initial commit
This commit is contained in:
commit
1dbe2e1bb6
8
.gitignore
vendored
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8
.gitignore
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bin/
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obj/
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.idea/
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.vs/
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tmp/
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temp/
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packages/
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*.user
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16
TicTacToe.sln
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16
TicTacToe.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TicTacToe", "TicTacToe\TicTacToe.csproj", "{05A4D578-6136-42EC-B279-26B2D970325E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{05A4D578-6136-42EC-B279-26B2D970325E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{05A4D578-6136-42EC-B279-26B2D970325E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{05A4D578-6136-42EC-B279-26B2D970325E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{05A4D578-6136-42EC-B279-26B2D970325E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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10
TicTacToe/App.axaml
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10
TicTacToe/App.axaml
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<Application xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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x:Class="TicTacToe.App"
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RequestedThemeVariant="Default">
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<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
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<Application.Styles>
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<SimpleTheme />
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</Application.Styles>
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</Application>
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23
TicTacToe/App.axaml.cs
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23
TicTacToe/App.axaml.cs
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using Avalonia;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Markup.Xaml;
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namespace TicTacToe;
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public partial class App : Application
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{
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public override void Initialize()
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{
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AvaloniaXamlLoader.Load(this);
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}
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public override void OnFrameworkInitializationCompleted()
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{
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if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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desktop.MainWindow = new MainWindow();
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}
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base.OnFrameworkInitializationCompleted();
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}
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}
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10
TicTacToe/Cell.axaml
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10
TicTacToe/Cell.axaml
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<UserControl xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="TicTacToe.Cell"
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BorderThickness="2"
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BorderBrush="White">
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<TextBlock TextAlignment="Center" VerticalAlignment="Center" HorizontalAlignment="Center" FontSize="40">X</TextBlock>
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</UserControl>
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11
TicTacToe/Cell.axaml.cs
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11
TicTacToe/Cell.axaml.cs
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using Avalonia.Controls;
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namespace TicTacToe;
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public partial class Cell : UserControl
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{
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public Cell()
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{
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InitializeComponent();
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}
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}
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18
TicTacToe/MainWindow.axaml
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18
TicTacToe/MainWindow.axaml
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<Window xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="TicTacToe.MainWindow"
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Title="TicTacToe"
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FontSize="20">
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<Grid>
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<Grid.RowDefinitions>40 *</Grid.RowDefinitions>
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<StackPanel Orientation="Horizontal" Spacing="20">
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<Label Target="SizeTextBox" VerticalContentAlignment="Center">Size:</Label>
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<TextBox Name="SizeTextBox"></TextBox>
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<Button Click="RestartButton_OnClick">Restart</Button>
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</StackPanel>
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<Grid Grid.Row="1" Name="GameGrid"></Grid>
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</Grid>
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</Window>
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35
TicTacToe/MainWindow.axaml.cs
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35
TicTacToe/MainWindow.axaml.cs
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using System;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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namespace TicTacToe;
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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}
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private void RestartButton_OnClick(object? sender, RoutedEventArgs e)
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{
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int size = Convert.ToInt32(SizeTextBox.Text);
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GameGrid.Children.Clear();
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GameGrid.RowDefinitions = new RowDefinitions();
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for(int y=0; y<size; y++)
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GameGrid.RowDefinitions.Add(new RowDefinition());
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GameGrid.ColumnDefinitions = new ColumnDefinitions();
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for(int x=0; x<size; x++)
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GameGrid.ColumnDefinitions.Add(new ColumnDefinition());
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for(int y=0; y<size; y++)
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for (int x = 0; x < size; x++)
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{
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var c = new Cell();
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c.SetValue(Grid.ColumnProperty, x);
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c.SetValue(Grid.RowProperty, y);
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GameGrid.Children.Add(c);
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}
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}
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}
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17
TicTacToe/Program.cs
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17
TicTacToe/Program.cs
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using Avalonia;
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using System;
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namespace TicTacToe;
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class Program
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{
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[STAThread]
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public static void Main(string[] args) => BuildAvaloniaApp()
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.StartWithClassicDesktopLifetime(args);
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// Avalonia configuration, don't remove; also used by visual designer.
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public static AppBuilder BuildAvaloniaApp()
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=> AppBuilder.Configure<App>()
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.UsePlatformDetect()
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.LogToTrace();
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}
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18
TicTacToe/TicTacToe.csproj
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18
TicTacToe/TicTacToe.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>disable</ImplicitUsings>
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<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="11.0.5"/>
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<PackageReference Include="Avalonia.Desktop" Version="11.0.5"/>
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<PackageReference Include="Avalonia.Themes.Simple" Version="11.0.5"/>
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<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.5"/>
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</ItemGroup>
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</Project>
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6
nuget.config
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6
nuget.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<add key="local" value="./packages/" />
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</packageSources>
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</configuration>
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