math.hpp
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15
src/Game/GameObject.hpp
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15
src/Game/GameObject.hpp
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#pragma once
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#include "../math.hpp"
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#include <set>
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class GameObject {
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public:
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Vec2 scale = { 1, 1 };
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Vec2 position;
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angle_t rotation;
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private:
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// std::set<Component> components;
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};
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