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609f7337da
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created ResourceManager
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2025-05-19 03:26:18 +05:00 |
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d700aae02e
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duplicate files fix
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2025-05-19 02:27:39 +05:00 |
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1940d01d9b
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fixed mingw libraries static compilation
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2025-04-26 01:41:04 +05:00 |
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d659dcde10
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refactored MainWindow and Engine, changed project structure
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2025-04-26 00:59:47 +05:00 |
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3477b05cd8
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created Engine class
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2025-04-24 04:50:56 +05:00 |
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366dd1214c
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switched to mono continued fork
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2025-04-22 00:15:28 +05:00 |
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5c247ce032
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calling mono_gchandle_get_target instead of using expiring raw pointers
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2025-04-21 21:16:07 +05:00 |
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5d84e744ce
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new GameObject[] instead of uninitialized byte buffer
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2025-04-21 20:13:11 +05:00 |
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d5d28d4884
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tried to fix bugs (partial success)
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2025-04-18 22:31:32 +05:00 |
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04e4f63fd7
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GameObject and Component
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2025-04-18 18:24:02 +05:00 |
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47574e9b30
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GameObjectPool fixes
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2024-09-14 21:28:18 +05:00 |
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3df4361779
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GameObjectPool
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2024-09-13 22:58:31 +05:00 |
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ec7a8de0cf
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c# update callback
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2024-09-10 23:23:37 +05:00 |
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e71a6b71fe
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removed temporary code
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2024-09-10 20:28:11 +05:00 |
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71f77ce89c
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Mono::Method
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2024-09-10 19:15:41 +05:00 |
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42b233e6a4
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include
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2024-09-10 16:00:16 +05:00 |
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9eef21df1b
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removed unnecessary OOP stuff
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2024-09-10 02:40:00 +05:00 |
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Timerix
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71eea1c0fe
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Class::getMethod
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2024-08-22 08:36:01 +05:00 |
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d8e6c69c20
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mono C++ wrapper
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2024-08-16 19:32:36 +03:00 |
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1859b432df
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fixed bugs on windows
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2024-08-10 00:51:34 +03:00 |
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2710e5fc9d
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embedded mono runtime
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2024-08-09 23:02:20 +03:00 |
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0aefa70fb8
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math.hpp
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2024-08-08 18:03:20 +03:00 |
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b8f041584f
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new update loop
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2024-08-08 07:50:38 +03:00 |
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a99f58e475
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CacheStorage
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2024-08-07 19:40:55 +03:00 |
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87296180ee
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SDL_Renderer backend and SDL_image texture loader
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2024-08-01 20:47:26 +03:00 |
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7471c09452
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exceptions.hpp
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2024-08-01 20:43:45 +03:00 |
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22c64c9e9b
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resources
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2024-07-30 21:51:25 +03:00 |
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660fb5247c
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MainWindow
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2024-07-30 02:31:21 +03:00 |
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2e1fcb9536
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initial commit
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2024-07-30 01:02:42 +03:00 |
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