changed CLI settings
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5d88ad49c0
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@ -13,23 +13,6 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="DTLib.Web" Version="1.2.1" />
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="data\**" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Remove="data\**" />
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</ItemGroup>
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<ItemGroup>
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<Content Remove="data\**" />
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</ItemGroup>
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<ItemGroup>
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<None Remove="data\**" />
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<None Remove="Properties\launchSettings.json" />
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<PackageReference Include="DTLib.Web" Version="1.2.2" />
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</ItemGroup>
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</Project>
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@ -28,7 +28,11 @@ public class Program
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{
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private static readonly IOPath _configPath = "./config.dtsod";
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private static Config _config = new();
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private static readonly ILogger _loggerRoot = new ConsoleLogger();
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private static readonly ILogger _loggerRoot = new CompositeLogger(
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new ConsoleLogger(),
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new FileLogger("logs", "ParadoxSaveParser.WebAPI"));
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private static readonly CancellationTokenSource _mainCancel = new();
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private static ConcurrentDictionary<string, SaveFileMetadata> _saveMetadataStorage = new();
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@ -44,9 +48,11 @@ public class Program
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{
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Console.InputEncoding = Encoding.UTF8;
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Console.OutputEncoding = Encoding.UTF8;
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Console.CursorVisible = false;
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ContextLogger logger = new ContextLogger(nameof(Main), _loggerRoot);
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Console.CancelKeyPress += (_, _) =>
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Console.CancelKeyPress += (_, e) =>
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{
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e.Cancel = true;
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logger.LogInfo("Ctrl+C Pressed");
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_mainCancel.Cancel();
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};
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@ -104,7 +110,8 @@ public class Program
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throw new Exception("Guid collision!");
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}
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}
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// ReSharper disable once NotAccessedPositionalProperty.Global
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public record ErrorMessage(string errorMessage);
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private static async Task<HttpStatusCode>ReturnResponse(HttpListenerContext ctx, HttpStatusCode statusCode, object response)
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@ -187,7 +194,7 @@ public class Program
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new ErrorMessage("Invalid save format: no 'gamestate' file found"));
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string extractedGamestatePath = PathHelper.GetSaveFilePath(meta.id) + ".gamestate";
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zipEntry.ExtractToFile(extractedGamestatePath);
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zipEntry.ExtractToFile(extractedGamestatePath, true);
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var gamestateStream = File.OpenRead(extractedGamestatePath);
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meta.status = SaveFileProcessingStatus.Parsing;
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