FastArena/Assets/Scenes/MySceneManager.cs
2025-07-09 21:15:31 +03:00

21 lines
531 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace FastArena
{
public class MySceneManager : MonoBehaviour
{
public float Gravity;
public IEnumerable<SpawnPoint> SpawnPoints;
private void Awake()
{
Physics.gravity = new Vector3(0, -Gravity, 0);
SpawnPoints = FindObjectsOfType<SpawnPoint>();
foreach (SpawnPoint point in SpawnPoints)
{
point.SpawnEntities();
}
}
}
}