Commit Graph

28 Commits

Author SHA1 Message Date
d700aae02e duplicate files fix 2025-05-19 02:27:39 +05:00
1940d01d9b fixed mingw libraries static compilation 2025-04-26 01:41:04 +05:00
d659dcde10 refactored MainWindow and Engine, changed project structure 2025-04-26 00:59:47 +05:00
3477b05cd8 created Engine class 2025-04-24 04:50:56 +05:00
366dd1214c switched to mono continued fork 2025-04-22 00:15:28 +05:00
5c247ce032 calling mono_gchandle_get_target instead of using expiring raw pointers 2025-04-21 21:16:07 +05:00
5d84e744ce new GameObject[] instead of uninitialized byte buffer 2025-04-21 20:13:11 +05:00
d5d28d4884 tried to fix bugs (partial success) 2025-04-18 22:31:32 +05:00
04e4f63fd7 GameObject and Component 2025-04-18 18:24:02 +05:00
47574e9b30 GameObjectPool fixes 2024-09-14 21:28:18 +05:00
3df4361779 GameObjectPool 2024-09-13 22:58:31 +05:00
ec7a8de0cf c# update callback 2024-09-10 23:23:37 +05:00
e71a6b71fe removed temporary code 2024-09-10 20:28:11 +05:00
71f77ce89c Mono::Method 2024-09-10 19:15:41 +05:00
42b233e6a4 include 2024-09-10 16:00:16 +05:00
9eef21df1b removed unnecessary OOP stuff 2024-09-10 02:40:00 +05:00
Timerix
71eea1c0fe Class::getMethod 2024-08-22 08:36:01 +05:00
d8e6c69c20 mono C++ wrapper 2024-08-16 19:32:36 +03:00
1859b432df fixed bugs on windows 2024-08-10 00:51:34 +03:00
2710e5fc9d embedded mono runtime 2024-08-09 23:02:20 +03:00
0aefa70fb8 math.hpp 2024-08-08 18:03:20 +03:00
b8f041584f new update loop 2024-08-08 07:50:38 +03:00
a99f58e475 CacheStorage 2024-08-07 19:40:55 +03:00
87296180ee SDL_Renderer backend and SDL_image texture loader 2024-08-01 20:47:26 +03:00
7471c09452 exceptions.hpp 2024-08-01 20:43:45 +03:00
22c64c9e9b resources 2024-07-30 21:51:25 +03:00
660fb5247c MainWindow 2024-07-30 02:31:21 +03:00
2e1fcb9536 initial commit 2024-07-30 01:02:42 +03:00