something something

This commit is contained in:
2026-01-09 11:57:24 +05:00
parent 175fe61e5c
commit 346779060e
5 changed files with 34 additions and 13 deletions

View File

@@ -14,6 +14,14 @@ public class ExampleComponent : Component
Console.WriteLine($"C# deltaTime {deltaTime} object id {Owner.Id}");
ImGui.Begin("C# WINDOW");
ImGui.Text("Hello from ExampleComponent!");
if (ImGui.Button("create GameObject"))
{
GameObject.Create();
}
if (ImGui.Button("GC Collect"))
{
GC.Collect();
}
ImGui.End();
}
}

View File

@@ -41,6 +41,7 @@ public class GameObject
{
NativeFunctions.createGameObject(out ulong id, out uint index);
var o = new GameObject(id, index);
Console.WriteLine($"C# created object with id {id}, index {index}");
return o;
}
@@ -54,18 +55,24 @@ public class GameObject
throw new Exception($"Can't destroy GameObject({_id})");
}
~GameObject()
{
// destroys object native part when managed part is garbage-collected
Destroy();
}
/// <param name="t">type derived from Component</param>
/// <returns>true if new component instance was created, false if component of the same tipe is already added to GameObject</returns>
/// <exception cref="Exception"></exception>
public bool TryCreateComponent(Type t)
{
if(!t.IsSubclassOf(typeof(Component)))
if (!t.IsSubclassOf(typeof(Component)))
throw new Exception($"type {t.FullName} is not a derived class of {typeof(Component).FullName}");
if(Components.ContainsKey(t))
if (Components.ContainsKey(t))
return false;
Component component = (Component?)Activator.CreateInstance(t, this)
Component component = (Component?)Activator.CreateInstance(t, this)
?? throw new Exception($"can't create instance of class {t.FullName}");
Components.Add(t, component);
return true;
@@ -78,7 +85,9 @@ public class GameObject
private void InvokeUpdate(double deltaTime)
{
foreach(var p in Components)
Console.WriteLine("C# InvokeUpdate");
Console.WriteLine($"id {_id}, index {_index}, destroyed {_isDestroyed}");
foreach (var p in Components)
{
p.Value.Update(deltaTime);
}

View File

@@ -1,13 +1,12 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace Ougge;
internal static class NativeFunctions
{
[DllImport("__Internal")]
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void createGameObject(out ulong id, out uint index);
[DllImport("__Internal")]
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static bool freeGameObject(uint index);
}

View File

@@ -48,7 +48,7 @@ void Engine::stopLoop(){
void Engine::handleModuleError(IEngineModule& module, const char* type, const char* method, const char* error){
std::string error_message = ougge_format(
"Catched %s at %s.%s(): %s",
type, module.getName(), method, error);
type, module.getName().c_str(), method, error);
std::cerr<<error_message<<std::endl;
error_messages.push_back(error_message);
}

View File

@@ -26,22 +26,27 @@ void MonoGameObjectSystem::registerNativeCallbacks(){
auto createGameObject_callback = static_cast<void(*)(u64*, u32*)> (
[](u64* id_out, u32* index_out) -> void {
std::cout<<"createGameObject_callback"<<std::endl;
this_static->createGameObjectInPool(id_out, index_out);
}
);
mono_add_internal_call("createGameObject", (void*)createGameObject_callback);
mono_add_internal_call("Ougge.NativeFunctions::createGameObject", (void*)createGameObject_callback);
auto freeGameObject_callback = static_cast<bool(*)(u32)>(
[](u32 index) -> bool {
std::cout<<"freeGameObject_callback"<<std::endl;
return this_static->gameObjectPool.erase(index);
}
);
mono_add_internal_call("freeGameObject", (void*)freeGameObject_callback);
mono_add_internal_call("Ougge.NativeFunctions::freeGameObject", (void*)freeGameObject_callback);
}
void MonoGameObjectSystem::beginFrame(){
for(auto pair : gameObjectPool){
gameObjectInvokeUpdate(pair.second.getObjectHandle().getObject(), engine.deltaTime);
auto obj = pair.second.getObjectHandle().getObject();
std::cout<<"updating obj: "<<obj<<std::endl;
gameObjectInvokeUpdate(obj, engine.deltaTime);
}
}