45 lines
1.6 KiB
Markdown
45 lines
1.6 KiB
Markdown
# Paradox Mod Merger
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A piece of shitty code i wrote to simplify merging Paradox Interacive's game modifications.
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Works for HOI4 and Stellaris.
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## Installation
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1. install 7z and add it to path
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2. install dotnet7.0 sdk
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3. copy `Makefile` in a new directory where mod merging will be happening
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4. set `CSPROJ_FILE` and `WORKSHOP_DIR` in `Makefile`
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5. Build mod merger and copy it to your directory. On windows use `/usr/bin/make` (from MSYS2 repository) instead of `/mingw64/bin/make`
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```shell
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make update_merger
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```
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6. Prepare directories for each mod cathegory
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```shell
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make create_dirs
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```
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7. Copy mods from workshop directory to human-readable directories.
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Automatically deletes trash files mod developers forgot about. Downloads mod descriptions from steam workshop.
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```shell
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make clear_workshop
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```
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8. Copy mods from src/ to separate/ according to their cathegory.
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- Example: `src/src_1999.12.31/Merger of rules` -> `separate/pre/Merger of rules`
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9. Now you can merge each cathegory using command `make <cathegory>`. See other options of **stellasis-mod-merger** by command `./merger -h`.
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## dir structure
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```xpath
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separate/ mods sorted by categories
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├── content/
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├── graphics/
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├── localisation/
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├── post/
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├── pre/
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├── ui/
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└── unused/
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src/
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├── src_yyy.MM.dd_hh-mm-ss/
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│ └── ... unsorted mods copied from steam workshop copied by clean_workshop task
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└── ...
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merged/
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└── ... merged mod categories
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````
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