, 1, 14, 32, 0xff00ff); label(ed2.s, 2, 17, A, A, 0xf); // checkbox static int chk[2] = {-1, 1}; check("Check 1", &chk[0], 1, 18, A, 0xa000f); check("Check 2", &chk[1], 14, 18, A, 0xa000f); // radiobox static int rad = 0; radio("Radio 1", &rad, 1, 1, 19, A, 0xa000f); radio("Radio 2", &rad, 2, 14, 19, A, 0xa000f); radio("Radio 3", &rad, 3, 1, 20, A, 0xa000f); radio("Radio 4", &rad, 4, 14, 20, A, 0xa000f); // scope nesting scope(~1, 1, 20, 10) { scope(0, 0, 10, 5) { frame(0, 0, ~0, ~0, 0x9); } scope(~0, 0, 10, 5) { frame(0, 0, ~0, ~0, 0xa); } scope(~0, ~0, 10, 5) { frame(0, 0, ~0, ~0, 0xb); } scope(0, ~0, 10, 5) { frame(0, 0, ~0, ~0, 0xc); } } // funny characters scope (~1, ~3, 11, 5) { frame(0, 0, ~0, ~0, 0xf); label("123456789", 1, 1, 9, A, 0x0f05); label("$£ह€𐍈6789", 1, 2, A, A, 0x0f05); label("圍棋56789", 1, 3, A, A, 0x0f05); } } int main(void) { while (tim_run(1.5)) { test_screen(&tim.event); if (is_key_press('q') || is_key_press(ESCAPE_KEY)) { break; } } }