// Display a yes/no dialog with a message. Returns with 0 when yes was clicked. // syntax: ./ask "message" #include "tim.h" i32 main(i32 argc, char** argv) { if (argc < 2 || strcmp(argv[1], "-h") == 0) { printf("syntax: %s message\n", argv[0]); exit(1); } // get text properties TimText msg = tim_scan_str(argv[1]); TimStyle style_frame = { .brd = TimColor16_DarkGray }; TimStyle style_text = { .fg = TimColor16_White }; TimStyle style_yes = { .brd = TimColor16_Green, .fg = style_text.fg }; TimStyle style_no = { .brd = TimColor16_Red, .fg = style_yes.fg }; while (tim_run(0)) { // calculate size of message box i32 w = MAX(msg.width + 4, 28); i32 h = MAX(msg.lines + 6, 7); tim_scope(A, A, w, h) { // draw frame around entire scope tim_frame(0, 0, ~0, ~0, style_frame); // draw message tim_label(argv[1], A, 1, msg.width, msg.lines, style_text); // draw 'yes' button, return 0 when clicked if (tim_button("[y] Yes", 2, ~1, A, A, style_yes) || tim_is_key_press('y')) { exit(0); } // draw 'no' button, return 1 when clicked if (tim_button("[n] No", ~2, ~1, A, A, style_no) || tim_is_key_press('n')) { exit(1); } // return with 1 when q or esc is pressed if (tim_is_key_press('q') || tim_is_key_press(TimKey_Escape)) { exit(2); } } } return 0; }