FastArena/Assets/Tools/CameraZoom.cs
2025-07-09 21:15:31 +03:00

28 lines
707 B
C#

using System;
using System.Collections;
using UnityEngine;
namespace FastArena
{
public class CameraZoom : MonoBehaviour
{
[HideInInspector] public bool Zoomed;
private PlayerController playerC;
private void Awake()
{
playerC = GetComponentInParent<PlayerController>();
}
public void Zoom(float zoom)
{
}
public IEnumerator ZoomCoroutine(float zoom, float zoomTime)
{
float targetFOV = playerC.Settings.FieldOfView / zoom;
playerC.mouseSens = playerC.Settings.MouseSensivity / zoom;
throw new NotImplementedException();
}
}
}