DTLib nuget packages, dotnet8

This commit is contained in:
2024-01-05 00:47:07 +06:00
parent 1a26e66e81
commit 5a492512bc
8 changed files with 85 additions and 228 deletions

View File

@@ -4,7 +4,6 @@ using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using DTLib;
using DTLib.Dtsod;
using DTLib.Extensions;
using DTLib.Filesystem;
@@ -15,8 +14,9 @@ namespace launcher_server;
static class Server
{
private static ConsoleLogger Info = new("logs","info");
private static ConsoleLogger Error = new("logs","error");
private static ILogger logger = new CompositeLogger(
new FileLogger("logs","launcher_server"),
new ConsoleLogger());
static readonly Socket mainSocket = new(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
static DtsodV23 config;
static bool debug;
@@ -30,50 +30,49 @@ static class Server
Console.Title = "minecraft_launcher_server";
Console.InputEncoding = Encoding.Unicode;
Console.OutputEncoding = Encoding.Unicode;
PublicLog.LogEvent += Info.Log;
DTLibInternalLogging.SetLogger(logger);
config = new DtsodV23(File.ReadAllText("launcher-server.dtsod"));
if (args.Contains("debug")) debug = true;
Info.Log("b", "local address: <", "c", config["local_ip"], "b",
">\npublic address: <", "c", OldNetwork.GetPublicIP(), "b",
">\nport: <", "c", config["local_port"].ToString(), "b", ">");
logger.LogInfo("Main", $"local address: {config["local_ip"]}");
logger.LogInfo("Main", $"public address: {OldNetwork.GetPublicIP()}");
logger.LogInfo("Main", $"port: {config["local_port"]}");
mainSocket.Bind(new IPEndPoint(IPAddress.Parse(config["local_ip"]), config["local_port"]));
mainSocket.Listen(1000);
CreateManifestы();
Info.Log("g", "server started succesfully");
CreateManifests();
logger.LogInfo("Main", "server started succesfully");
// запуск отдельного потока для каждого юзера
Info.Log("b", "waiting for users");
logger.LogInfo("Main", "waiting for users");
while (true)
{
var userSocket = mainSocket.Accept();
var userThread = new Thread(obj => UserHandle((Socket)obj));
var userThread = new Thread(obj => HandleUser((Socket)obj));
userThread.Start(userSocket);
}
}
catch (Exception ex)
{
Error.Log("r", $"{ex.Message}\n{ex.StackTrace}");
logger.LogError("Main", ex);
mainSocket.Close();
}
Info.Log("gray", "");
logger.LogInfo("Main", "");
}
// запускается для каждого юзера в отдельном потоке
static void UserHandle(Socket handlerSocket)
static void HandleUser(Socket handlerSocket)
{
Info.Log("b", "user connecting... ");
logger.LogInfo(nameof(HandleUser), "user connecting... ");
try
{
// тут запрос пароля заменён запросом заглушки
handlerSocket.SendPackage("requesting hash".ToBytes());
var hasher = new Hasher();
var hash = hasher.HashCycled(handlerSocket.GetPackage(), 64);
handlerSocket.SendPackage("requesting user name");
string connectionString = handlerSocket.GetPackage().BytesToString();
FSP fsp = new(handlerSocket);
FSP.debug = debug;
// запрос от апдейтера
if (hash.HashToString() == "39368b9c9ca9a74007acd2358fb7945cf172fc86c93969d0933e40aee6c10ca8")
if (connectionString == "minecraft-launcher")
{
Info.Log("b", "user is ", "c", "updater");
handlerSocket.SendPackage("updater".ToBytes());
logger.LogInfo(nameof(HandleUser), "incoming connection from minecraft-launcher");
handlerSocket.SendPackage("minecraft-launcher OK");
// обработка запросов
while (true)
{
@@ -83,39 +82,39 @@ static class Server
switch (request)
{
case "requesting launcher update":
Info.Log("c","updater", "b", " requested launcher update");
logger.LogInfo(nameof(HandleUser), "updater requested launcher update");
fsp.UploadFile("share\\minecraft-launcher.exe");
break;
case "requesting file download":
var file = handlerSocket.GetPackage().BytesToString();
Info.Log("b", "user ", "c","updater", "b", " requested file ", "c", file + "");
logger.LogInfo(nameof(HandleUser), $"updater requested file {file}");
fsp.UploadFile($"share\\{file}");
break;
default:
throw new Exception("unknown request: " + request);
}
}
else Thread.Sleep(10);
else Thread.Sleep(50);
}
}
// неизвестный юзер
Error.Log("y", $"user with hash <{hash.HashToString()}> not found");
handlerSocket.SendPackage("user not found".ToBytes());
logger.LogWarn(nameof(HandleUser),$"invalid connection string: '{connectionString}'");
handlerSocket.SendPackage("invalid connection string");
}
catch (Exception ex)
{
Error.Log("y", $"{ex.Message}\n{ex.StackTrace}");
logger.LogWarn(nameof(HandleUser), ex);
}
finally
{
if (handlerSocket.Connected) handlerSocket.Shutdown(SocketShutdown.Both);
handlerSocket.Close();
Info.Log("g", "user disconnected");
logger.LogInfo(nameof(HandleUser), "user disconnected");
}
}
static void CreateManifestы()
static void CreateManifests()
{
lock (manifestLocker)
{
@@ -124,17 +123,21 @@ static class Server
if(!Directory.Exists("share\\sync_and_remove"))
{
Directory.Create("share\\sync_and_remove");
Info.Log("y", "can't create manifest, dir <share\\sync_and_remove> doesn't exist");
logger.LogInfo(nameof(CreateManifests), "can't create manifest, dir <share\\sync_and_remove> doesn't exist");
}
else foreach (string dir in Directory.GetDirectories("share\\sync_and_remove"))
FSP.CreateManifest(dir);
if(Directory.GetDirectories("share\\sync_and_remove").Length==0)
File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod", "dirs: [ ];");
else File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod",
"dirs: [\""
+Directory.GetDirectories("share\\sync_and_remove")
.MergeToString("\", \"").Replace("share\\sync_and_remove\\", "")
+"\"];");
else
{
File.WriteAllText("share\\sync_and_remove\\dirlist.dtsod",
"dirs: [\""
+ Directory.GetDirectories("share\\sync_and_remove")
.MergeToString("\", \"")
.Replace("share\\sync_and_remove\\", "")
+ "\"];");
}
}
}
}

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>disable</Nullable>
<OutputType>Exe</OutputType>
@@ -8,14 +8,14 @@
<AssemblyName>minecraft-launcher-server</AssemblyName>
<ApplicationIcon>launcher.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\DTLib\DTLib.Network\DTLib.Network.csproj" />
<ProjectReference Include="..\..\..\DTLib\DTLib.Dtsod\DTLib.Dtsod.csproj" />
<ProjectReference Include="..\..\..\DTLib\DTLib\DTLib.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="launcher-server.dtsod">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="DTLib.Dtsod" Version="1.3.0" />
<PackageReference Include="DTLib.Logging" Version="1.3.0" />
<PackageReference Include="DTLib.Network" Version="1.3.0" />
</ItemGroup>
</Project>