refactored code from tcpu
This commit is contained in:
28
include/collections/Array.h
Executable file
28
include/collections/Array.h
Executable file
@@ -0,0 +1,28 @@
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#pragma once
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#include "../std.h"
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typedef struct Array {
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void* data;
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u32 size;
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} Array;
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/// creates Array from a const array
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#define Array_CONST(T, A...) Array_construct_size(((T[])A), sizeof((T[])A))
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#define Array_construct(DATA, T, COUNT) Array_construct_size(DATA, (COUNT) * sizeof(T))
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#define Array_construct_size(DATA, LEN) ((Array){ .data = (DATA), .size = (LEN) })
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#define Array_alloc(T, COUNT) Array_alloc((COUNT) * sizeof(T))
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static inline Array Array_alloc_size(u32 size){
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return Array_construct_size(malloc(size), size);
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}
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#define Array_realloc(AR, T, COUNT) Array_realloc_size(AR, (COUNT) * sizeof(T))
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static inline void Array_realloc_size(Array* ar, u32 new_size){
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ar->data = realloc(ar->data, new_size);
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ar->size = new_size;
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}
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#define Array_len(AR, T) ((AR)->size / sizeof(T))
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31
include/collections/HashMap.h
Executable file
31
include/collections/HashMap.h
Executable file
@@ -0,0 +1,31 @@
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#pragma once
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#include "../std.h"
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#include "../string/str.h"
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#include "Array.h"
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#include "List.h"
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typedef void (*FreeFunction)(void*);
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typedef struct KeyHash {
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str key;
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u32 hash;
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} KeyHash;
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typedef struct HashMapBucket {
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List key_hash_list;
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List value_list;
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} HashMapBucket;
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typedef struct HashMap {
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HashMapBucket* table;
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FreeFunction NULLABLE(value_destructor);
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u32 value_t_size;
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u32 height;
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u16 height_n;
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} HashMap;
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void HashMap_alloc(HashMap* ptr, u32 value_t_size, FreeFunction NULLABLE(value_destructor));
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void HashMap_free(HashMap* ptr);
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void* NULLABLE(HashMap_tryGetPtr)(HashMap* ptr, str key);
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bool HashMap_tryPush(HashMap* ptr, str key, void* value_ptr);
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bool HashMap_tryDelete(HashMap* ptr, str key);
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28
include/collections/List.h
Executable file
28
include/collections/List.h
Executable file
@@ -0,0 +1,28 @@
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#pragma once
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#include "../std.h"
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typedef struct List {
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void* data;
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u32 size;
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u32 allocated_size;
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} List;
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#define List_construct(L, T, OCCUPIED_COUNT, ALLOCATED_COUNT) \
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List_construct_size(L, (OCCUPIED_COUNT) * sizeof(T), (ALLOCATED_COUNT) * sizeof(T))
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static inline List List_construct_size(void* data_ptr, u32 size, u32 allocated_size) {
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return (List){ .data = data_ptr, .size = size, .allocated_size = allocated_size };
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}
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#define List_alloc(L, T, INITIAL_COUNT) List_alloc_size(L, (INITIAL_COUNT) * sizeof(T))
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List List_alloc_size(u32 initial_size);
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void* List_expand(List* ptr, u32 expansion_size);
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#define List_push(L, T, VALUE) *(T*)(List_expand(L, sizeof(T))) = VALUE
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#define List_pushMany(L, T, VALUES_PTR, COUNT) List_push_size(L, VALUES_PTR, (COUNT) * sizeof(T))
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void List_push_size(List* ptr, void* values, u32 size);
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#define List_removeAt(L, T, I, COUNT) List_removeAt_size(L, (I)*sizeof(T), (COUNT) * sizeof(T))
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bool List_removeAt_size(List* ptr, u32 i, u32 remove_size);
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#define List_len(L, T) ((L)->size / sizeof(T))
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